Player Matchup

VII
VII
BadDreamMilk
VII
Level 362
Champion Stats
290W - 193L
1,721 SR
Queue Stats
1,555W - 1,504L
1,656 Elo+
Solo
Tyra
Tyra
IBaTm4n3281
Tyra
Level 63
Champion Stats
2W - 1L
1,325 SR
Queue Stats
32W - 21L
1,681 Elo+
Solo
Saati
Saati
NAHPRIME
Saati
Level 264
Champion Stats
6W - 4L
1,630 SR
Queue Stats
101W - 97L
1,574 Elo+
Solo
Androxus
Androxus
cheetosz1
Androxus
Level 493
Champion Stats
21W - 27L
1,626 SR
Queue Stats
180W - 167L
1,732 Elo+
Solo
Willo
Willo
miscuze
Willo
Level 600
Champion Stats
299W - 290L
1,596 SR
Queue Stats
686W - 682L
1,619 Elo+
Solo
Team Averages
Level 356
1,580 SR
1,652 Elo+

VS

Team Averages
Level 475
1,528 SR
1,632 Elo+
Kasumi
Kasumi
Coatles
Kasumi
Level 131
Champion Stats
7W - 11L
1,559 SR
Queue Stats
265W - 257L
1,600 Elo+
Solo
Grohk
Grohk
MsLust
Grohk
Level 203
Champion Stats
14W - 11L
1,666 SR
Queue Stats
833W - 808L
1,684 Elo+
Solo
Terminus
Terminus
Peridoodle
Terminus
Level 634
Champion Stats
0W - 2L
1,330 SR
Queue Stats
293W - 263L
1,599 Elo+
Solo
Io
Io
Wanit0
Io
Level 999
Champion Stats
29W - 22L
1,472 SR
Queue Stats
728W - 754L
1,667 Elo+
Solo
Dredge
Dredge
spunchbub
Dredge
Level 410
Champion Stats
6W - 8L
1,612 SR
Queue Stats
151W - 143L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
20 / 3 / 10
3,325
333
44,007
27,070
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Fragments

Fragments

Armor

Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 40% while latched to a wall after using Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

44
4 / 6 / 14
2,805
281
28,323
24,727
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Trail Blazer

Trail Blazer

Armor

Generate 12 Ammo after getting an Elimination.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Saati
NAHPRIME
Saati
59
4 / 4 / 13
2,723
272
39,794
11,876
0
Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Androxus
cheetosz1
Androxus
48
11 / 3 / 12
3,026
303
54,822
28,981
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Willo
miscuze
Willo
51
6 / 6 / 19
2,943
294
54,436
25,603
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Nectar

Nectar

Seedling

Heal for 225 after using Seedling.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Coatles
Kasumi
56
7 / 9 / 7
2,078
208
38,283
34,937
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Deadly Prey

Deadly Prey

Increase your Movement Speed by 20% for 2s after Body and Soul ends.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 3s.

Level 5

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Grohk
MsLust
Grohk
59
5 / 9 / 4
1,644
164
25,883
49,062
0
Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 500 over the duration of Ghost Walk.

Level 5

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 16%.

Level 2

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Terminus
Peridoodle
Terminus
58
2 / 7 / 1
1,341
134
10,090
61,598
0
Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Io
59
3 / 7 / 6
1,802
180
14,711
32,348
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Dredge
spunchbub
Dredge
50
5 / 12 / 5
1,668
167
29,290
43,437
6,847
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 1s
Objective Time
1m 7s
113
Kill Participation
45
45
Kills
22
22
Deaths
44
68
Assists
23
Player
Kills
Deaths
Assists
KDA
W
20
3
10
8.33
L
Kasumi
Coatles
Kasumi
7
9
7
1.17
W
4
6
14
1.83
L
Grohk
MsLust
Grohk
5
9
4
0.78
W
Saati
NAHPRIME
Saati
4
4
13
2.63
L
Terminus
Peridoodle
Terminus
2
7
1
0.36
L
Io
3
7
6
0.86
W
Androxus
cheetosz1
Androxus
11
3
12
5.67
W
Willo
miscuze
Willo
6
6
19
2.58
L
Dredge
spunchbub
Dredge
5
12
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

221,382
Damage
118,257
118,257
Taken
221,382
0
Shielding
6,847
55,604
Healing
101,304
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
44,007
42,197
0
20,411
27,070
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Kasumi
Coatles
Kasumi
38,283
28,623
0
6,010
34,937
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

W
28,323
23,827
0
6,802
24,727
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Grohk
MsLust
Grohk
25,883
13,355
5,712
21,025
49,062
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
NAHPRIME
Saati
39,794
17,596
0
1,235
11,876
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Terminus
Peridoodle
Terminus
10,090
7,090
0
7,724
61,598
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Io
14,711
13,564
45,255
10,364
32,348
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
cheetosz1
Androxus
54,822
49,148
0
16,936
28,981
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Willo
miscuze
Willo
54,436
32,449
0
10,220
25,603
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Dredge
spunchbub
Dredge
29,290
28,098
0
5,214
43,437
6,847
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Damage Done by Role

Damage Taken by Role