Player Matchup

Ruckus
Ruckus
AideezyCinemaYT
Ruckus
Level 207
Champion Stats
21W - 25L
1,524 SR
Queue Stats
216W - 207L
1,505 Elo+
Party 1
Ying
Ying
EverydayFiber25
Ying
Level 137
Champion Stats
42W - 36L
1,617 SR
Queue Stats
104W - 99L
1,575 Elo+
Solo
Vivian
Vivian
InvictaLun4r
Vivian
Level 48
Champion Stats
6W - 9L
1,375 SR
Queue Stats
78W - 64L
1,631 Elo+
Party 1
Imani
Imani
InvictaRedz
Imani
Level 210
Champion Stats
9W - 8L
1,514 SR
Queue Stats
196W - 187L
1,538 Elo+
Party 1
Maeve
Maeve
lolitastar
Maeve
Level 135
Champion Stats
207W - 176L
1,646 SR
Queue Stats
492W - 460L
1,659 Elo+
Solo
Team Averages
Level 147
1,535 SR
1,581 Elo+

VS

Team Averages
Level 175
1,598 SR
1,557 Elo+
Raum
Raum
ClassyEnding
Raum
Level 145
Champion Stats
27W - 24L
1,542 SR
Queue Stats
97W - 105L
1,517 Elo+
Party 2
Lian
Lian
Getz8
Lian
Level 106
Champion Stats
8W - 5L
1,593 SR
Queue Stats
27W - 23L
1,552 Elo+
Solo
Seris
Seris
Habromaniaxx
Seris
Level 106
Champion Stats
224W - 210L
1,537 SR
Queue Stats
244W - 234L
1,490 Elo+
Party 2
Dredge
Dredge
TheKingOfSalomon
Dredge
Level 330
Champion Stats
510W - 496L
1,573 SR
Queue Stats
1,021W - 1,018L
1,574 Elo+
Solo
Willo
Willo
WildGuesse
Willo
Level 187
Champion Stats
25W - 9L
1,743 SR
Queue Stats
44W - 31L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
5 / 12 / 16
3,853
296
74,916
98,856
66,778
Countermeasure

Countermeasure

Armor

Gain a 600-Health Shield for 4s after dropping to or below 30% Health.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Level 1

32
4 / 8 / 19
3,611
278
50,601
40,806
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 40%.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Vivian
28
9 / 13 / 12
3,554
273
71,436
42,971
22,632
Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 20% while using Precision Sights.

Level 1

Runic Ammunition

Runic Ammunition

Weapon

Gain 12% Lifesteal.

Level 3

Crack the Whip

Crack the Whip

Sensor Drone

Gain 8% Lifesteal against enemies Revealed by Sensor Drone.

Level 1

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

53
10 / 10 / 11
3,476
267
69,159
57,410
0
Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 24%.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 100 after using Elemental Shift.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Maeve
41
17 / 7 / 13
4,520
348
92,291
50,312
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
10 / 10 / 11
2,980
229
59,625
200,436
0
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Lian
Getz8
Lian
42
7 / 11 / 19
2,331
179
53,760
40,832
0
Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Divine Right

Divine Right

Grace

Gain 10% Movement Speed for 3s after using Grace.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 2.4s.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

15
4 / 4 / 21
2,556
197
11,984
26,593
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

46
16 / 10 / 13
3,197
246
109,682
46,561
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Willo
32
13 / 10 / 15
2,641
203
55,304
43,981
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 25s
Objective Time
1m 44s
116
Kill Participation
129
45
Kills
50
50
Deaths
45
71
Assists
79
Player
Kills
Deaths
Assists
KDA
W
5
12
16
1.08
L
10
10
11
1.55
W
4
8
19
1.69
L
Lian
Getz8
Lian
7
11
19
1.5
L
4
4
21
3.63
W
Vivian
9
13
12
1.15
W
10
10
11
1.55
L
16
10
13
2.25
L
Willo
13
10
15
2.05
W
Maeve
17
7
13
3.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

358,403
Damage
290,355
290,355
Taken
358,403
89,410
Shielding
0
135,196
Healing
148,345
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
74,916
53,877
0
5,294
98,856
66,778
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
59,625
48,351
0
22,344
200,436
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
50,601
50,601
75,545
23,159
40,806
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Lian
Getz8
Lian
53,760
53,760
0
47
40,832
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
11,984
9,904
93,907
16,059
26,593
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vivian
71,436
68,266
0
4,663
42,971
22,632
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
69,159
34,015
0
9,949
57,410
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
109,682
46,263
0
12,572
46,561
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Willo
55,304
49,045
0
3,416
43,981
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Maeve
92,291
87,935
0
16,586
50,312
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role