Player Matchup

Ash
Ash
Fusion69961
Ash
Level 158
Champion Stats
8W - 7L
1,624 SR
Queue Stats
151W - 179L
1,605 Elo+
Solo
Koga
Koga
XevieZ
Koga
Level 133
Champion Stats
1W - 1L
1,837 SR
Queue Stats
20W - 21L
1,690 Elo+
Solo
Androxus
Androxus
Yvonné
Androxus
Level 516
Champion Stats
25W - 17L
1,621 SR
Queue Stats
143W - 130L
1,639 Elo+
Solo
Grohk
Grohk
cusiaing
Grohk
Level 545
Champion Stats
20W - 17L
1,685 SR
Queue Stats
1,260W - 1,343L
1,593 Elo+
Solo
Bomb King
Bomb King
nsannnnnn
Bomb King
Level 199
Champion Stats
4W - 11L
1,501 SR
Queue Stats
630W - 590L
1,593 Elo+
Solo
Team Averages
Level 310
1,654 SR
1,624 Elo+

VS

Team Averages
Level 413
1,545 SR
1,583 Elo+
Jenos
Jenos
AllahsPPFluid
Jenos
Level 44
Champion Stats
14W - 16L
1,462 SR
Queue Stats
146W - 152L
1,513 Elo+
Solo
Bomb King
Bomb King
Ansell13
Bomb King
Level 999
Champion Stats
40W - 39L
1,616 SR
Queue Stats
501W - 534L
1,557 Elo+
Solo
Makoa
Makoa
HiStupidRez
Makoa
Level 158
Champion Stats
2W - 0L
1,500 SR
Queue Stats
46W - 37L
1,726 Elo+
Solo
Maeve
Maeve
Tryhqrds
Maeve
Level 297
Champion Stats
2W - 0L
1,531 SR
Queue Stats
29W - 18L
1,646 Elo+
Solo
Skye
Skye
sidred28
Skye
Level 565
Champion Stats
239W - 214L
1,616 SR
Queue Stats
469W - 531L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
6 / 13 / 7
3,054
191
61,616
124,201
39,114
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 0.8s.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 32% for 2s after using Shoulder Bash.

Level 4

Level 1

Koga
XevieZ
Koga
48
7 / 12 / 17
3,082
193
70,314
52,152
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Wanted

Wanted

Agility

Regenerate 4 Ammo every 1s while Agility is active.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Level 1

Androxus
Yvonné
Androxus
57
17 / 8 / 7
3,472
217
94,659
48,237
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Grohk
cusiaing
Grohk
51
5 / 18 / 19
3,465
217
55,240
74,830
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.8s.

Level 4

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Bomb King
nsannnnnn
Bomb King
56
13 / 13 / 11
3,301
206
77,426
52,797
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
5 / 8 / 34
4,227
264
36,272
37,609
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bomb King
Ansell13
Bomb King
59
8 / 7 / 20
3,501
219
76,137
56,272
0
King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

49
15 / 9 / 15
3,975
248
73,290
145,046
44,498
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Maeve
Tryhqrds
Maeve
56
15 / 15 / 4
3,186
199
52,644
55,271
0
Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Skye
35
21 / 9 / 15
4,338
271
113,874
65,057
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 2s.

Level 2

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Cloak

Cloak

Hidden

Increase the duration of Hidden by 2s.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 12s
Objective Time
6m 30s
109
Kill Participation
152
48
Kills
64
64
Deaths
48
61
Assists
88
Player
Kills
Deaths
Assists
KDA
W
5
8
34
2.75
W
Bomb King
Ansell13
Bomb King
8
7
20
2.57
L
6
13
7
0.73
W
15
9
15
2.5
W
Maeve
Tryhqrds
Maeve
15
15
4
1.13
L
Koga
XevieZ
Koga
7
12
17
1.29
L
Androxus
Yvonné
Androxus
17
8
7
2.56
L
Grohk
cusiaing
Grohk
5
18
19
0.81
L
Bomb King
nsannnnnn
Bomb King
13
13
11
1.42
W
Skye
21
9
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

359,255
Damage
352,217
352,217
Taken
359,255
39,114
Shielding
44,498
159,924
Healing
217,858
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
36,272
32,492
147,170
18,895
37,609
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Bomb King
Ansell13
Bomb King
76,137
64,566
0
4,320
56,272
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
61,616
55,080
0
24,864
124,201
39,114
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
73,290
69,023
0
12,189
145,046
44,498
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
Tryhqrds
Maeve
52,644
45,687
0
10,349
55,271
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Koga
XevieZ
Koga
70,314
64,504
0
15,894
52,152
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Androxus
Yvonné
Androxus
94,659
86,818
0
20,632
48,237
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grohk
cusiaing
Grohk
55,240
38,947
58,185
36,053
74,830
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Bomb King
nsannnnnn
Bomb King
77,426
69,088
0
4,296
52,797
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Skye
113,874
61,471
0
24,935
65,057
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role