Player Matchup

Betty la Bomba
Betty la Bomba
Gold IV
FGamer80
Betty la Bomba
Gold IV
Level 721
Champion Stats
8W - 7L
1,689 SR
Queue Stats
46W - 70L
1,408 Elo+
Solo
Inara
Inara
Silver IV
GarfieldRelja
Inara
Silver IV
Level 111
Champion Stats
5W - 5L
1,488 SR
Queue Stats
9W - 22L
1,333 Elo+
Solo
Khan
Khan
Silver II
Goxtozinhu
Khan
Silver II
Level 329
Champion Stats
15W - 23L
1,548 SR
Queue Stats
101W - 121L
1,427 Elo+
Solo
Furia
Furia
Silver III
Jesu_Bombshell
Furia
Silver III
Level 50
Champion Stats
3W - 3L
1,544 SR
Queue Stats
23W - 23L
1,483 Elo+
Solo
Maeve
Maeve
Qualifying
topic2008
Maeve
Qualifying
Level 32
Champion Stats
0W - 1L
1,537 SR
Queue Stats
0W - 3L
1,260 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 249
1,561 SR
1,382 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 76
1,501 SR
1,480 Elo+
Ash
Ash
Gold IV
EdMond8630
Ash
Gold IV
Level 63
Champion Stats
1W - 4L
1,358 SR
Queue Stats
59W - 81L
1,399 Elo+
Party 2
Ruckus
Ruckus
Bronze II
Gikerio
Ruckus
Bronze II
Level 73
Champion Stats
1W - 2L
1,519 SR
Queue Stats
22W - 39L
1,359 Elo+
Party 2
Ying
Ying
Gold I
betmen0908
Ying
Gold I
Level 84
Champion Stats
11W - 11L
1,613 SR
Queue Stats
111W - 99L
1,572 Elo+
Party 1
Moji
Moji
Gold III
pandaytytyt
Moji
Gold III
Level 104
Champion Stats
62W - 34L
1,737 SR
Queue Stats
105W - 93L
1,567 Elo+
Party 1
Sha Lin
Sha Lin
Qualifying
rahku
Sha Lin
Qualifying
Level 56
Champion Stats
2W - 0L
1,280 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
FGamer80
Betty la Bomba
59
3 / 8 / 7
1,914
191
65,985
30,782
0
Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 60 for each use of Explosive Personality.

Level 2

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -800 explosive damage done.

Level 4

Ride the Rocket

Ride the Rocket

Cluster Grenade

Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 60.

Level 3

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 40%.

Level 1

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Level 1

51
1 / 9 / 6
1,719
172
24,435
67,958
21,337
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
7 / 4 / 2
1,930
193
45,927
55,507
11,368
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Bloodthirst

Bloodthirst

Armor

Gain 8% Lifesteal.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

43
0 / 8 / 7
1,577
158
29,751
30,447
4,618
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 20%.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Maeve
topic2008
Maeve
33
4 / 8 / 3
1,591
159
18,275
21,841
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

Bans
SkyeZhin
Team 1 Score

1

VS

Team 2 Score

4

Bans
AzaanTyra
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
4 / 5 / 10
2,848
285
34,995
61,284
48,362
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Ruckus
Gikerio
Ruckus
54
8 / 5 / 8
3,068
307
41,659
61,061
22,184
Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 30%.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Level 1

49
0 / 0 / 22
3,000
300
4,733
7,784
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

53
19 / 3 / 10
3,684
368
81,637
42,837
0
Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 3% for 2s after Magic Barrier ends.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 21% while at or below 50% Health.

Level 3

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 1

Fluffy

Fluffy

Armor

Increase your maximum Health by 250.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Sha Lin
rahku
Sha Lin
52
6 / 2 / 7
2,540
254
43,511
11,407
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 34s
Objective Time
6m 56s
40
Kill Participation
94
15
Kills
37
37
Deaths
15
25
Assists
57
Player
Kills
Deaths
Assists
KDA
W
4
5
10
1.8
L
Betty la Bomba
FGamer80
Betty la Bomba
3
8
7
0.81
L
1
9
6
0.44
W
Ruckus
Gikerio
Ruckus
8
5
8
2.4
L
7
4
2
2
L
0
8
7
0.44
W
0
0
22
11
W
19
3
10
8
W
Sha Lin
rahku
Sha Lin
6
2
7
4.75
L
Maeve
topic2008
Maeve
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

184,373
Damage
206,535
206,535
Taken
184,373
37,323
Shielding
70,546
87,308
Healing
119,709
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
34,995
31,375
0
435
61,284
48,362
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Betty la Bomba
FGamer80
Betty la Bomba
65,985
33,839
0
2,081
30,782
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
24,435
16,589
0
7,168
67,958
21,337
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ruckus
Gikerio
Ruckus
41,659
32,537
0
2,958
61,061
22,184
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
45,927
43,967
3,489
21,408
55,507
11,368
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
29,751
19,102
37,670
11,613
30,447
4,618
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
4,733
4,733
101,657
7,785
7,784
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
81,637
76,642
0
6,252
42,837
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Sha Lin
rahku
Sha Lin
43,511
43,511
0
622
11,407
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Maeve
topic2008
Maeve
18,275
18,074
0
3,879
21,841
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role