Player Matchup

Maeve
Maeve
Flawer6738
Maeve
Level 84
Champion Stats
8W - 7L
1,628 SR
Queue Stats
19W - 18L
1,512 Elo+
Solo
Tyra
Tyra
Ketunliekit
Tyra
Level 835
Champion Stats
4W - 6L
1,550 SR
Queue Stats
40W - 46L
1,483 Elo+
Party 2
Khan
Khan
edoardo95
Khan
Level 84
Champion Stats
2W - 0L
1,616 SR
Queue Stats
20W - 19L
1,568 Elo+
Solo
killekalle8
Unknown
Level 28
Champion Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,531 Elo+
Party 2
Rei
Rei
malevoljia
Rei
Level 328
Champion Stats
1W - 3L
1,508 SR
Queue Stats
61W - 65L
1,494 Elo+
Solo
Team Averages
Level 272
1,561 SR
1,518 Elo+

VS

Team Averages
Level 64
1,558 SR
1,564 Elo+
Lex
Lex
WestEndGuy
Lex
Level 101
Champion Stats
62W - 51L
1,536 SR
Queue Stats
74W - 72L
1,466 Elo+
Solo
Imani
Imani
YUNA22
Imani
Level 99
Champion Stats
4W - 4L
1,458 SR
Queue Stats
48W - 33L
1,597 Elo+
Solo
fdsfsdvdsfvbd
Unknown
Level 39
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Maeve
Maeve
unrealations
Maeve
Level 42
Champion Stats
175W - 118L
1,628 SR
Queue Stats
226W - 157L
1,627 Elo+
Party 1
Rei
Rei
wsedrtfyghuji
Rei
Level 41
Champion Stats
65W - 46L
1,669 SR
Queue Stats
198W - 144L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
15
7 / 6 / 13
3,227
538
39,847
37,426
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

59
10 / 11 / 10
3,580
597
47,445
45,916
0
Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 60%.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Khan
31
3 / 6 / 13
3,080
513
26,992
66,896
25,927
Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

killekalle8
Unknown
25
11 / 6 / 12
3,565
594
43,465
33,171
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

59
9 / 6 / 18
3,760
627
25,937
30,608
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Team 1 Score

4

VS

Team 2 Score

-1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
4 / 7 / 14
3,462
577
33,572
32,286
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 20%.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Conditioned

Conditioned

Armor

Increase your Movement Speed by 9%.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 10% for 2s after Combat Slide ends.

Level 1

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Imani
YUNA22
Imani
50
3 / 14 / 6
2,740
457
24,214
35,393
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

38
7 / 6 / 8
3,300
550
54,416
38,844
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

15
12 / 7 / 15
3,817
636
71,002
40,189
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

17
9 / 6 / 17
3,780
630
30,813
36,974
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
106
Kill Participation
95
40
Kills
35
35
Deaths
40
66
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Maeve
7
6
13
2.25
W
10
11
10
1.36
L
4
7
14
1.57
L
Imani
YUNA22
Imani
3
14
6
0.43
W
Khan
3
6
13
1.58
L
7
6
8
1.83
W
killekalle8
Unknown
11
6
12
2.83
W
9
6
18
3
L
12
7
15
2.79
L
9
6
17
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

183,686
Damage
214,017
214,017
Taken
183,686
25,927
Shielding
0
111,321
Healing
86,787
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
39,847
30,329
0
10,179
37,426
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
47,445
33,563
0
452
45,916
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
33,572
33,008
0
348
32,286
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Imani
YUNA22
Imani
24,214
8,996
0
0
35,393
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Khan
26,992
21,118
4,235
14,995
66,896
25,927
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
54,416
37,891
0
2,069
38,844
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
killekalle8
Unknown
43,465
39,362
0
3,393
33,171
0
W
25,937
17,974
62,410
15,657
30,608
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
71,002
64,842
0
7,131
40,189
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
30,813
29,931
55,252
21,987
36,974
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role