Player Matchup

Ruckus
Ruckus
Diamond II
AndroTrainer
Ruckus
Diamond II
Level 51
Champion Stats
15W - 2L
2,014 SR
Queue Stats
41W - 19L
1,785 Elo+
Solo
Ying
Ying
Qualifying
MonadoEnjoyer
Ying
Qualifying
Level 93
Champion Stats
33W - 25L
1,715 SR
Queue Stats
452W - 449L
1,720 Elo+
Solo
Vora
Vora
Platinum I
Shakallito
Vora
Platinum I
Level 269
Champion Stats
47W - 37L
1,749 SR
Queue Stats
342W - 323L
1,656 Elo+
Solo
Fernando
Fernando
Platinum II
Sladoky
Fernando
Platinum II
Level 954
Champion Stats
40W - 35L
1,658 SR
Queue Stats
839W - 848L
1,587 Elo+
Solo
Saati
Saati
Diamond IV
szabolcskah2003
Saati
Diamond IV
Level 34
Champion Stats
17W - 16L
1,707 SR
Queue Stats
73W - 62L
1,677 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 280
1,769 SR
1,685 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 445
1,656 SR
1,612 Elo+
Lillith
Lillith
Platinum III
BigBadDave1976
Lillith
Platinum III
Level 22
Champion Stats
11W - 7L
1,649 SR
Queue Stats
29W - 20L
1,567 Elo+
Party 1
Barik
Barik
Gold I
IKriQz
Barik
Gold I
Level 31
Champion Stats
7W - 8L
1,677 SR
Queue Stats
43W - 39L
1,507 Elo+
Party 1
Willo
Willo
Platinum I
Kaas1337
Willo
Platinum I
Level 186
Champion Stats
3W - 5L
1,501 SR
Queue Stats
179W - 165L
1,598 Elo+
Solo
Evie
Evie
Masters
UBERSPAYDY
Evie
Masters
Level 999
Champion Stats
120W - 88L
1,783 SR
Queue Stats
341W - 206L
1,745 Elo+
Solo
Ash
Ash
Platinum II
kaido23
Ash
Platinum II
Level 987
Champion Stats
30W - 28L
1,668 SR
Queue Stats
263W - 229L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
31
23 / 2 / 11
3,192
266
73,844
56,555
22,518
Metal March

Metal March

Missile Launcher

Reduce your damage taken by 15% for 2s after using Missile Launcher.

Level 5

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

39
2 / 3 / 32
3,419
285
13,167
28,953
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

56
13 / 6 / 8
2,761
230
66,399
44,209
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
Sladoky
Fernando
59
7 / 4 / 20
3,506
292
48,670
102,622
70,384
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

17
11 / 3 / 28
3,455
288
114,645
35,795
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Bans
CaspianVatu
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
9
3 / 13 / 2
2,566
214
47,156
65,071
5,290
Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 15% for 1.5s after activating Death Wings.

Level 3

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Gloomy Nook

Gloomy Nook

Armor

Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Barik
IKriQz
Barik
28
2 / 14 / 3
2,832
236
53,986
104,500
73,259
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Willo
Kaas1337
Willo
53
4 / 12 / 5
2,478
207
59,229
35,844
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Fauna

Fauna

Armor

Increase your Movement Speed by 16% when Out of Combat.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Antics

Antics

Weapon

Increase your Reload Speed by 15%.

Level 3

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

51
9 / 8 / 3
3,037
253
64,558
40,739
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 150.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Ash
59
0 / 9 / 4
1,988
166
43,205
70,571
31,715
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 0.8s.

Level 1

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 3s.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 16%.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 27s
Objective Time
5m 26s
155
Kill Participation
35
56
Kills
18
18
Deaths
56
99
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ruckus
23
2
11
14.25
L
3
13
2
0.31
L
Barik
IKriQz
Barik
2
14
3
0.25
L
Willo
Kaas1337
Willo
4
12
5
0.54
W
2
3
32
6
W
13
6
8
2.83
W
Fernando
Sladoky
Fernando
7
4
20
4.25
L
9
8
3
1.31
L
Ash
0
9
4
0.22
W
11
3
28
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

316,725
Damage
268,134
268,134
Taken
316,725
92,902
Shielding
110,264
204,843
Healing
104,457
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
73,844
56,552
0
9,436
56,555
22,518
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
47,156
32,763
49,442
1,378
65,071
5,290
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
IKriQz
Barik
53,986
53,986
0
17,789
104,500
73,259
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Willo
Kaas1337
Willo
59,229
43,229
0
3,309
35,844
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
13,167
13,167
151,404
21,505
28,953
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
66,399
47,201
0
13,269
44,209
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Fernando
Sladoky
Fernando
48,670
37,108
0
8,550
102,622
70,384
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
64,558
64,023
0
14,660
40,739
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ash
43,205
41,558
0
17,879
70,571
31,715
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
114,645
20,966
0
679
35,795
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role