Player Matchup

Viktor
Viktor
DeineMutti36
Viktor
Level 12
Champion Stats
1W - 0L
1,249 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Jenos
Jenos
Kezako8508
Jenos
Level 20
Champion Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,335 Elo+
Party 2
Ash
Ash
LokiLocoXe
Ash
Level 15
Champion Stats
1W - 0L
1,850 SR
Queue Stats
5W - 6L
1,433 Elo+
Solo
Saati
Saati
Zeckk-ko
Saati
Level 26
Champion Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,471 Elo+
Party 2
Maeve
Maeve
kafayıyicemaq
Maeve
Level 9
Champion Stats
8W - 3L
1,712 SR
Queue Stats
28W - 19L
1,475 Elo+
Solo
Team Averages
Level 16
1,562 SR
1,443 Elo+

VS

Team Averages
Level 11
1,424 SR
1,585 Elo+
Viktor
Viktor
Aløha
Viktor
Level 24
Champion Stats
88W - 79L
1,521 SR
Queue Stats
115W - 112L
1,513 Elo+
Solo
Pip
Pip
Happy Ne4l
Pip
Level 10
Champion Stats
0W - 1L
1,243 SR
Queue Stats
7W - 9L
1,498 Elo+
Solo
Tiberius
Tiberius
Lore78
Tiberius
Level 5
Champion Stats
1W - 1L
1,727 SR
Queue Stats
4W - 3L
1,368 Elo+
Solo
Skye
Skye
MayTheKitten
Skye
Level 7
Champion Stats
1W - 2L
1,130 SR
Queue Stats
3W - 5L
1,773 Elo+
Party 1
Ruckus
Ruckus
OsamaBinKarl
Ruckus
Level 10
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
13
6 / 6 / 8
2,105
526
20,951
20,657
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 30%.

Level 3

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 3% while using Hustle.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Jenos
21
1 / 7 / 5
1,780
445
4,323
19,032
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

10
11 / 3 / 10
2,365
591
32,650
26,524
3,540
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Level 1

Saati
Zeckk-ko
Saati
22
9 / 5 / 10
2,325
581
26,740
15,518
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

3
13 / 7 / 8
2,521
630
27,062
18,721
0
Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 20% for 4s after you activate Nine Lives.

Level 2

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 0.5s.

Level 1

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 2s.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

-8

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Aløha
Viktor
17
7 / 5 / 4
2,200
550
27,142
16,092
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.

Level 2

Speed Load

Speed Load

Weapon

Generate 28 Ammo after getting a Killing Blow or Elimination.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

6
3 / 8 / 3
1,790
448
8,191
19,139
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Tiberius
Lore78
Tiberius
3
10 / 11 / 4
2,335
584
24,893
24,545
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

2
6 / 9 / 6
2,353
588
20,555
18,900
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Ruckus
6
2 / 7 / 10
2,110
528
19,671
33,050
16,990
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
81
Kill Participation
55
40
Kills
28
28
Deaths
40
41
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Viktor
Aløha
Viktor
7
5
4
1.8
W
Viktor
6
6
8
1.67
L
3
8
3
0.56
W
Jenos
1
7
5
0.5
W
11
3
10
5.33
L
Tiberius
Lore78
Tiberius
10
11
4
1.09
L
6
9
6
1
L
Ruckus
2
7
10
1
W
Saati
Zeckk-ko
Saati
9
5
10
2.8
W
13
7
8
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,726
Damage
100,452
100,452
Taken
111,726
3,540
Shielding
16,990
24,602
Healing
11,835
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
Aløha
Viktor
27,142
13,897
0
5,683
16,092
0
W
Viktor
20,951
16,579
0
5,838
20,657
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
8,191
7,721
1,794
1,817
19,139
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
4,323
3,177
6,132
3,310
19,032
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
32,650
28,808
0
2,510
26,524
3,540
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
Lore78
Tiberius
24,893
19,293
0
1,641
24,545
0
L
20,555
17,821
0
0
18,900
0
L
Ruckus
19,671
15,701
0
900
33,050
16,990
W
Saati
Zeckk-ko
Saati
26,740
24,949
0
1,794
15,518
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
27,062
22,952
0
5,018
18,721
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role