Player Matchup

Strix
Strix
Kaeramamba
Strix
Level 138
Champion Stats
253W - 221L
1,596 SR
Queue Stats
300W - 282L
1,574 Elo+
Solo
Inara
Inara
TERMINATOR137
Inara
Level 183
Champion Stats
7W - 2L
1,500 SR
Queue Stats
293W - 285L
1,616 Elo+
Solo
Drogoz
Drogoz
TheRivian
Drogoz
Level 595
Champion Stats
211W - 174L
1,612 SR
Queue Stats
455W - 433L
1,589 Elo+
Solo
Rei
Rei
TyyNaDo
Rei
Level 84
Champion Stats
19W - 16L
1,679 SR
Queue Stats
68W - 71L
1,635 Elo+
Solo
VII
VII
mTreMoRm
VII
Level 177
Champion Stats
18W - 19L
1,568 SR
Queue Stats
39W - 42L
1,577 Elo+
Solo
Team Averages
Level 235
1,591 SR
1,598 Elo+

VS

Team Averages
Level 131
1,631 SR
1,588 Elo+
Khan
Khan
Denchik6547
Khan
Level 42
Champion Stats
2W - 0L
1,500 SR
Queue Stats
16W - 15L
1,627 Elo+
Solo
Ying
Ying
Lawandyna
Ying
Level 116
Champion Stats
5W - 3L
1,596 SR
Queue Stats
16W - 15L
1,593 Elo+
Solo
Drogoz
Drogoz
LeCraW
Drogoz
Level 127
Champion Stats
84W - 77L
1,648 SR
Queue Stats
144W - 139L
1,566 Elo+
Solo
Skye
Skye
LowRezuraRichar
Skye
Level 219
Champion Stats
7W - 1L
1,911 SR
Queue Stats
815W - 805L
1,652 Elo+
Solo
Jenos
Jenos
jankomax
Jenos
Level 149
Champion Stats
6W - 12L
1,500 SR
Queue Stats
63W - 70L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
44
3 / 6 / 3
1,297
185
28,802
22,646
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Escape Plan

Escape Plan

Stealth

Heal for 100 after entering Stealth at or below 65% Health.

Level 1

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 20%.

Level 1

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Roost

Roost

Scope

Hits with Talon Rifle generate 5% Ultimate charge.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

52
2 / 5 / 0
1,304
186
29,486
48,629
22,451
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Drogoz
TheRivian
Drogoz
58
0 / 7 / 2
1,289
184
59,166
24,691
0
Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 6s for each enemy hit with Fire Spit.

Level 5

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 24%.

Level 1

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Rei
37
1 / 6 / 2
1,412
202
27,580
27,236
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

47
5 / 7 / 2
1,756
251
38,984
23,319
0
Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Equivocate

Equivocate

Grappling Hook

Heal for 100 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
4 / 1 / 10
2,504
358
31,205
77,923
27,704
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Ying
35
5 / 3 / 17
2,491
356
32,504
30,581
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Mesmerism

Mesmerism

Illusion

Generate 5 Ammo after activating Illusion.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Drogoz
LeCraW
Drogoz
26
3 / 3 / 6
1,911
273
34,110
22,569
0
Bask

Bask

Salvo

Heal for 140 for each enemy hit by your Salvo rockets.

Level 4

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Lung Capacity

Lung Capacity

Fire Spit

Heal for 200 for each enemy hit with Fire Spit.

Level 4

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.5s each time Salvo hits an enemy with its rockets.

Level 2

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 30%.

Level 2

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

52
15 / 2 / 9
2,491
356
34,701
31,012
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Jenos
jankomax
Jenos
50
4 / 2 / 14
2,315
331
14,001
21,933
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

44s
Objective Time
6m 15s
20
Kill Participation
87
11
Kills
31
31
Deaths
11
9
Assists
56
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
L
Strix
3
6
3
0.75
W
Ying
5
3
17
4.5
W
Drogoz
LeCraW
Drogoz
3
3
6
2
W
15
2
9
9.75
L
2
5
0
0.4
L
Drogoz
TheRivian
Drogoz
0
7
2
0.14
L
Rei
1
6
2
0.33
W
Jenos
jankomax
Jenos
4
2
14
5.5
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

184,018
Damage
146,521
146,521
Taken
184,018
22,451
Shielding
27,704
62,221
Healing
146,078
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
31,205
27,002
5,695
7,105
77,923
27,704
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Strix
28,802
27,800
0
4,541
22,646
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Ying
32,504
31,004
41,678
11,784
30,581
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Drogoz
LeCraW
Drogoz
34,110
26,705
0
3,327
22,569
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
34,701
19,061
0
12,372
31,012
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
29,486
25,450
0
3,318
48,629
22,451
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Drogoz
TheRivian
Drogoz
59,166
27,538
0
0
24,691
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Rei
27,580
25,141
39,959
12,164
27,236
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
jankomax
Jenos
14,001
12,099
52,400
11,717
21,933
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
38,984
34,785
0
2,239
23,319
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Damage Done by Role

Damage Taken by Role