Player Matchup

Ying
Ying
Kenny2203
Ying
Level 640
Champion Stats
95W - 86L
1,671 SR
Queue Stats
716W - 697L
1,563 Elo+
Party 2
Lian
Lian
KittуStrapon
Lian
Level 166
Champion Stats
132W - 105L
1,606 SR
Queue Stats
132W - 105L
1,622 Elo+
Party 1
Maeve
Maeve
Millian08
Maeve
Level 111
Champion Stats
21W - 25L
1,452 SR
Queue Stats
374W - 362L
1,531 Elo+
Party 2
VII
VII
PiPPUmax
VII
Level 62
Champion Stats
13W - 11L
1,449 SR
Queue Stats
55W - 38L
1,604 Elo+
Solo
Rei
Rei
uudzi15
Rei
Level 97
Champion Stats
38W - 47L
1,524 SR
Queue Stats
306W - 268L
1,581 Elo+
Party 1
Team Averages
Level 215
1,541 SR
1,580 Elo+

VS

Team Averages
Level 393
1,457 SR
1,555 Elo+
Barik
Barik
BIG_mMm_
Barik
Level 499
Champion Stats
4W - 6L
1,247 SR
Queue Stats
164W - 163L
1,583 Elo+
Party 3
Saati
Saati
CAESAR4Q
Saati
Level 128
Champion Stats
6W - 4L
1,499 SR
Queue Stats
61W - 66L
1,451 Elo+
Party 3
Mal'Damba
Mal'Damba
M7F_95
Mal'Damba
Level 522
Champion Stats
27W - 35L
1,243 SR
Queue Stats
193W - 191L
1,531 Elo+
Party 3
Lian
Lian
Tink2807k
Lian
Level 411
Champion Stats
16W - 13L
1,618 SR
Queue Stats
200W - 208L
1,602 Elo+
Solo
Ying
Ying
wannabe360
Ying
Level 403
Champion Stats
128W - 103L
1,680 SR
Queue Stats
325W - 334L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
56
8 / 5 / 17
2,469
247
34,716
31,670
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 32% during Shatter.

Level 4

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

7
15 / 2 / 17
3,047
305
77,213
23,865
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Maeve
Millian08
Maeve
56
10 / 8 / 12
2,527
253
40,603
34,237
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

45
9 / 4 / 16
2,522
252
42,094
21,562
0
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Rei
40
5 / 3 / 10
2,534
253
22,958
25,334
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
BIG_mMm_
Barik
58
4 / 9 / 8
2,327
233
35,012
71,127
31,041
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Saati
CAESAR4Q
Saati
55
4 / 12 / 3
1,794
179
16,210
33,448
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Mal'Damba
M7F_95
Mal'Damba
53
3 / 8 / 6
1,996
200
12,230
37,901
300
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 200.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Lian
45
7 / 10 / 7
2,246
225
39,354
35,376
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

36
4 / 8 / 8
2,246
225
33,862
39,732
0
Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 40%.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 42s
Objective Time
3m 6s
119
Kill Participation
54
47
Kills
22
22
Deaths
47
72
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Barik
BIG_mMm_
Barik
4
9
8
0.89
L
Saati
CAESAR4Q
Saati
4
12
3
0.46
W
Ying
8
5
17
3.3
W
15
2
17
11.75
L
Mal'Damba
M7F_95
Mal'Damba
3
8
6
0.75
W
Maeve
Millian08
Maeve
10
8
12
2
W
9
4
16
4.25
L
Lian
7
10
7
1.05
W
Rei
5
3
10
3.33
L
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

217,584
Damage
136,668
136,668
Taken
217,584
0
Shielding
31,341
88,279
Healing
94,075
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
BIG_mMm_
Barik
35,012
35,012
0
10,277
71,127
31,041
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Saati
CAESAR4Q
Saati
16,210
11,526
0
1,236
33,448
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
34,716
25,213
23,893
10,147
31,670
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
77,213
74,229
0
4,977
23,865
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Mal'Damba
M7F_95
Mal'Damba
12,230
6,028
15,371
10,737
37,901
300
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
Millian08
Maeve
40,603
36,148
0
6,791
34,237
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
42,094
38,328
0
1,003
21,562
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Lian
39,354
37,850
0
3,759
35,376
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Rei
22,958
14,067
30,401
11,067
25,334
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
33,862
25,516
33,777
18,918
39,732
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role