Player Matchup

Inara
Inara
Jusquer
Inara
Level 917
Champion Stats
76W - 77L
1,609 SR
Queue Stats
840W - 841L
1,604 Elo+
Solo
Ying
Ying
Minipuntotes
Ying
Level 999
Champion Stats
207W - 237L
1,571 SR
Queue Stats
1,334W - 1,365L
1,501 Elo+
Party 1
Maeve
Maeve
kaisacs
Maeve
Level 29
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,717 Elo+
Solo
Vatu
Vatu
kubijo
Vatu
Level 31
Champion Stats
6W - 6L
1,583 SR
Queue Stats
16W - 20L
1,449 Elo+
Solo
Seris
Seris
puntotes
Seris
Level 19
Champion Stats
92W - 93L
1,449 SR
Queue Stats
294W - 284L
1,398 Elo+
Party 1
Team Averages
Level 399
1,542 SR
1,534 Elo+

VS

Team Averages
Level 157
1,573 SR
1,547 Elo+
Atlas
Atlas
GTF0n0ob
Atlas
Level 248
Champion Stats
159W - 156L
1,606 SR
Queue Stats
1,744W - 1,693L
1,616 Elo+
Solo
Viktor
Viktor
KelceNicolee23
Viktor
Level 246
Champion Stats
31W - 25L
1,587 SR
Queue Stats
81W - 97L
1,496 Elo+
Solo
Saati
Saati
L11ON
Saati
Level 60
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,552 Elo+
Solo
Fernando
Fernando
PiesRLyfe
Fernando
Level 135
Champion Stats
291W - 216L
1,637 SR
Queue Stats
448W - 415L
1,555 Elo+
Party 2
Grover
Grover
zenic555
Grover
Level 98
Champion Stats
164W - 181L
1,538 SR
Queue Stats
242W - 267L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Jusquer
Inara
55
1 / 0 / 8
1,974
329
17,269
18,073
0
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 15%.

Level 3

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 12% while Earthen Guard is active.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

58
1 / 0 / 11
1,770
295
4,460
4,671
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Maeve
kaisacs
Maeve
32
15 / 0 / 5
2,320
387
53,505
12,303
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Vatu
kubijo
Vatu
28
5 / 2 / 6
1,798
300
25,213
15,520
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 50%.

Level 5

Shadow Garrote

Shadow Garrote

Armor

Generate 5% Ultimate charge for each enemy hit with your Ultimate.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Seris
puntotes
Seris
6
2 / 0 / 13
1,924
321
6,778
4,570
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
GTF0n0ob
Atlas
23
1 / 0 / 1
821
137
16,668
5,823
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.2s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

46
0 / 7 / 0
666
111
5,238
22,799
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Saati
L11ON
Saati
46
1 / 5 / 1
659
110
15,418
15,036
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
PiesRLyfe
Fernando
32
0 / 6 / 0
1,025
171
13,532
36,693
40,488
Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
zenic555
Grover
34
0 / 6 / 2
908
151
4,281
26,874
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 12s
Objective Time
39s
67
Kill Participation
6
24
Kills
2
2
Deaths
24
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
GTF0n0ob
Atlas
1
0
1
1.5
W
Inara
Jusquer
Inara
1
0
8
5
L
0
7
0
0
L
Saati
L11ON
Saati
1
5
1
0.3
W
1
0
11
6.5
L
Fernando
PiesRLyfe
Fernando
0
6
0
0
W
Maeve
kaisacs
Maeve
15
0
5
17.5
W
Vatu
kubijo
Vatu
5
2
6
4
W
Seris
puntotes
Seris
2
0
13
8.5
L
Grover
zenic555
Grover
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,225
Damage
55,137
55,137
Taken
107,225
0
Shielding
40,488
49,697
Healing
34,074
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
GTF0n0ob
Atlas
16,668
16,668
0
2,720
5,823
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Inara
Jusquer
Inara
17,269
14,259
0
0
18,073
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
5,238
3,384
0
813
22,799
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Saati
L11ON
Saati
15,418
11,667
0
498
15,036
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
4,460
4,460
27,900
3,606
4,671
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
PiesRLyfe
Fernando
13,532
6,383
0
332
36,693
40,488
W
Maeve
kaisacs
Maeve
53,505
48,287
0
761
12,303
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vatu
kubijo
Vatu
25,213
17,992
0
2,441
15,520
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Seris
puntotes
Seris
6,778
6,771
14,989
0
4,570
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Grover
zenic555
Grover
4,281
2,287
17,585
12,126
26,874
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role