Player Matchup

Caspian
Caspian
Aendiin
Caspian
Level 20
Champion Stats
11W - 11L
1,488 SR
Queue Stats
17W - 17L
1,443 Elo+
Party 1
Ash
Ash
ArielDins
Ash
Level 300
Champion Stats
1W - 1L
1,287 SR
Queue Stats
53W - 36L
1,570 Elo+
Solo
Grover
Grover
DecepticonDrew
Grover
Level 75
Champion Stats
1W - 1L
1,500 SR
Queue Stats
30W - 34L
1,401 Elo+
Party 1
Kinessa
Kinessa
anonimko
Kinessa
Level 46
Champion Stats
10W - 7L
1,642 SR
Queue Stats
158W - 164L
1,482 Elo+
Solo
Talus
Talus
srkajal
Talus
Level 69
Champion Stats
16W - 9L
1,634 SR
Queue Stats
131W - 106L
1,489 Elo+
Solo
Team Averages
Level 102
1,510 SR
1,477 Elo+

VS

Team Averages
Level 148
1,524 SR
1,486 Elo+
Dredge
Dredge
J0hnyS1nz
Dredge
Level 137
Champion Stats
328W - 298L
1,531 SR
Queue Stats
330W - 300L
1,535 Elo+
Solo
Vatu
Vatu
LeGyG2
Vatu
Level 45
Champion Stats
0W - 3L
1,500 SR
Queue Stats
48W - 48L
1,520 Elo+
Solo
Inara
Inara
Paolamag22
Inara
Level 51
Champion Stats
6W - 10L
1,665 SR
Queue Stats
77W - 89L
1,460 Elo+
Solo
Bomb King
Bomb King
ViperSilent
Bomb King
Level 102
Champion Stats
0W - 1L
1,386 SR
Queue Stats
23W - 32L
1,425 Elo+
Solo
Strix
Strix
elchelo1782
Strix
Level 403
Champion Stats
53W - 67L
1,537 SR
Queue Stats
360W - 407L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Caspian
Aendiin
Caspian
12
45 / 9 / 12
5,094
283
125,530
56,289
0
Rogues of a Feather

Rogues of a Feather

Love

Heal for 15 after hitting an enemy with Love.

Level 1

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 9 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 3

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

A Brief Respite

A Brief Respite

Rogue's Tempo

Reduce the Cooldown of Deadly Momentum by 2s after hitting at least one enemy with Rogue's Tempo.

Level 2

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

57
4 / 8 / 37
4,496
250
57,477
97,336
94,741
Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 0.6s.

Level 1

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 40%.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 20% Lifesteal.

Level 2

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 500.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

32
2 / 10 / 29
2,273
126
26,093
60,120
3,000
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Kinessa
anonimko
Kinessa
42
20 / 9 / 26
3,920
218
77,412
45,918
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 100.

Level 2

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.

Level 4

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Talus
srkajal
Talus
42
24 / 7 / 17
4,007
223
70,202
42,727
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
J0hnyS1nz
Dredge
17
17 / 21 / 6
4,434
246
93,942
55,874
7,933
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Vatu
LeGyG2
Vatu
57
14 / 19 / 11
4,012
223
82,594
72,549
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Inara
30
3 / 18 / 15
4,076
226
66,667
128,699
13,594
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bomb King
ViperSilent
Bomb King
42
1 / 24 / 4
1,955
109
12,316
58,413
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

57
8 / 13 / 4
3,085
171
46,871
41,179
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 13s
Objective Time
8m 36s
216
Kill Participation
83
95
Kills
43
43
Deaths
95
121
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Caspian
Aendiin
Caspian
45
9
12
5.67
W
4
8
37
2.81
W
2
10
29
1.65
L
Dredge
J0hnyS1nz
Dredge
17
21
6
0.95
L
Vatu
LeGyG2
Vatu
14
19
11
1.03
L
Inara
3
18
15
0.58
L
Bomb King
ViperSilent
Bomb King
1
24
4
0.13
W
Kinessa
anonimko
Kinessa
20
9
26
3.67
L
8
13
4
0.77
W
Talus
srkajal
Talus
24
7
17
4.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

356,714
Damage
302,390
302,390
Taken
356,714
97,741
Shielding
21,527
167,121
Healing
67,483
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Caspian
Aendiin
Caspian
125,530
74,808
0
24,198
56,289
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
57,477
52,188
0
3,528
97,336
94,741
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
26,093
20,533
82,486
36,047
60,120
3,000
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Dredge
J0hnyS1nz
Dredge
93,942
89,397
0
5,179
55,874
7,933
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Vatu
LeGyG2
Vatu
82,594
56,380
0
31,261
72,549
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Inara
66,667
53,844
0
20,700
128,699
13,594
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Bomb King
ViperSilent
Bomb King
12,316
100
0
2,983
58,413
0
W
Kinessa
anonimko
Kinessa
77,412
68,156
0
8,636
45,918
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
46,871
46,343
0
7,360
41,179
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Talus
srkajal
Talus
70,202
64,991
0
12,226
42,727
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role