Player Matchup
VS
Match Stats
![Indomitable](https://static.paladins.guru/i/items/18340.jpg)
Indomitable
Armor
Gain 50% Lifesteal.
Level 5
![Fervor](https://static.paladins.guru/i/items/18345.jpg)
Fervor
Armor
Increase your maximum Ammo by 1.
Level 1
![Trebuchet](https://static.paladins.guru/i/items/18389.jpg)
Trebuchet
Siege Shield
Generate 2 Ammo after activating Siege Shield.
Level 1
![Siege Engine](https://static.paladins.guru/i/items/18363.jpg)
Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.
Level 3
![Heavy Metal](https://static.paladins.guru/i/items/18336.jpg)
Heavy Metal
Armor
Increase your maximum Health by 750.
Level 5
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Lost Legacy](https://static.paladins.guru/i/items/24309.jpg)
Lost Legacy
Stasis Field
Heal for 160 every 1s for 3s after activating Stasis Field.
Level 2
![Paradox](https://static.paladins.guru/i/items/24470.jpg)
Paradox
Second Chance
Reduce the Cooldown of Second Chance by 0.5s.
Level 1
![Infinity Engine](https://static.paladins.guru/i/items/24312.jpg)
Infinity Engine
Stasis Field
Your weapon doesn't consume Ammo for 3.2s after activating Stasis Field.
Level 2
![Lessons of the Past](https://static.paladins.guru/i/items/24479.jpg)
Lessons of the Past
Setback
Gain a 500-Health Shield for 3s after hitting an enemy with Setback.
Level 5
![Phantom Pain](https://static.paladins.guru/i/items/24481.jpg)
Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Level 5
![Deja vu](https://static.paladins.guru/i/items/24477.jpg)
Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1
![Through the Warp](https://static.paladins.guru/i/items/13290.jpg)
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4
![Featherweight](https://static.paladins.guru/i/items/13316.jpg)
Featherweight
Armor
Heal for 200 every 1s while drifting.
Level 4
![Sleight of Hand](https://static.paladins.guru/i/items/13322.jpg)
Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2
![Marksman](https://static.paladins.guru/i/items/13291.jpg)
Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2
![Elusive](https://static.paladins.guru/i/items/13293.jpg)
Elusive
Nether Step
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Level 3
![Dark Stalker](https://static.paladins.guru/i/items/19292.jpg)
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
![Ruthless](https://static.paladins.guru/i/items/23370.jpg)
Ruthless
Armor
Decrease the rate of Wrath decay by 10%.
Level 1
![Pyre Walker](https://static.paladins.guru/i/items/23340.jpg)
Pyre Walker
Wings of Wrath
Reduce the Cooldown of Wings of Wrath by 1.7999999999999998s.
Level 3
![Incandescent Being](https://static.paladins.guru/i/items/23339.jpg)
Incandescent Being
Armor
Increase your maximum Health by 50.
Level 1
![Burning Oath](https://static.paladins.guru/i/items/23371.jpg)
Burning Oath
Kindle Soul
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Level 5
![Light Forge](https://static.paladins.guru/i/items/23360.jpg)
Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Level 5
![Cherish](https://static.paladins.guru/i/items/23394.jpg)
Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
![Aggressive Tip](https://static.paladins.guru/i/items/27532.jpg)
Aggressive Tip
Increase the projectile speed of Ricochet by 10%.
Level 1
![Costly Physics](https://static.paladins.guru/i/items/27530.jpg)
Costly Physics
Increase the time and health that Ricochet is out when deployed by 0.3s.
Level 1
![Steady Predictions](https://static.paladins.guru/i/items/27531.jpg)
Steady Predictions
Generate 5% Ultimate Charge after hitting your coin.
Level 5
![Sure Shot](https://static.paladins.guru/i/items/27537.jpg)
Sure Shot
Increase your Ultimate charge rate by 15%.
Level 5
![Bullet Hopper](https://static.paladins.guru/i/items/27534.jpg)
Bullet Hopper
Increase your maximum Ammo by 3.
Level 3
![Heads or Tails](https://static.paladins.guru/i/items/27510.jpg)
Heads or Tails
Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.
Level 1
Team 1 Score
2
VS
Team 2 Score
4
![Unstoppable Force](https://static.paladins.guru/i/items/14780.jpg)
Unstoppable Force
Charge
Apply a Knockback of 1000 to enemies hit by Charge.
Level 5
![Cavalier](https://static.paladins.guru/i/items/11593.jpg)
Cavalier
Armor
Increase your maximum Health by 150.
Level 1
![Incinerate](https://static.paladins.guru/i/items/11317.jpg)
Incinerate
Fireball
Reduce the Cooldown of Fireball by 0.9s.
Level 2
![Towering Barrier](https://static.paladins.guru/i/items/12597.jpg)
Towering Barrier
Shield
Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.
Level 3
![Looks That Kill](https://static.paladins.guru/i/items/14792.jpg)
Looks That Kill
Fireball
Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.
Level 4
![Formidable](https://static.paladins.guru/i/items/16381.jpg)
Formidable
Charge
You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.
Level 1
![Reload](https://static.paladins.guru/i/items/12653.jpg)
Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Level 5
![Pep in the Step](https://static.paladins.guru/i/items/13134.jpg)
Pep in the Step
Healing Potion
Allies hit by Healing Potion have their Movement Speed increased by 6% for 3s.
Level 1
![Acrobat's Trick](https://static.paladins.guru/i/items/12668.jpg)
Acrobat's Trick
Weapon
Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.
Level 3
![Gift-Giver](https://static.paladins.guru/i/items/13340.jpg)
Gift-Giver
Healing Potion
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Level 3
![Medicinal Excellence](https://static.paladins.guru/i/items/13377.jpg)
Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 24%.
Level 3
![Combat Medic](https://static.paladins.guru/i/items/16516.jpg)
Combat Medic
Weapon
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
Level 1
![Sea Dogs](https://static.paladins.guru/i/items/23744.jpg)
Sea Dogs
Armor
Increase the Healing you receive by 10% while at or below 50% Health.
Level 2
![Dreadnought](https://static.paladins.guru/i/items/23743.jpg)
Dreadnought
Armor
Increase your maximum Health by 250.
Level 5
![Expansive Vault](https://static.paladins.guru/i/items/23772.jpg)
Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1
![Dark Bargain](https://static.paladins.guru/i/items/23777.jpg)
Dark Bargain
Shortcut
Heal for 250 every 1s while standing near a Shortcut.
Level 5
![Hangman's Ire](https://static.paladins.guru/i/items/23746.jpg)
Hangman's Ire
Armor
Gain a 300-Health Shield after dropping to or below 50% Health.
Level 2
![Scuttle](https://static.paladins.guru/i/items/23690.jpg)
Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
![Broken Promises](https://static.paladins.guru/i/items/25581.jpg)
Broken Promises
Obliteration
Heal for 180 for each enemy hit with Obliteration.
Level 3
![New Purpose](https://static.paladins.guru/i/items/25573.jpg)
New Purpose
Armor
Increase your maximum Health by 100.
Level 2
![False Idol](https://static.paladins.guru/i/items/25575.jpg)
False Idol
Armor
Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Level 2
![A Broken Path](https://static.paladins.guru/i/items/25577.jpg)
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 250 health.
Level 5
![Inevitability](https://static.paladins.guru/i/items/25584.jpg)
Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.
Level 3
![Unyielding Pressure](https://static.paladins.guru/i/items/25572.jpg)
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
![Sacred Ground](https://static.paladins.guru/i/items/16612.jpg)
Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5
![Lodestone](https://static.paladins.guru/i/items/16620.jpg)
Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1
![Steadfast](https://static.paladins.guru/i/items/16674.jpg)
Steadfast
Armor
Increase your maximum Health by 450.
Level 3
![Rolling Stones](https://static.paladins.guru/i/items/16662.jpg)
Rolling Stones
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
![Standing Stones](https://static.paladins.guru/i/items/16624.jpg)
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 4s.
Level 4
![Treacherous Ground](https://static.paladins.guru/i/items/16600.jpg)
Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Master Riding](https://static.paladins.guru/i/items/11646.jpg)
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Master Riding](https://static.paladins.guru/i/items/11646.jpg)
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.