Player Matchup
VS
Match Stats
Fire in the Hole
Frag Grenade
Generate 12 Ammo for each enemy hit with Frag Grenade.
Level 2
Speed Load
Weapon
Generate 21 Ammo after getting a Killing Blow or Elimination.
Level 3
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Level 3
Flak Jacket
Armor
Increase your maximum Health by 200.
Level 4
Scramble
Hustle
Reduce damage taken by 9% while using Hustle.
Level 3
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Ephemeral
Weapon
Increase your Reload Speed by 8%.
Level 1
Squadron
Illusion
Increase the Health of each of your Illusions by 200.
Level 2
Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5
Encouragement
Armor
Reduce your active Cooldowns by 3s after getting an Elimination.
Level 3
Brittle
Shatter
Reduce the Cooldown of Shatter by 2s.
Level 4
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Heat Transfer
Shield
Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.
Level 3
Cavalier
Armor
Increase your maximum Health by 600.
Level 4
Dire Need
Shield
Increase your Movement Speed by 32% while using Shield.
Level 4
Safe Travel
Charge
Gain a 150-Health Shield for 3s after you use Charge.
Level 1
Last Stand
Shield
Heal for 270 every 1s while Shield is active and you are at or below 35% Health.
Level 3
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Primal Might
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4
Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 5s.
Level 5
Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 0.6s.
Level 1
Survivalist
Armor
Increase your maximum Health by 50.
Level 1
Tracker
Hunter's Mark
Increase your Movement Speed by 20% while Hunter's Mark is active.
Level 4
Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1
Towering Presence
Armor
Increase the Health of your Ultimate Health pool by 800.
Level 4
Ancient Wounds
Piercing Quills
Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.
Level 3
Deadly Pursuit
Form Swap
Increase your Movement Speed by 20% for 1s after swapping into Travel Form.
Level 1
Futile Efforts
Weapon
Reduce the Cooldown of Piercing Quills by 0.15000000000000002s each time you hit an enemy with Caustic Spray.
Level 3
Deadly Predator
Weapon
Increase your maximum acid capacity by 32%.
Level 4
Corrosive Acid
Caustic Spray
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
Level 1
Glyph of Freedom
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Timeshaper
Protection
Generate 4 Ammo for the target of your Protection.
Level 2
Glyph of Siphoning
Armor
Gain a 100-Health Shield after getting an Elimination.
Level 1
Lifegiver
Protection
Heal the target of your Protection for 225.
Level 3
Winddancer
Protection
Increase the Movement Speed of your Protection target by 40% for 2s.
Level 4
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.
Level 5
Overflowing Delights
Swarm
Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.
Level 1
Charmed
Blood Hex
Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.
Level 1
Blood Cannon
Armor
Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.
Level 3
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.
Level 5
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Level 1
Healing Vapors
Smoke Screen
Heal for 125 over 2s while in Smoke Screen.
Level 1
Victory Rush
Weapon
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Level 4
Decrepify
Poison Bolts
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Level 4
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 4s.
Level 5
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
True Freedom
You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Level 1
All Will Kneel
Rift Slash
Increase the Abyssal Rift's pulse area of effect by 36%.
Level 3
Unchecked Power
Rift Slash
Increase the slow strength of the rift's pulses by 20%.
Level 4
The Little Things
Reduce the Cooldown of Rift Slash by 0.8s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Level 4
A Swift End
Increase your fire rate by 12% for 3s when passing through Abyssal Fortress.
Level 3
Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1
Manifest Destiny
Grace
Increase the travel distance of Grace by 15 units.
Level 3
Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1
Swift Jade
Valor
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 5
Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Noble Crest
Armor
Increase your maximum Health by 50.
Level 1
Alacrity
Grace
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Kill to Heal
Armor
Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.