Player Matchup

Lillith
Lillith
TKX_DARKblow
Lillith
Level 51
Champion Stats
11W - 12L
1,186 SR
Queue Stats
161W - 154L
1,444 Elo+
Party 1
Kasumi
Kasumi
cannibalandre
Kasumi
Level 27
Champion Stats
15W - 13L
1,422 SR
Queue Stats
68W - 71L
1,432 Elo+
Party 1
Ash
Ash
gangstawhiteboy
Ash
Level 158
Champion Stats
93W - 77L
1,636 SR
Queue Stats
1,076W - 1,055L
1,545 Elo+
Solo
Moji
Moji
pulpa-gaseoso7
Moji
Level 96
Champion Stats
6W - 3L
1,618 SR
Queue Stats
246W - 232L
1,497 Elo+
Solo
Io
Io
thedeadfamily99
Io
Level 69
Champion Stats
46W - 27L
1,618 SR
Queue Stats
68W - 61L
1,446 Elo+
Party 1
Team Averages
Level 80
1,496 SR
1,473 Elo+

VS

Team Averages
Level 322
1,552 SR
1,476 Elo+
Raum
Raum
Brunettonovato
Raum
Level 221
Champion Stats
34W - 15L
1,617 SR
Queue Stats
1,164W - 1,158L
1,466 Elo+
Solo
Khan
Khan
MorbidLettuce70
Khan
Level 119
Champion Stats
8W - 12L
1,545 SR
Queue Stats
193W - 176L
1,515 Elo+
Solo
Kasumi
Kasumi
gamerboy3200
Kasumi
Level 127
Champion Stats
23W - 18L
1,560 SR
Queue Stats
230W - 231L
1,473 Elo+
Solo
Evie
Evie
obiwan_kenoooobi
Evie
Level 697
Champion Stats
33W - 40L
1,528 SR
Queue Stats
173W - 172L
1,470 Elo+
Solo
Io
Io
xXAREA21Xx
Io
Level 445
Champion Stats
2W - 5L
1,509 SR
Queue Stats
403W - 402L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
TKX_DARKblow
Lillith
53
4 / 2 / 24
2,873
287
33,234
30,811
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

16
8 / 4 / 12
2,658
266
58,769
45,525
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

48
12 / 1 / 18
2,941
294
72,647
46,184
14,717
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

53
9 / 4 / 14
2,713
271
53,517
35,032
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

23
10 / 4 / 21
3,035
304
56,728
26,623
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
0 / 9 / 9
2,263
226
56,516
118,502
6,300
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

54
1 / 7 / 3
2,059
206
24,399
61,849
33,756
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 320 after activating Battle Shout.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Kasumi
50
8 / 10 / 2
2,339
234
63,844
39,708
0
Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

57
4 / 6 / 1
694
69
35,464
26,802
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 2.5s.

Level 2

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 20% for 2s after using Blink.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

59
0 / 11 / 3
1,570
157
3,952
28,034
0

Match Insights

Player Kills, Deaths, and Assists

9m 40s
Objective Time
5m 51s
132
Kill Participation
31
43
Kills
13
15
Deaths
43
89
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
9
9
0.5
L
1
7
3
0.36
W
Lillith
TKX_DARKblow
Lillith
4
2
24
8
W
8
4
12
3.5
L
Kasumi
8
10
2
0.9
W
12
1
18
21
L
4
6
1
0.75
W
9
4
14
4
W
10
4
21
5.13
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

274,895
Damage
184,175
184,175
Taken
274,895
14,717
Shielding
40,056
108,750
Healing
89,983
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
56,516
30,902
17,438
29,405
118,502
6,300
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
24,399
22,052
4,704
15,196
61,849
33,756
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Lillith
TKX_DARKblow
Lillith
33,234
22,757
52,848
129
30,811
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
58,769
49,586
0
6,258
45,525
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kasumi
63,844
47,302
0
7,017
39,708
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
72,647
67,354
0
287
46,184
14,717
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
35,464
32,784
0
8,408
26,802
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
53,517
51,064
0
3,418
35,032
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
56,728
51,409
33,545
12,265
26,623
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
3,952
3,952
7,815
0
28,034
0

Damage Done by Role

Damage Taken by Role