Player Matchup

Grover
Grover
Adtyi
Grover
Level 41
Champion Stats
6W - 3L
1,717 SR
Queue Stats
39W - 33L
1,616 Elo+
Party 1
Strix
Strix
ArtiВьетнамец
Strix
Level 26
Champion Stats
4W - 8L
1,500 SR
Queue Stats
34W - 28L
1,502 Elo+
Party 3
Tyra
Tyra
Mithkz
Tyra
Level 35
Champion Stats
4W - 4L
1,594 SR
Queue Stats
14W - 9L
1,652 Elo+
Solo
Androxus
Androxus
XMATUJ
Androxus
Level 205
Champion Stats
0W - 2L
1,500 SR
Queue Stats
33W - 42L
1,478 Elo+
Party 3
Inara
Inara
penguinxy
Inara
Level 49
Champion Stats
5W - 1L
1,668 SR
Queue Stats
31W - 24L
1,573 Elo+
Party 1
Team Averages
Level 71
1,596 SR
1,564 Elo+

VS

Team Averages
Level 60
1,556 SR
1,493 Elo+
Lillith
Lillith
Dawamakker
Lillith
Level 92
Champion Stats
38W - 32L
1,601 SR
Queue Stats
352W - 331L
1,526 Elo+
Party 2
Ruckus
Ruckus
MintBear22
Ruckus
Level 20
Champion Stats
5W - 10L
1,487 SR
Queue Stats
5W - 12L
1,402 Elo+
Party 2
Moji
Moji
MonsterGeorge07
Moji
Level 75
Champion Stats
15W - 13L
1,570 SR
Queue Stats
216W - 199L
1,532 Elo+
Party 2
Sha Lin
Sha Lin
egglon
Sha Lin
Level 48
Champion Stats
22W - 31L
1,473 SR
Queue Stats
189W - 193L
1,490 Elo+
Party 2
Fernando
Fernando
rarbarbarion
Fernando
Level 63
Champion Stats
93W - 63L
1,650 SR
Queue Stats
203W - 218L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Adtyi
Grover
21
1 / 7 / 9
2,198
244
21,616
34,590
1,200
Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

12
1 / 6 / 2
1,671
186
34,602
20,214
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 30%.

Level 3

Escape Plan

Escape Plan

Stealth

Heal for 400 after entering Stealth at or below 65% Health.

Level 4

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 6 Ammo every 2s.

Level 3

Roost

Roost

Scope

Hits with Talon Rifle generate 2% Ultimate charge.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Tyra
Mithkz
Tyra
24
5 / 9 / 1
2,246
250
54,971
34,638
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Androxus
XMATUJ
Androxus
46
5 / 7 / 1
1,965
218
46,185
24,168
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Inara
penguinxy
Inara
49
2 / 10 / 2
2,229
248
44,380
88,738
9,080
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Dawamakker
Lillith
19
2 / 3 / 24
2,868
319
16,465
12,452
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Ruckus
MintBear22
Ruckus
12
2 / 2 / 18
2,766
307
31,897
48,927
25,225
Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Level 1

57
17 / 2 / 10
2,834
315
68,611
41,773
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Greater Good

Greater Good

Familiar Spit

Gain 18% Lifesteal against enemies with the maximum number of Magic Marks.

Level 3

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.4% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 1

Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Scurry

Scurry

Scamper

Heal for 300 over the duration of Scamper.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Sha Lin
egglon
Sha Lin
25
9 / 3 / 8
2,306
256
38,469
17,327
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 3%.

Level 1

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Fernando
rarbarbarion
Fernando
24
9 / 4 / 14
2,811
312
46,906
81,275
21,998
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 34s
Objective Time
5m 53s
29
Kill Participation
113
14
Kills
39
39
Deaths
14
15
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Grover
Adtyi
Grover
1
7
9
0.79
L
1
6
2
0.33
W
Lillith
Dawamakker
Lillith
2
3
24
4.67
W
Ruckus
MintBear22
Ruckus
2
2
18
5.5
L
Tyra
Mithkz
Tyra
5
9
1
0.61
W
17
2
10
11
L
Androxus
XMATUJ
Androxus
5
7
1
0.79
W
Sha Lin
egglon
Sha Lin
9
3
8
4.33
L
Inara
penguinxy
Inara
2
10
2
0.3
W
Fernando
rarbarbarion
Fernando
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

201,754
Damage
202,348
202,348
Taken
201,754
10,280
Shielding
47,223
76,008
Healing
143,509
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
Adtyi
Grover
21,616
17,250
47,699
18,387
34,590
1,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
34,602
32,458
0
573
20,214
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Lillith
Dawamakker
Lillith
16,465
4,969
117,790
79
12,452
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ruckus
MintBear22
Ruckus
31,897
23,422
0
6,324
48,927
25,225
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tyra
Mithkz
Tyra
54,971
42,003
0
1,953
34,638
0
W
68,611
62,956
0
7,725
41,773
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Androxus
XMATUJ
Androxus
46,185
34,994
0
2,323
24,168
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Sha Lin
egglon
Sha Lin
38,469
33,803
0
3,761
17,327
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
penguinxy
Inara
44,380
34,987
0
5,073
88,738
9,080
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
rarbarbarion
Fernando
46,906
28,116
0
7,830
81,275
21,998
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role