Player Matchup

Barik
Barik
Platinum III
FroschLecker248
Barik
Platinum III
Level 161
Champion Stats
15W - 12L
1,666 SR
Queue Stats
18W - 15L
1,561 Elo+
Party 1
Rei
Rei
Silver I
Gtg_Gurnoor
Rei
Silver I
Level 365
Champion Stats
13W - 5L
1,675 SR
Queue Stats
109W - 104L
1,430 Elo+
Solo
Imani
Imani
Gold II
HappyLpm
Imani
Gold II
Level 574
Champion Stats
58W - 60L
1,560 SR
Queue Stats
646W - 656L
1,489 Elo+
Party 3
Lillith
Lillith
Platinum IV
KrotenLecker
Lillith
Platinum IV
Level 260
Champion Stats
5W - 3L
1,773 SR
Queue Stats
28W - 22L
1,585 Elo+
Party 1
Pip
Pip
Silver II
LiliTTLPM
Pip
Silver II
Level 184
Champion Stats
1W - 0L
1,500 SR
Queue Stats
266W - 280L
1,435 Elo+
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 309
1,635 SR
1,500 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 635
1,658 SR
1,497 Elo+
Grohk
Grohk
Gold V
Bazibastra
Grohk
Gold V
Level 86
Champion Stats
1W - 2L
1,858 SR
Queue Stats
2W - 3L
1,526 Elo+
Solo
Yagorath
Yagorath
Gold II
FN Savage13
Yagorath
Gold II
Level 395
Champion Stats
7W - 6L
1,587 SR
Queue Stats
492W - 489L
1,564 Elo+
Solo
Nyx
Nyx
Gold III
LeylaKarinasar
Nyx
Gold III
Level 972
Champion Stats
93W - 65L
1,674 SR
Queue Stats
362W - 365L
1,498 Elo+
Party 2
Tyra
Tyra
Gold II
SexyMojito
Tyra
Gold II
Level 721
Champion Stats
31W - 24L
1,709 SR
Queue Stats
330W - 329L
1,489 Elo+
Party 2
Grover
Grover
Gold V
ariadelalto
Grover
Gold V
Level 999
Champion Stats
1W - 3L
1,463 SR
Queue Stats
156W - 175L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
12 / 10 / 27
6,372
354
111,243
139,744
171,283
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
5 / 8 / 35
4,819
268
51,624
83,367
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Imani
HappyLpm
Imani
58
20 / 8 / 19
4,925
274
124,871
55,024
0
Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Lillith
KrotenLecker
Lillith
59
11 / 11 / 33
5,435
302
118,221
115,134
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 18%.

Level 3

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

58
12 / 10 / 19
4,128
229
84,841
60,064
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 6% for 3s.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Bans
CaspianBetty la Bomba
Team 1 Score

4

VS

Team 2 Score

3

Bans
FernandoTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
52
6 / 11 / 22
4,575
254
123,173
110,283
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Yagorath
FN Savage13
Yagorath
59
11 / 8 / 15
4,808
267
86,124
141,499
4,951
The Great Worm

The Great Worm

Form Swap

Gain a 240-Health Shield for 2s after swapping into Travel Form.

Level 3

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 1.6s after activating Hardening.

Level 2

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 0.8s after swapping into Planted Form.

Level 2

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 3s after swapping into Travel Form.

Level 3

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

59
7 / 15 / 19
4,040
224
89,367
82,748
37,459
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 10%.

Level 2

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Face To Face

Face To Face

Royal Presence

Increase the pull strength of Royal Presence's chain grab by 20%.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 1s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 5

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 40%.

Level 2

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

59
13 / 13 / 16
4,250
236
107,180
72,344
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Grover
56
10 / 14 / 20
5,027
279
47,489
83,926
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

16m 12s
Objective Time
14m 4s
193
Kill Participation
139
60
Kills
47
47
Deaths
61
133
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Grohk
6
11
22
1.55
L
Yagorath
FN Savage13
Yagorath
11
8
15
2.31
W
12
10
27
2.55
W
5
8
35
2.81
W
Imani
HappyLpm
Imani
20
8
19
3.69
W
Lillith
KrotenLecker
Lillith
11
11
33
2.5
L
7
15
19
1.1
W
12
10
19
2.15
L
13
13
16
1.62
L
Grover
10
14
20
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

490,800
Damage
453,333
453,333
Taken
490,800
171,283
Shielding
42,410
246,027
Healing
293,349
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grohk
123,173
48,684
38,805
46,113
110,283
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Yagorath
FN Savage13
Yagorath
86,124
68,424
0
10,779
141,499
4,951
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
111,243
111,243
0
11,173
139,744
171,283
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
51,624
43,076
86,459
41,899
83,367
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Imani
HappyLpm
Imani
124,871
74,391
0
242
55,024
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Lillith
KrotenLecker
Lillith
118,221
41,945
78,150
309
115,134
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
89,367
44,927
0
3,783
82,748
37,459
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
84,841
81,265
16,254
11,541
60,064
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
107,180
69,754
0
7,549
72,344
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Grover
47,489
38,560
143,330
42,990
83,926
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role