Player Matchup

Grohk
Grohk
Gabrielssl18
Grohk
Level 137
Champion Stats
3W - 1L
1,550 SR
Queue Stats
53W - 44L
1,578 Elo+
Party 2
Moji
Moji
Rs_SadEyeS
Moji
Level 64
Champion Stats
2W - 0L
1,742 SR
Queue Stats
29W - 34L
1,546 Elo+
Party 2
Grover
Grover
TatuNobre
Grover
Level 70
Champion Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,480 Elo+
Party 2
Imani
Imani
XDEMIGUELXDE
Imani
Level 607
Champion Stats
2W - 2L
1,544 SR
Queue Stats
208W - 192L
1,604 Elo+
Solo
Raum
Raum
ale123de321
Raum
Level 48
Champion Stats
3W - 2L
1,742 SR
Queue Stats
12W - 5L
1,625 Elo+
Party 2
Team Averages
Level 185
1,616 SR
1,567 Elo+

VS

Team Averages
Level 108
1,607 SR
1,595 Elo+
Kinessa
Kinessa
ColtplayS
Kinessa
Level 237
Champion Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,519 Elo+
Solo
Seris
Seris
RUBERFENIX
Seris
Level 115
Champion Stats
106W - 119L
1,508 SR
Queue Stats
341W - 347L
1,593 Elo+
Solo
Lex
Lex
Venonzera
Lex
Level 73
Champion Stats
4W - 3L
1,679 SR
Queue Stats
153W - 137L
1,606 Elo+
Solo
Moji
Moji
mesjid
Moji
Level 53
Champion Stats
47W - 40L
1,604 SR
Queue Stats
221W - 212L
1,625 Elo+
Party 1
Jenos
Jenos
viktor_vinsmoke
Jenos
Level 60
Champion Stats
87W - 60L
1,745 SR
Queue Stats
264W - 256L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
0 / 9 / 22
3,938
263
28,857
76,192
3,770
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 60 for each enemy hit with Shock Pulse.

Level 2

Phantom

Phantom

Ghost Walk

Heal for 100 over the duration of Ghost Walk.

Level 1

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Totemic Rescue

Totemic Rescue

Armor

Gain a 600-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

44
9 / 15 / 13
3,688
246
46,937
71,497
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Grover
TatuNobre
Grover
48
3 / 13 / 25
4,168
278
40,374
88,536
1,244
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
28 / 8 / 7
5,572
371
124,039
57,372
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

31
2 / 15 / 5
3,541
236
21,080
155,205
0
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 1.7999999999999998s.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
ColtplayS
Kinessa
54
18 / 5 / 16
3,569
238
116,281
27,847
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 2 Ammo every 2s.

Level 2

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.

Level 2

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 5 Ammo.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Seris
37
3 / 9 / 27
2,920
195
78,442
50,853
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

36
18 / 9 / 19
4,165
278
104,944
52,216
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Justice Served

Justice Served

Retribution

Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 1

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 15% while you are within 60 units of your Retribution target.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Moji
mesjid
Moji
25
16 / 8 / 21
3,509
234
95,695
83,816
0
Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 100 over the duration of Scamper.

Level 1

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 0.5s.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

22
5 / 11 / 39
3,350
223
53,440
46,555
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 57s
Objective Time
4m 43s
114
Kill Participation
182
42
Kills
60
60
Deaths
42
72
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Kinessa
ColtplayS
Kinessa
18
5
16
5.2
W
0
9
22
1.22
L
Seris
3
9
27
1.83
W
9
15
13
1.03
W
Grover
TatuNobre
Grover
3
13
25
1.19
L
18
9
19
3.06
W
28
8
7
3.94
W
2
15
5
0.3
L
Moji
mesjid
Moji
16
8
21
3.31
L
5
11
39
2.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

261,287
Damage
448,802
448,802
Taken
261,287
5,014
Shielding
0
221,079
Healing
155,479
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kinessa
ColtplayS
Kinessa
116,281
111,729
0
12,089
27,847
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
28,857
22,081
67,658
38,315
76,192
3,770
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Seris
78,442
66,422
20,924
21,170
50,853
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
46,937
45,965
0
1,520
71,497
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Grover
TatuNobre
Grover
40,374
31,251
62,552
34,845
88,536
1,244
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
104,944
102,078
0
7,870
52,216
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
124,039
66,856
0
4,849
57,372
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
21,080
14,196
0
11,340
155,205
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Moji
mesjid
Moji
95,695
89,496
0
5,385
83,816
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
53,440
37,340
71,915
16,126
46,555
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role