Player Matchup

Moji
Moji
Silver I
AloyCorvoNero
Moji
Silver I
Level 192
Champion Stats
4W - 6L
1,329 SR
Queue Stats
390W - 402L
1,447 Elo+
Party 2
Ying
Ying
Gold I
Azathoth
Ying
Gold I
Level 708
Champion Stats
16W - 9L
1,746 SR
Queue Stats
203W - 183L
1,579 Elo+
Party 1
Bomb King
Bomb King
Platinum V
Krautwurm
Bomb King
Platinum V
Level 47
Champion Stats
8W - 0L
1,738 SR
Queue Stats
25W - 9L
1,482 Elo+
Party 1
Inara
Inara
Gold II
dnqz1
Inara
Gold II
Level 824
Champion Stats
13W - 14L
1,528 SR
Queue Stats
112W - 102L
1,503 Elo+
Party 1
Ash
Ash
Gold III
katoeverdeen
Ash
Gold III
Level 999
Champion Stats
11W - 10L
1,631 SR
Queue Stats
273W - 275L
1,468 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 554
1,594 SR
1,496 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 152
1,625 SR
1,539 Elo+
Skye
Skye
Gold V
Sergiosgua321
Skye
Gold V
Level 431
Champion Stats
13W - 8L
1,584 SR
Queue Stats
47W - 34L
1,575 Elo+
Solo
Tyra
Tyra
Bronze I
Shocktrick
Tyra
Bronze I
Level 116
Champion Stats
19W - 14L
1,495 SR
Queue Stats
72W - 71L
1,521 Elo+
Solo
Willo
Willo
Gold V
Spierdalajcwelu
Willo
Gold V
Level 50
Champion Stats
4W - 3L
1,622 SR
Queue Stats
27W - 18L
1,605 Elo+
Solo
Grover
Grover
Silver I
VentraxLuvJenny
Grover
Silver I
Level 32
Champion Stats
5W - 4L
1,755 SR
Queue Stats
8W - 6L
1,479 Elo+
Party 3
Makoa
Makoa
Gold V
uGotlileggs
Makoa
Gold V
Level 129
Champion Stats
3W - 2L
1,667 SR
Queue Stats
15W - 14L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
25 / 19 / 16
4,293
239
96,659
80,038
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 10% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 2

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Greater Good

Greater Good

Familiar Spit

Gain 6% Lifesteal against enemies with the maximum number of Magic Marks.

Level 1

Will-o-the-Wisp

Will-o-the-Wisp

Armor

Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Ying
59
3 / 10 / 37
4,227
235
24,350
42,665
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bomb King
Krautwurm
Bomb King
44
23 / 7 / 25
4,478
249
139,140
62,673
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Inara
dnqz1
Inara
58
14 / 9 / 22
4,631
257
113,048
163,566
38,880
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

58
16 / 13 / 19
3,726
207
59,870
102,788
54,668
War Machine

War Machine

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Indomitable

Indomitable

Armor

Gain 10% Lifesteal.

Level 1

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Bans
SaatiStrix
Team 1 Score

4

VS

Team 2 Score

2

Bans
DrogozCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
13 / 22 / 8
3,887
216
103,586
62,821
0
Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 4

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

42
11 / 19 / 12
2,082
116
87,578
58,947
0
Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 80%.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

41
19 / 14 / 17
4,856
270
127,681
53,246
0
Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

20
6 / 12 / 30
4,852
270
69,409
86,109
2,266
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

54
9 / 14 / 9
4,418
245
63,476
171,944
53,488
Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 35s
Objective Time
11m 14s
200
Kill Participation
134
81
Kills
58
58
Deaths
81
119
Assists
76
Player
Kills
Deaths
Assists
KDA
W
25
19
16
1.74
W
Ying
3
10
37
2.15
W
Bomb King
Krautwurm
Bomb King
23
7
25
5.07
L
13
22
8
0.77
L
11
19
12
0.89
L
19
14
17
1.96
L
6
12
30
1.75
W
Inara
dnqz1
Inara
14
9
22
2.78
W
16
13
19
1.96
L
9
14
9
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

433,067
Damage
451,730
451,730
Taken
433,067
93,548
Shielding
55,754
248,045
Healing
186,968
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
96,659
92,171
0
6,942
80,038
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Ying
24,350
24,350
181,677
20,668
42,665
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Bomb King
Krautwurm
Bomb King
139,140
123,027
0
6,308
62,673
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
103,586
51,313
0
4,091
62,821
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
87,578
53,268
0
839
58,947
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
127,681
104,349
0
258
53,246
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
69,409
56,032
114,963
55,871
86,109
2,266
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Inara
dnqz1
Inara
113,048
98,799
0
26,236
163,566
38,880
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
59,870
54,926
0
6,214
102,788
54,668
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
63,476
62,130
0
10,946
171,944
53,488
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role