Player Matchup

Jenos
Jenos
DaiMaruK
Jenos
Level 34
Champion Stats
18W - 15L
1,611 SR
Queue Stats
35W - 35L
1,443 Elo+
Party 1
Kinessa
Kinessa
KTLMatheus
Kinessa
Level 164
Champion Stats
1W - 2L
1,405 SR
Queue Stats
3W - 3L
1,469 Elo+
Solo
Tiberius
Tiberius
NozakiUWU
Tiberius
Level 47
Champion Stats
6W - 2L
1,837 SR
Queue Stats
26W - 42L
1,370 Elo+
Party 1
Azaan
Azaan
NubsZer0
Azaan
Level 226
Champion Stats
1W - 2L
1,500 SR
Queue Stats
46W - 42L
1,401 Elo+
Solo
Talus
Talus
becajaseira
Talus
Level 50
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,865 Elo+
Solo
Team Averages
Level 104
1,571 SR
1,510 Elo+

VS

Team Averages
Level 255
1,418 SR
1,555 Elo+
Fernando
Fernando
Ferrakaz
Fernando
Level 70
Champion Stats
1W - 2L
1,489 SR
Queue Stats
6W - 3L
1,716 Elo+
Solo
Kinessa
Kinessa
JuniKiss
Kinessa
Level 669
Champion Stats
0W - 4L
1,316 SR
Queue Stats
602W - 596L
1,508 Elo+
Solo
Seris
Seris
Trupicando
Seris
Level 248
Champion Stats
3W - 6L
1,692 SR
Queue Stats
5W - 8L
1,537 Elo+
Solo
Caspian
Caspian
chih0
Caspian
Level 259
Champion Stats
1W - 5L
1,320 SR
Queue Stats
79W - 73L
1,564 Elo+
Solo
Maeve
Maeve
sllk_henrique
Maeve
Level 29
Champion Stats
0W - 1L
1,272 SR
Queue Stats
7W - 23L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
DaiMaruK
Jenos
11
11 / 6 / 22
3,399
283
34,781
36,880
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Kinessa
KTLMatheus
Kinessa
47
10 / 3 / 17
2,921
243
68,087
17,958
0
Tiberius
NozakiUWU
Tiberius
35
7 / 6 / 12
2,712
226
47,515
37,434
720
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Azaan
NubsZer0
Azaan
57
17 / 5 / 17
3,456
288
58,425
84,383
8,274
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

41
12 / 6 / 9
2,555
213
32,970
22,149
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 4s.

Level 4

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Ferrakaz
Fernando
38
6 / 11 / 6
2,875
240
48,841
82,494
67,861
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Kinessa
JuniKiss
Kinessa
59
3 / 6 / 9
2,186
182
50,863
26,421
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Headstrong

Headstrong

Armor

Increase your maximum Health by 50.

Level 1

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 10%.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

Seris
42
0 / 12 / 9
2,021
168
7,685
38,729
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Caspian
chih0
Caspian
59
13 / 15 / 6
3,290
274
67,989
47,758
0
Rogues of a Feather

Rogues of a Feather

Love

Heal for 45 after hitting an enemy with Love.

Level 3

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 60%.

Level 5

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 5%.

Level 1

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 15 after hitting an enemy with War.

Level 1

A Brief Respite

A Brief Respite

Rogue's Tempo

Reduce the Cooldown of Deadly Momentum by 5s after hitting at least one enemy with Rogue's Tempo.

Level 5

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

41
4 / 13 / 5
2,394
200
23,426
46,376
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 5s
Objective Time
4m 24s
134
Kill Participation
61
57
Kills
26
26
Deaths
57
77
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Jenos
DaiMaruK
Jenos
11
6
22
3.67
L
Fernando
Ferrakaz
Fernando
6
11
6
0.82
L
Kinessa
JuniKiss
Kinessa
3
6
9
1.25
W
Kinessa
KTLMatheus
Kinessa
10
3
17
6.17
W
Tiberius
NozakiUWU
Tiberius
7
6
12
2.17
W
Azaan
NubsZer0
Azaan
17
5
17
5.1
L
Seris
0
12
9
0.38
W
12
6
9
2.75
L
Caspian
chih0
Caspian
13
15
6
1.07
L
4
13
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

241,778
Damage
198,804
198,804
Taken
241,778
8,994
Shielding
67,861
115,994
Healing
85,904
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
DaiMaruK
Jenos
34,781
22,779
52,230
20,111
36,880
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
Ferrakaz
Fernando
48,841
32,262
0
12,549
82,494
67,861
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Kinessa
JuniKiss
Kinessa
50,863
21,033
0
11,425
26,421
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kinessa
KTLMatheus
Kinessa
68,087
53,437
0
9,392
17,958
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Tiberius
NozakiUWU
Tiberius
47,515
32,925
0
15,733
37,434
720
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Azaan
NubsZer0
Azaan
58,425
44,299
0
12,432
84,383
8,274
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
7,685
6,186
29,741
10,405
38,729
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
32,970
31,029
0
6,096
22,149
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Caspian
chih0
Caspian
67,989
39,770
0
11,125
47,758
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
23,426
19,528
0
10,659
46,376
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role