Player Matchup

FireBoltP
Unknown
Level 90
Champion Stats
1W - 2L
1,322 SR
Queue Stats
56W - 45L
1,634 Elo+
Solo
Barik
Barik
REDFIRE SVT
Barik
Level 468
Champion Stats
564W - 511L
1,622 SR
Queue Stats
1,056W - 1,025L
1,627 Elo+
Solo
Mal'Damba
Mal'Damba
WeedDamba
Mal'Damba
Level 594
Champion Stats
176W - 174L
1,576 SR
Queue Stats
466W - 470L
1,547 Elo+
Solo
Lex
Lex
Zornhaw
Lex
Level 421
Champion Stats
20W - 19L
1,665 SR
Queue Stats
604W - 596L
1,631 Elo+
Solo
Io
Io
drayakir
Io
Level 59
Champion Stats
2W - 9L
1,415 SR
Queue Stats
2W - 10L
1,286 Elo+
Solo
Team Averages
Level 326
1,520 SR
1,545 Elo+

VS

Team Averages
Level 256
1,643 SR
1,577 Elo+
Tiberius
Tiberius
BatMokey4
Tiberius
Level 15
Champion Stats
4W - 1L
1,758 SR
Queue Stats
14W - 12L
1,590 Elo+
Party 1
Willo
Willo
Benzy3955
Willo
Level 150
Champion Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,499 Elo+
Party 1
Rei
Rei
LinkedChicken12
Rei
Level 870
Champion Stats
53W - 25L
1,755 SR
Queue Stats
275W - 258L
1,571 Elo+
Party 1
Cassie
Cassie
VAYANSEALAVRGA
Cassie
Level 61
Champion Stats
5W - 7L
1,450 SR
Queue Stats
276W - 239L
1,636 Elo+
Solo
Inara
Inara
bigfrogleg
Inara
Level 182
Champion Stats
1W - 0L
1,751 SR
Queue Stats
94W - 100L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
FireBoltP
Unknown
47
13 / 10 / 10
3,145
262
86,489
37,312
0

Level 3

Level 2

Level 3

Level 2

Level 5

Level 1

57
3 / 12 / 6
3,208
267
57,303
87,206
119,616
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Mal'Damba
WeedDamba
Mal'Damba
51
4 / 10 / 12
2,656
221
52,650
45,999
0
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 2.4s.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Lex
55
8 / 8 / 9
3,185
265
66,422
35,778
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Requip

Requip

Combat Slide

Generate 6 Ammo after activating Combat Slide.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

24
2 / 12 / 8
1,043
87
33,718
56,445
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 1% Moonlight every 1s while not using Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
BatMokey4
Tiberius
8
18 / 11 / 9
3,359
280
56,407
41,464
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Willo
Benzy3955
Willo
54
7 / 5 / 14
2,790
233
44,797
41,309
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

57
7 / 2 / 26
3,937
328
27,843
40,932
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

35
14 / 7 / 9
3,042
254
57,275
50,898
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Inara
59
6 / 5 / 25
3,919
327
76,418
121,979
35,944
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 19s
Objective Time
9m 12s
75
Kill Participation
135
30
Kills
52
52
Deaths
30
45
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Tiberius
BatMokey4
Tiberius
18
11
9
2.05
W
Willo
Benzy3955
Willo
7
5
14
2.8
L
FireBoltP
Unknown
13
10
10
1.8
W
7
2
26
10
L
3
12
6
0.5
W
14
7
9
2.64
L
Mal'Damba
WeedDamba
Mal'Damba
4
10
12
1
L
Lex
8
8
9
1.56
W
Inara
6
5
25
3.7
L
2
12
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

296,582
Damage
262,740
262,740
Taken
296,582
119,616
Shielding
35,944
113,028
Healing
213,563
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
BatMokey4
Tiberius
56,407
52,924
0
2,681
41,464
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Willo
Benzy3955
Willo
44,797
29,195
0
8,362
41,309
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
FireBoltP
Unknown
86,489
70,498
0
1,216
37,312
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
27,843
24,480
149,495
35,758
40,932
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
57,303
57,303
0
265
87,206
119,616
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
57,275
51,625
0
10,319
50,898
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Mal'Damba
WeedDamba
Mal'Damba
52,650
28,053
43,341
12,892
45,999
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lex
66,422
61,456
0
9,722
35,778
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Inara
76,418
52,209
0
6,948
121,979
35,944
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
33,718
31,872
31,844
13,748
56,445
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role