Player Matchup

MarshmallowBlac
Unknown
Level 86
Champion Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,593 Elo+
Party 1
Tiberius
Tiberius
Netfliquiso
Tiberius
Level 18
Champion Stats
12W - 8L
1,476 SR
Queue Stats
16W - 11L
1,662 Elo+
Party 1
Caspian
Caspian
Player00009
Caspian
Level 910
Champion Stats
1W - 5L
1,348 SR
Queue Stats
176W - 148L
1,615 Elo+
Solo
Barik
Barik
YTabkreitonsgame
Barik
Level 25
Champion Stats
15W - 22L
1,440 SR
Queue Stats
36W - 50L
1,435 Elo+
Party 3
Grover
Grover
mategamer8080
Grover
Level 15
Champion Stats
11W - 12L
1,552 SR
Queue Stats
34W - 53L
1,410 Elo+
Party 3
Team Averages
Level 211
1,463 SR
1,543 Elo+

VS

Team Averages
Level 72
1,442 SR
1,645 Elo+
Viktor
Viktor
Benjilul1
Viktor
Level 12
Champion Stats
3W - 2L
1,364 SR
Queue Stats
38W - 15L
1,595 Elo+
Solo
Ruckus
Ruckus
ElFranns
Ruckus
Level 11
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,835 Elo+
Party 4
Raum
Raum
ShadowFreddy199
Raum
Level 174
Champion Stats
6W - 1L
1,732 SR
Queue Stats
20W - 16L
1,561 Elo+
Party 2
Mal'Damba
Mal'Damba
Sorpih
Mal'Damba
Level 121
Champion Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,564 Elo+
Party 2
Caspian
Caspian
ZarkocichTV
Caspian
Level 44
Champion Stats
2W - 1L
1,114 SR
Queue Stats
11W - 3L
1,671 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
4 / 9 / 4
2,800
560
40,049
40,320
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Tiberius
Netfliquiso
Tiberius
11
5 / 8 / 2
2,825
565
46,914
27,885
960
Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 150-Health Shield for 3s after falling to or below 50% Health.

Level 3

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Caspian
Player00009
Caspian
59
10 / 8 / 6
3,393
679
79,080
32,488
0
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.

Level 4

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.

Level 4

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 3 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 1

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.

Level 2

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

25
1 / 7 / 6
2,460
492
22,793
40,196
27,208
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

8
0 / 8 / 15
2,915
583
12,442
39,351
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

-16

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Benjilul1
Viktor
5
6 / 6 / 11
2,750
550
38,507
35,519
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Ruckus
ElFranns
Ruckus
7
3 / 1 / 18
2,750
550
28,919
31,536
18,978
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

58
3 / 5 / 22
3,075
615
36,059
81,111
0
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Mal'Damba
Sorpih
Mal'Damba
53
14 / 3 / 15
3,210
642
38,287
27,318
1,350
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 24% for 3s after using Slither.

Level 3

Otherworldly

Otherworldly

Slither

Gain a 150-health Shield for 3s after Slither ends.

Level 2

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 16% Lifesteal.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 75 every 1s while Healing an ally with Mending Spirits.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Caspian
ZarkocichTV
Caspian
39
14 / 5 / 11
3,134
627
38,468
25,794
0
In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 12 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
53
Kill Participation
117
20
Kills
40
40
Deaths
20
33
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Viktor
Benjilul1
Viktor
6
6
11
1.92
W
Ruckus
ElFranns
Ruckus
3
1
18
12
L
4
9
4
0.67
L
Tiberius
Netfliquiso
Tiberius
5
8
2
0.75
L
Caspian
Player00009
Caspian
10
8
6
1.63
W
3
5
22
2.8
W
Mal'Damba
Sorpih
Mal'Damba
14
3
15
7.17
L
1
7
6
0.57
W
Caspian
ZarkocichTV
Caspian
14
5
11
3.9
L
0
8
15
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

201,278
Damage
180,240
180,240
Taken
201,278
28,168
Shielding
20,328
73,401
Healing
96,466
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Viktor
Benjilul1
Viktor
38,507
32,745
0
8,281
35,519
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ruckus
ElFranns
Ruckus
28,919
24,201
0
6,195
31,536
18,978
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
40,049
30,550
0
3,770
40,320
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tiberius
Netfliquiso
Tiberius
46,914
38,830
0
1,439
27,885
960
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Caspian
Player00009
Caspian
79,080
39,139
0
3,548
32,488
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
36,059
22,577
25,841
15,227
81,111
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Mal'Damba
Sorpih
Mal'Damba
38,287
20,542
21,317
14,104
27,318
1,350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
22,793
22,793
0
5,765
40,196
27,208
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Caspian
ZarkocichTV
Caspian
38,468
25,134
0
5,501
25,794
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
12,442
11,617
38,871
20,008
39,351
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role