Player Matchup

Khan
Khan
HeexRE
Khan
Level 67
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,699 Elo+
Solo
Skye
Skye
alejandra_qc_
Skye
Level 614
Champion Stats
1,194W - 910L
1,556 SR
Queue Stats
1,416W - 1,384L
1,566 Elo+
Party 1
Rei
Rei
chicha_UwU_xD
Rei
Level 360
Champion Stats
228W - 172L
1,673 SR
Queue Stats
1,065W - 1,033L
1,597 Elo+
Party 1
Cassie
Cassie
jorgevendedorhas
Cassie
Level 422
Champion Stats
6W - 22L
1,376 SR
Queue Stats
1,003W - 983L
1,581 Elo+
Party 1
Koga
Koga
viktorferrari7
Koga
Level 999
Champion Stats
46W - 28L
1,601 SR
Queue Stats
733W - 723L
1,517 Elo+
Party 1
Team Averages
Level 492
1,541 SR
1,592 Elo+

VS

Team Averages
Level 177
1,578 SR
1,552 Elo+
Skye
Skye
KevinGar0412
Skye
Level 394
Champion Stats
4W - 2L
1,619 SR
Queue Stats
15W - 13L
1,506 Elo+
Solo
Koga
Koga
MkAy toxic
Koga
Level 67
Champion Stats
7W - 5L
1,429 SR
Queue Stats
48W - 58L
1,511 Elo+
Solo
Tyra
Tyra
TheNewTyrant
Tyra
Level 61
Champion Stats
163W - 160L
1,611 SR
Queue Stats
235W - 235L
1,594 Elo+
Solo
Rei
Rei
trekitch10
Rei
Level 55
Champion Stats
2W - 5L
1,599 SR
Queue Stats
51W - 50L
1,518 Elo+
Solo
Azaan
Azaan
zel44
Azaan
Level 307
Champion Stats
53W - 36L
1,634 SR
Queue Stats
152W - 134L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
HeexRE
Khan
53
8 / 11 / 21
4,921
259
82,747
183,547
100,459
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

42
22 / 15 / 11
4,620
243
93,661
97,145
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 40% for 2s after entering Smoke Screen.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

54
4 / 6 / 51
5,164
272
47,027
56,787
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
19 / 5 / 21
4,594
242
126,437
62,797
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 4.

Level 4

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

59
18 / 19 / 14
4,057
214
76,962
76,313
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Surprise!

Surprise!

Shadow Step

Generate 5 Ammo after activating Shadow Step.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
9 / 16 / 8
2,433
128
65,916
53,646
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

26
12 / 17 / 17
4,402
232
100,883
77,447
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Level 1

12
21 / 15 / 14
4,673
246
140,346
65,821
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

47
6 / 17 / 24
4,779
252
45,897
70,580
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Azaan
zel44
Azaan
59
8 / 7 / 17
4,890
257
123,547
159,340
70,419
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Overwhelming Presence

Overwhelming Presence

Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 1s
Objective Time
10m 24s
189
Kill Participation
136
71
Kills
56
56
Deaths
72
118
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Khan
HeexRE
Khan
8
11
21
1.68
W
9
16
8
0.81
W
12
17
17
1.21
W
21
15
14
1.87
L
22
15
11
1.83
L
4
6
51
4.92
L
19
5
21
5.9
W
6
17
24
1.06
L
18
19
14
1.32
W
Azaan
zel44
Azaan
8
7
17
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

426,834
Damage
476,589
476,589
Taken
426,834
100,459
Shielding
70,419
320,756
Healing
217,169
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Khan
HeexRE
Khan
82,747
73,323
4,102
22,296
183,547
100,459
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
65,916
43,487
0
9,023
53,646
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
100,883
94,127
0
15,036
77,447
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
140,346
81,384
0
8,087
65,821
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
93,661
59,210
0
29,148
97,145
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
47,027
46,014
203,556
39,511
56,787
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
126,437
111,975
0
10,435
62,797
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
45,897
42,919
120,364
30,927
70,580
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
76,962
61,494
0
11,708
76,313
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Azaan
zel44
Azaan
123,547
103,253
0
33,732
159,340
70,419
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role