Player Matchup

Seris
Seris
CercleSteak442
Seris
Level 92
Champion Stats
74W - 47L
1,602 SR
Queue Stats
110W - 115L
1,512 Elo+
Party 1
Skye
Skye
Cookiller
Skye
Level 149
Champion Stats
14W - 13L
1,531 SR
Queue Stats
318W - 291L
1,547 Elo+
Party 1
Corvus
Corvus
CorveeSinge3765
Corvus
Level 140
Champion Stats
42W - 34L
1,683 SR
Queue Stats
149W - 143L
1,531 Elo+
Party 1
Ruckus
Ruckus
WALLSTEIN
Ruckus
Level 69
Champion Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,265 Elo+
Solo
espion000
Unknown
Level 93
Champion Stats
9W - 8L
1,844 SR
Queue Stats
97W - 80L
1,566 Elo+
Party 1
Team Averages
Level 109
1,632 SR
1,484 Elo+

VS

Team Averages
Level 271
1,559 SR
1,503 Elo+
Ruckus
Ruckus
FadedAsper264
Ruckus
Level 30
Champion Stats
3W - 3L
1,621 SR
Queue Stats
19W - 20L
1,504 Elo+
Party 2
Jenos
Jenos
Hisoka M0r0w667
Jenos
Level 86
Champion Stats
9W - 7L
1,653 SR
Queue Stats
58W - 55L
1,483 Elo+
Solo
Betty la Bomba
Betty la Bomba
Mr_Mach98
Betty la Bomba
Level 410
Champion Stats
0W - 2L
1,213 SR
Queue Stats
68W - 82L
1,541 Elo+
Solo
Raum
Raum
mliubrown
Raum
Level 713
Champion Stats
1W - 6L
1,538 SR
Queue Stats
272W - 283L
1,467 Elo+
Solo
Moji
Moji
waterman04
Moji
Level 117
Champion Stats
4W - 3L
1,772 SR
Queue Stats
97W - 77L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
13 / 9 / 18
3,984
221
77,263
58,459
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Skye
33
16 / 13 / 13
4,209
234
115,902
65,905
0
Slip Away

Slip Away

Armor

Increase your Movement Speed by 35% while Out of Combat.

Level 5

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 10% for 4s after getting an Elimination.

Level 1

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 10.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

39
7 / 6 / 31
4,430
246
71,801
42,460
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Ruckus
WALLSTEIN
Ruckus
38
8 / 9 / 20
1,701
95
95,100
83,679
36,233
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

espion000
Unknown
35
26 / 8 / 10
5,002
278
132,480
68,247
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
6
8 / 14 / 7
3,766
209
70,423
106,141
71,640
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Level 1

40
3 / 16 / 18
3,262
181
26,862
60,147
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Betty la Bomba
Mr_Mach98
Betty la Bomba
58
11 / 16 / 4
3,022
168
75,414
57,583
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Raum
55
4 / 9 / 10
3,663
204
60,203
186,678
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 0.6s.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

54
19 / 15 / 8
4,058
225
85,848
81,997
0
Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 2% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 5

Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 3% for 2s after Magic Barrier ends.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 6% Lifesteal against enemies with the maximum number of Magic Marks.

Level 1

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1.5s.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 20s
Objective Time
8m 34s
162
Kill Participation
92
70
Kills
45
45
Deaths
70
92
Assists
47
Player
Kills
Deaths
Assists
KDA
W
13
9
18
2.44
W
Skye
16
13
13
1.73
W
7
6
31
3.75
L
8
14
7
0.82
L
3
16
18
0.75
L
Betty la Bomba
Mr_Mach98
Betty la Bomba
11
16
4
0.81
W
Ruckus
WALLSTEIN
Ruckus
8
9
20
2
W
espion000
Unknown
26
8
10
3.88
L
Raum
4
9
10
1
L
19
15
8
1.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

492,546
Damage
318,750
318,750
Taken
492,546
36,233
Shielding
71,640
163,523
Healing
180,048
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
77,263
65,496
27,503
20,193
58,459
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Skye
115,902
77,102
0
12,571
65,905
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
71,801
66,457
75,031
15,755
42,460
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
70,423
54,198
0
19,657
106,141
71,640
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
26,862
18,279
73,475
24,448
60,147
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Betty la Bomba
Mr_Mach98
Betty la Bomba
75,414
59,618
0
3,428
57,583
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ruckus
WALLSTEIN
Ruckus
95,100
74,690
0
4,531
83,679
36,233
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
espion000
Unknown
132,480
111,129
0
7,939
68,247
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Raum
60,203
40,908
0
33,936
186,678
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
85,848
82,915
0
25,104
81,997
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role