Player Matchup

Zhin
Zhin
AmigosVaricose
Zhin
Level 49
Champion Stats
58W - 38L
1,499 SR
Queue Stats
169W - 152L
1,468 Elo+
Solo
Atlas
Atlas
BULOIDE
Atlas
Level 11
Champion Stats
1W - 0L
1,723 SR
Queue Stats
12W - 13L
1,544 Elo+
Party 2
Talus
Talus
DanielMed98
Talus
Level 366
Champion Stats
2W - 1L
1,273 SR
Queue Stats
42W - 38L
1,604 Elo+
Party 2
Vivian
Vivian
Diabeetus69
Vivian
Level 305
Champion Stats
3W - 1L
1,500 SR
Queue Stats
191W - 177L
1,564 Elo+
Solo
Io
Io
blue252
Io
Level 169
Champion Stats
4W - 0L
1,854 SR
Queue Stats
80W - 72L
1,561 Elo+
Solo
Team Averages
Level 180
1,570 SR
1,548 Elo+

VS

Team Averages
Level 246
1,563 SR
1,522 Elo+
Dredge
Dredge
Potashh
Dredge
Level 44
Champion Stats
19W - 16L
1,547 SR
Queue Stats
31W - 34L
1,501 Elo+
Solo
Lian
Lian
Revegezsx
Lian
Level 694
Champion Stats
3W - 5L
1,501 SR
Queue Stats
145W - 133L
1,581 Elo+
Solo
Moji
Moji
ScarMousse2003
Moji
Level 45
Champion Stats
6W - 3L
1,599 SR
Queue Stats
79W - 77L
1,492 Elo+
Party 1
Ash
Ash
Tamicl
Ash
Level 242
Champion Stats
56W - 45L
1,554 SR
Queue Stats
268W - 276L
1,490 Elo+
Party 1
Grohk
Grohk
tugboatsally
Grohk
Level 205
Champion Stats
27W - 21L
1,612 SR
Queue Stats
555W - 548L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
19 / 4 / 7
2,882
320
58,116
24,024
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Atlas
BULOIDE
Atlas
11
3 / 1 / 14
3,035
337
27,924
60,250
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

55
15 / 3 / 18
2,804
312
69,635
22,052
0
Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.2s.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Vivian
48
19 / 3 / 15
3,175
353
74,116
19,261
9,713
One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 0.8s.

Level 1

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 16% of damage dealt to you is instead dealt to the Shield.

Level 2

Runic Ammunition

Runic Ammunition

Weapon

Gain 12% Lifesteal.

Level 3

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 200.

Level 4

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

58
5 / 2 / 17
2,922
325
25,681
13,746
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Potashh
Dredge
37
2 / 14 / 3
1,684
187
36,696
37,210
1,950
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 1s for each enemy hit by Broadside.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Lian
55
4 / 16 / 0
1,828
203
24,907
44,338
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 7% for 3s after using Presence.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

28
7 / 11 / 1
2,252
250
20,933
46,979
0
Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 400 over the duration of Scamper.

Level 4

Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 3% for 2s after Magic Barrier ends.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Ash
Tamicl
Ash
20
0 / 9 / 2
2,324
258
42,601
89,453
56,374
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.2s.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

59
0 / 11 / 7
2,008
223
14,196
37,492
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.8s.

Level 4

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 60 for each enemy hit with Shock Pulse.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 8%.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 60%.

Level 4

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 600.

Level 4

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 28s
Objective Time
5m 5s
132
Kill Participation
26
61
Kills
13
13
Deaths
61
71
Assists
13
Player
Kills
Deaths
Assists
KDA
W
19
4
7
5.63
W
Atlas
BULOIDE
Atlas
3
1
14
10
W
15
3
18
8
W
Vivian
19
3
15
8.83
L
Dredge
Potashh
Dredge
2
14
3
0.25
L
Lian
4
16
0
0.25
L
7
11
1
0.68
L
Ash
Tamicl
Ash
0
9
2
0.11
W
5
2
17
6.75
L
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

255,472
Damage
139,333
139,333
Taken
255,472
9,713
Shielding
58,324
84,578
Healing
85,197
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
58,116
48,927
0
7,237
24,024
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Atlas
BULOIDE
Atlas
27,924
27,924
0
0
60,250
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
69,635
68,425
0
5,999
22,052
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Vivian
74,116
61,839
0
1,420
19,261
9,713
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Dredge
Potashh
Dredge
36,696
29,203
0
335
37,210
1,950
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Lian
24,907
23,499
0
0
44,338
0
L
20,933
20,530
0
12,943
46,979
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ash
Tamicl
Ash
42,601
41,249
0
1,123
89,453
56,374
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
25,681
23,780
59,061
10,861
13,746
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
14,196
9,406
60,300
10,496
37,492
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role