Player Matchup

Talus
Talus
INDYMOK
Talus
Level 366
Champion Stats
8W - 4L
1,500 SR
Queue Stats
29W - 22L
1,681 Elo+
Solo
Drogoz
Drogoz
IamTiger
Drogoz
Level 369
Champion Stats
37W - 39L
1,576 SR
Queue Stats
226W - 227L
1,619 Elo+
Solo
Io
Io
MilkteaJP
Io
Level 40
Champion Stats
9W - 8L
1,588 SR
Queue Stats
57W - 58L
1,589 Elo+
Solo
Khan
Khan
Userkheehee
Khan
Level 84
Champion Stats
3W - 5L
1,385 SR
Queue Stats
373W - 385L
1,579 Elo+
Solo
Kasumi
Kasumi
honeybubuu
Kasumi
Level 284
Champion Stats
34W - 43L
1,542 SR
Queue Stats
490W - 480L
1,596 Elo+
Solo
Team Averages
Level 229
1,518 SR
1,613 Elo+

VS

Team Averages
Level 278
1,612 SR
1,585 Elo+
Tyra
Tyra
DogEnglish
Tyra
Level 41
Champion Stats
31W - 30L
1,733 SR
Queue Stats
87W - 79L
1,524 Elo+
Solo
Azaan
Azaan
FnPlayer1123
Azaan
Level 522
Champion Stats
1W - 2L
1,647 SR
Queue Stats
853W - 872L
1,635 Elo+
Solo
VII
VII
TheDelusionist
VII
Level 618
Champion Stats
0W - 1L
1,500 SR
Queue Stats
344W - 279L
1,626 Elo+
Solo
Vora
Vora
fhiii
Vora
Level 127
Champion Stats
6W - 7L
1,679 SR
Queue Stats
355W - 387L
1,522 Elo+
Solo
Grover
Grover
ฆณญณธ๊
Grover
Level 80
Champion Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
INDYMOK
Talus
54
9 / 2 / 8
2,028
338
27,515
14,486
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 1s.

Level 5

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 2s.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Drogoz
IamTiger
Drogoz
57
8 / 2 / 5
1,950
325
28,598
10,676
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 6s for each enemy hit with Fire Spit.

Level 5

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 24%.

Level 1

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Propel

Propel

Thrust

Restore 10% of your maximum Booster fuel after using Thrust.

Level 1

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

22
0 / 1 / 13
1,935
323
7,390
7,346
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 50.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

24
4 / 1 / 9
2,060
343
14,582
26,694
4,148
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Kasumi
honeybubuu
Kasumi
59
5 / 2 / 8
1,849
308
24,021
12,191
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 17 every 0.25s during Body and Soul.

Level 1

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
6 / 6 / 1
1,409
235
34,362
21,610
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 8.

Level 4

Trail Blazer

Trail Blazer

Armor

Generate 3 Ammo after getting an Elimination.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 60%.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

58
0 / 4 / 0
796
133
0
17,730
0
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 12%.

Level 2

Overwhelming Presence

Overwhelming Presence

Heal for 24 every 0.5s while at least one wall segment of Sanctuary is active.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

55
0 / 2 / 0
724
121
900
5,530
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 16% while in Automatic fire mode.

Level 4

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Vora
fhiii
Vora
36
1 / 8 / 0
1,045
174
20,204
24,723
1,575
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

41
1 / 6 / 4
1,129
188
15,927
32,513
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 33s
Objective Time
16s
69
Kill Participation
13
26
Kills
8
8
Deaths
26
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
6
6
1
1.08
L
0
4
0
0
W
Talus
INDYMOK
Talus
9
2
8
6.5
W
Drogoz
IamTiger
Drogoz
8
2
5
5.25
W
0
1
13
6.5
L
0
2
0
0
W
4
1
9
8.5
L
Vora
fhiii
Vora
1
8
0
0.13
W
Kasumi
honeybubuu
Kasumi
5
2
8
4.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,106
Damage
71,393
71,393
Taken
102,106
4,148
Shielding
1,575
49,460
Healing
33,147
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
34,362
32,230
0
445
21,610
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
0
0
0
275
17,730
0
W
Talus
INDYMOK
Talus
27,515
25,832
0
4,427
14,486
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Drogoz
IamTiger
Drogoz
28,598
17,017
0
1,774
10,676
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
7,390
7,117
26,890
4,813
7,346
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
900
500
0
1,124
5,530
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
14,582
12,930
1,189
7,585
26,694
4,148
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vora
fhiii
Vora
20,204
10,100
0
2,214
24,723
1,575
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Kasumi
honeybubuu
Kasumi
24,021
18,395
0
2,782
12,191
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
15,927
14,786
12,086
17,003
32,513
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role