Player Matchup

Ying
Ying
Gold IV
BLACKICE0822
Ying
Gold IV
Level 194
Champion Stats
32W - 25L
1,630 SR
Queue Stats
396W - 372L
1,491 Elo+
Solo
Seris
Seris
Gold IV
Compos Mentis96
Seris
Gold IV
Level 445
Champion Stats
13W - 15L
1,632 SR
Queue Stats
257W - 241L
1,402 Elo+
Solo
Ruckus
Ruckus
Silver I
TeiDzuTo
Ruckus
Silver I
Level 32
Champion Stats
5W - 4L
1,570 SR
Queue Stats
15W - 26L
1,442 Elo+
Solo
Khan
Khan
Gold II
lKanekiHS
Khan
Gold II
Level 279
Champion Stats
10W - 8L
1,709 SR
Queue Stats
93W - 78L
1,567 Elo+
Solo
Imani
Imani
Silver V
xLegitFahmix
Imani
Silver V
Level 229
Champion Stats
2W - 3L
1,506 SR
Queue Stats
35W - 37L
1,433 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 236
1,609 SR
1,467 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 429
1,582 SR
1,491 Elo+
Tyra
Tyra
Qualifying
DR_ELECTRIC_LOVE
Tyra
Qualifying
Level 500
Champion Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,656 Elo+
Solo
Ash
Ash
Bronze I
LianuReeves
Ash
Bronze I
Level 466
Champion Stats
0W - 3L
1,475 SR
Queue Stats
44W - 28L
1,403 Elo+
Solo
Fernando
Fernando
Silver I
RIFLEJOE0L1
Fernando
Silver I
Level 681
Champion Stats
1W - 1L
1,845 SR
Queue Stats
46W - 44L
1,447 Elo+
Solo
Evie
Evie
Gold V
SkullMan7
Evie
Gold V
Level 340
Champion Stats
11W - 15L
1,537 SR
Queue Stats
225W - 227L
1,469 Elo+
Party 1
Rei
Rei
Gold II
ligmanutz420
Rei
Gold II
Level 158
Champion Stats
8W - 14L
1,551 SR
Queue Stats
229W - 229L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
5 / 8 / 36
4,515
266
37,693
55,738
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
29 / 5 / 29
4,768
280
114,477
77,755
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Ruckus
TeiDzuTo
Ruckus
41
14 / 7 / 32
4,575
269
82,617
122,364
31,218
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Khan
56
14 / 7 / 32
4,388
258
90,220
121,373
50,590
Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

56
19 / 8 / 14
4,073
240
126,129
47,384
3,300
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 5% Mana every 1s while using FrostFire Glide.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 30%.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Bans
CaspianTalus
Team 1 Score

4

VS

Team 2 Score

2

Bans
Betty la BombaKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
12 / 18 / 9
4,404
259
153,099
69,744
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 0.6s.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 300 for each enemy hit with Nade Launcher.

Level 5

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

53
5 / 14 / 8
3,615
213
81,393
131,246
54,074
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Fernando
RIFLEJOE0L1
Fernando
51
2 / 19 / 9
3,907
230
55,128
130,811
102,964
Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Evie
53
14 / 9 / 8
4,039
238
111,816
53,970
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Great Distance

Great Distance

Soar

Increase the duration of Soar by 0.55s.

Level 1

Keep Moving

Keep Moving

Armor

Increase maximum Health by 30.

Level 1

Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 3.75s.

Level 3

Frigid Field

Frigid Field

Ice Block

Heal for 300 every 1s while Ice Block is active.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

43
2 / 21 / 7
3,089
182
23,178
65,365
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 30s
Objective Time
10m 23s
224
Kill Participation
76
81
Kills
35
35
Deaths
81
143
Assists
41
Player
Kills
Deaths
Assists
KDA
W
5
8
36
2.88
W
29
5
29
8.7
L
12
18
9
0.92
L
5
14
8
0.64
L
Fernando
RIFLEJOE0L1
Fernando
2
19
9
0.34
L
Evie
14
9
8
2
W
Ruckus
TeiDzuTo
Ruckus
14
7
32
4.29
W
Khan
14
7
32
4.29
L
2
21
7
0.26
W
19
8
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

451,136
Damage
424,614
424,614
Taken
451,136
85,108
Shielding
157,038
299,432
Healing
158,764
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
37,693
37,693
159,963
28,398
55,738
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
114,477
96,198
24,300
24,815
77,755
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
153,099
97,592
0
4,211
69,744
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
81,393
72,946
0
7,907
131,246
54,074
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
RIFLEJOE0L1
Fernando
55,128
40,854
0
6,898
130,811
102,964
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Evie
111,816
107,349
0
32,405
53,970
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Ruckus
TeiDzuTo
Ruckus
82,617
68,413
0
9,099
122,364
31,218
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Khan
90,220
80,796
13,784
29,112
121,373
50,590
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
23,178
21,221
90,631
16,712
65,365
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
126,129
65,330
0
9,961
47,384
3,300
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role