Player Matchup

DAINERGG
Unknown
Level 42
Champion Stats
1W - 0L
1,500 SR
Queue Stats
89W - 75L
1,490 Elo+
Party 2
Maeve
Maeve
Krenge
Maeve
Level 380
Champion Stats
37W - 20L
1,722 SR
Queue Stats
111W - 65L
1,736 Elo+
Solo
Khan
Khan
Sirtaki
Khan
Level 39
Champion Stats
13W - 12L
1,606 SR
Queue Stats
90W - 80L
1,612 Elo+
Party 2
Viktor
Viktor
mironenkoo
Viktor
Level 11
Champion Stats
4W - 2L
1,641 SR
Queue Stats
11W - 6L
1,642 Elo+
Party 2
Jenos
Jenos
Дазявак
Jenos
Level 35
Champion Stats
1W - 0L
1,719 SR
Queue Stats
11W - 5L
1,642 Elo+
Party 2
Team Averages
Level 101
1,638 SR
1,624 Elo+

VS

Team Averages
Level 143
1,583 SR
1,429 Elo+
Grover
Grover
Anza728
Grover
Level 34
Champion Stats
1W - 1L
1,865 SR
Queue Stats
2W - 11L
1,304 Elo+
Solo
Ruckus
Ruckus
Armand73
Ruckus
Level 37
Champion Stats
0W - 4L
1,676 SR
Queue Stats
8W - 6L
1,767 Elo+
Solo
Tiberius
Tiberius
LoRenS36
Tiberius
Level 33
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,219 Elo+
Party 1
Koga
Koga
Zogenbaungerher
Koga
Level 80
Champion Stats
0W - 2L
1,224 SR
Queue Stats
0W - 4L
1,219 Elo+
Party 1
Skye
Skye
aMi__AnT00
Skye
Level 533
Champion Stats
11W - 10L
1,649 SR
Queue Stats
181W - 160L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
DAINERGG
Unknown
33
7 / 7 / 14
4,647
516
48,227
48,308
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Maeve
Krenge
Maeve
58
19 / 6 / 10
4,866
541
83,688
36,425
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Khan
Sirtaki
Khan
20
8 / 7 / 9
4,821
536
23,001
84,926
58,414
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Viktor
mironenkoo
Viktor
7
9 / 10 / 14
4,357
484
50,405
31,691
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

19
5 / 6 / 22
4,614
513
25,951
33,856
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Anza728
Grover
17
3 / 10 / 17
4,693
521
34,513
52,870
1,400
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Ruckus
Armand73
Ruckus
26
11 / 11 / 11
4,974
553
68,866
76,060
74,197
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Tiberius
LoRenS36
Tiberius
30
4 / 10 / 5
4,072
452
36,907
31,113
900
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

53
6 / 12 / 4
4,169
463
34,669
37,524
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 6%.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
12 / 5 / 7
4,827
536
60,251
33,705
0
Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2.5s for each enemy hit by Poison Bolts.

Level 5

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 1s.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 28s
Objective Time
8m 58s
117
Kill Participation
80
48
Kills
36
36
Deaths
48
69
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Grover
Anza728
Grover
3
10
17
1.15
L
Ruckus
Armand73
Ruckus
11
11
11
1.5
W
DAINERGG
Unknown
7
7
14
2
W
Maeve
Krenge
Maeve
19
6
10
4
L
Tiberius
LoRenS36
Tiberius
4
10
5
0.65
W
Khan
Sirtaki
Khan
8
7
9
1.79
L
6
12
4
0.67
L
12
5
7
3.1
W
Viktor
mironenkoo
Viktor
9
10
14
1.6
W
5
6
22
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

231,272
Damage
235,206
235,206
Taken
231,272
58,414
Shielding
76,497
132,696
Healing
96,047
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
Anza728
Grover
34,513
31,769
48,734
28,498
52,870
1,400
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
Armand73
Ruckus
68,866
51,804
0
3,549
76,060
74,197
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
DAINERGG
Unknown
48,227
34,478
0
7,968
48,308
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Maeve
Krenge
Maeve
83,688
73,681
0
17,957
36,425
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Tiberius
LoRenS36
Tiberius
36,907
28,422
0
10
31,113
900
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Khan
Sirtaki
Khan
23,001
20,105
8,109
20,260
84,926
58,414
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
34,669
28,615
0
5,439
37,524
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
60,251
38,020
0
9,817
33,705
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Viktor
mironenkoo
Viktor
50,405
34,727
0
1,029
31,691
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
25,951
13,908
61,035
16,338
33,856
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Damage Done by Role

Damage Taken by Role