Player Matchup

Jenos
Jenos
ATaaL9
Jenos
Level 323
Champion Stats
11W - 11L
1,544 SR
Queue Stats
722W - 700L
1,508 Elo+
Solo
Vivian
Vivian
LilxSushii
Vivian
Level 20
Champion Stats
4W - 7L
1,560 SR
Queue Stats
24W - 15L
1,680 Elo+
Party 1
SparklyEos
Unknown
Level 48
Champion Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,728 Elo+
Party 1
Tiberius
Tiberius
kubijo
Tiberius
Level 32
Champion Stats
2W - 3L
1,528 SR
Queue Stats
16W - 20L
1,490 Elo+
Solo
Maeve
Maeve
nervura_pesada9
Maeve
Level 69
Champion Stats
4W - 16L
1,230 SR
Queue Stats
14W - 26L
1,314 Elo+
Solo
Team Averages
Level 98
1,472 SR
1,544 Elo+

VS

Team Averages
Level 192
1,708 SR
1,569 Elo+
Khan
Khan
BegaXZ
Khan
Level 58
Champion Stats
16W - 11L
1,613 SR
Queue Stats
200W - 184L
1,421 Elo+
Solo
Barik
Barik
EIGHTS VIII
Barik
Level 507
Champion Stats
2W - 0L
1,925 SR
Queue Stats
6W - 3L
1,715 Elo+
Solo
Betty la Bomba
Betty la Bomba
Hazuky175
Betty la Bomba
Level 74
Champion Stats
4W - 6L
1,629 SR
Queue Stats
91W - 94L
1,434 Elo+
Solo
Grohk
Grohk
MoON__LiTKnIGhT
Grohk
Level 196
Champion Stats
72W - 45L
1,730 SR
Queue Stats
190W - 177L
1,640 Elo+
Party 2
Ying
Ying
python132
Ying
Level 127
Champion Stats
30W - 25L
1,643 SR
Queue Stats
141W - 122L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
ATaaL9
Jenos
58
3 / 1 / 11
1,584
226
12,053
14,651
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Vivian
LilxSushii
Vivian
16
8 / 8 / 9
2,084
298
66,146
35,007
15,157
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 625.

Level 5

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 50.

Level 1

Runic Ammunition

Runic Ammunition

Weapon

Gain 4% Lifesteal.

Level 1

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 60 every 1s while Deflector Shield is active.

Level 3

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 4s.

Level 5

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

SparklyEos
Unknown
22
3 / 6 / 7
1,341
192
29,758
29,811
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Tiberius
kubijo
Tiberius
28
5 / 6 / 6
1,963
280
73,566
27,722
3,292
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 75-Health Shield for 3s after activating Crouching Tigron.

Level 1

Beast-Slayer

Beast-Slayer

Armor

Gain a 50-Health Shield for 3s after falling to or below 50% Health.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

38
0 / 5 / 3
995
142
10,127
20,909
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
BegaXZ
Khan
51
1 / 4 / 3
2,255
322
5,887
73,085
47,635
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

55
5 / 3 / 6
2,433
348
22,567
37,750
19,740
Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Betty la Bomba
Hazuky175
Betty la Bomba
55
7 / 5 / 7
2,237
320
31,570
22,976
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 40%.

Level 4

Ride the Rocket

Ride the Rocket

Cluster Grenade

Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 40.

Level 2

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 4%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 90 for each use of Explosive Personality.

Level 3

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Level 1

58
8 / 4 / 13
2,845
406
36,415
33,681
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 6% increased Movement Speed for 1s.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 18% for 3s after hitting an enemy with Shock Pulse.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Ying
46
5 / 3 / 16
2,832
405
31,661
24,158
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

59s
Objective Time
10m 8s
55
Kill Participation
71
19
Kills
26
26
Deaths
19
36
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Jenos
ATaaL9
Jenos
3
1
11
8.5
W
Khan
BegaXZ
Khan
1
4
3
0.63
W
5
3
6
2.67
W
Betty la Bomba
Hazuky175
Betty la Bomba
7
5
7
2.1
L
Vivian
LilxSushii
Vivian
8
8
9
1.56
W
8
4
13
3.63
L
SparklyEos
Unknown
3
6
7
1.08
L
Tiberius
kubijo
Tiberius
5
6
6
1.33
L
0
5
3
0.3
W
Ying
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

191,650
Damage
128,100
128,100
Taken
191,650
18,449
Shielding
67,375
63,923
Healing
127,207
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
ATaaL9
Jenos
12,053
8,100
42,081
8,484
14,651
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Khan
BegaXZ
Khan
5,887
5,139
440
4,842
73,085
47,635
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
22,567
22,567
0
2,687
37,750
19,740
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Betty la Bomba
Hazuky175
Betty la Bomba
31,570
17,180
0
2,297
22,976
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Vivian
LilxSushii
Vivian
66,146
60,710
0
1,415
35,007
15,157
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
36,415
20,432
27,164
14,339
33,681
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
SparklyEos
Unknown
29,758
21,209
0
7,141
29,811
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tiberius
kubijo
Tiberius
73,566
45,036
0
2,085
27,722
3,292
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
10,127
7,992
0
2,717
20,909
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
31,661
31,661
62,658
12,780
24,158
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role