Player Matchup

Saati
Saati
LazyAihara
Saati
Level 834
Champion Stats
0W - 2L
1,653 SR
Queue Stats
32W - 27L
1,603 Elo+
Party 1
Ying
Ying
Tevanka
Ying
Level 661
Champion Stats
5W - 3L
1,689 SR
Queue Stats
22W - 21L
1,603 Elo+
Party 1
Tevanka1
Unknown
Level 638
Champion Stats
3W - 4L
1,554 SR
Queue Stats
19W - 13L
1,647 Elo+
Party 1
Skye
Skye
korolevakrinzha
Skye
Level 178
Champion Stats
0W - 2L
1,430 SR
Queue Stats
19W - 8L
1,751 Elo+
Solo
Koga
Koga
Дираэм
Koga
Level 158
Champion Stats
4W - 3L
1,656 SR
Queue Stats
6W - 6L
1,613 Elo+
Solo
Team Averages
Level 494
1,597 SR
1,643 Elo+

VS

Team Averages
Level 300
1,599 SR
1,658 Elo+
Seris
Seris
DeepHeal666
Seris
Level 808
Champion Stats
18W - 10L
1,617 SR
Queue Stats
266W - 167L
1,641 Elo+
Solo
Drogoz
Drogoz
Gardaşnörüyonla
Drogoz
Level 152
Champion Stats
3W - 2L
1,599 SR
Queue Stats
8W - 4L
1,672 Elo+
Solo
MakeBKr34Pliz
Unknown
Level 220
Champion Stats
1W - 0L
1,647 SR
Queue Stats
10W - 3L
1,767 Elo+
Solo
Io
Io
Rick1
Io
Level 76
Champion Stats
4W - 0L
1,795 SR
Queue Stats
10W - 4L
1,829 Elo+
Solo
Skye
Skye
Szafrano
Skye
Level 246
Champion Stats
2W - 0L
1,339 SR
Queue Stats
25W - 25L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
59
4 / 6 / 6
2,730
455
28,388
30,355
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Ying
Tevanka
Ying
56
0 / 4 / 4
2,585
431
7,335
26,118
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Tevanka1
Unknown
57
5 / 5 / 6
2,985
498
38,522
39,327
2,160

Level 2

Level 3

Level 4

Level 1

Level 5

Level 1

41
3 / 5 / 4
2,507
418
19,448
29,182
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

26
5 / 20 / 1
2,825
471
30,052
39,034
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Team 1 Score

-18

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
1 / 1 / 9
2,545
424
5,695
9,168
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

51
9 / 3 / 11
3,075
513
55,109
27,500
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 30%.

Level 2

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 30%.

Level 3

Lung Capacity

Lung Capacity

Fire Spit

Heal for 200 for each enemy hit with Fire Spit.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Bask

Bask

Salvo

Heal for 140 for each enemy hit by your Salvo rockets.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

51
9 / 3 / 12
3,030
505
42,073
37,902
3,669

Level 3

Level 1

Level 1

Level 5

Level 5

Level 1

Io
42
5 / 4 / 12
2,710
452
18,845
14,428
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Skye
56
9 / 7 / 14
3,041
507
42,294
34,747
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
38
Kill Participation
91
17
Kills
33
40
Deaths
18
21
Assists
58
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
9
3
11
4.83
L
Saati
4
6
6
1.17
W
9
3
12
5
W
Io
5
4
12
2.75
W
Skye
9
7
14
2.29
L
Ying
Tevanka
Ying
0
4
4
0.5
L
Tevanka1
Unknown
5
5
6
1.6
L
3
5
4
1
L
5
20
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,745
Damage
164,016
164,016
Taken
123,745
2,160
Shielding
3,669
83,986
Healing
89,938
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
5,695
4,780
43,376
4,615
9,168
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
55,109
24,824
0
6,381
27,500
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Saati
28,388
22,696
0
2,684
30,355
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
42,073
32,470
0
400
37,902
3,669
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Io
18,845
16,145
29,186
5,980
14,428
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Skye
42,294
31,694
0
0
34,747
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
Ying
Tevanka
Ying
7,335
7,335
50,097
16,465
26,118
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tevanka1
Unknown
38,522
26,008
0
3,880
39,327
2,160
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
19,448
13,332
0
10,860
29,182
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
30,052
29,377
0
0
39,034
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role