Player Matchup

Fernando
Fernando
Silver II
DiDaDo
Fernando
Silver II
Level 401
Champion Stats
39W - 34L
1,671 SR
Queue Stats
646W - 671L
1,455 Elo+
Solo
Bomb King
Bomb King
Gold II
Frndolin11
Bomb King
Gold II
Level 133
Champion Stats
8W - 13L
1,617 SR
Queue Stats
168W - 147L
1,464 Elo+
Party 3
Corvus
Corvus
Gold IV
PapaOursJr13
Corvus
Gold IV
Level 300
Champion Stats
8W - 4L
1,842 SR
Queue Stats
302W - 312L
1,482 Elo+
Solo
Raum
Raum
Bronze I
Ronrota
Raum
Bronze I
Level 57
Champion Stats
15W - 12L
1,566 SR
Queue Stats
122W - 111L
1,403 Elo+
Party 3
Caspian
Caspian
Platinum IV
mahboy123
Caspian
Platinum IV
Level 116
Champion Stats
28W - 11L
1,733 SR
Queue Stats
190W - 169L
1,459 Elo+
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 201
1,686 SR
1,453 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 437
1,532 SR
1,461 Elo+
Imani
Imani
Gold V
BBN69
Imani
Gold V
Level 999
Champion Stats
10W - 17L
1,536 SR
Queue Stats
160W - 154L
1,441 Elo+
Party 1
Ash
Ash
Gold II
Niemandjuckts
Ash
Gold II
Level 112
Champion Stats
11W - 9L
1,494 SR
Queue Stats
66W - 66L
1,527 Elo+
Party 2
Ying
Ying
Silver V
PaperAeroplane
Ying
Silver V
Level 594
Champion Stats
8W - 6L
1,681 SR
Queue Stats
251W - 220L
1,427 Elo+
Party 1
Grover
Grover
Silver I
Sherlocked19
Grover
Silver I
Level 377
Champion Stats
1W - 1L
1,290 SR
Queue Stats
226W - 200L
1,422 Elo+
Party 1
Vora
Vora
Bronze II
sucukgamer12345
Vora
Bronze II
Level 104
Champion Stats
19W - 12L
1,658 SR
Queue Stats
67W - 57L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DiDaDo
Fernando
55
7 / 2 / 6
2,301
288
36,740
40,436
24,353
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bomb King
Frndolin11
Bomb King
53
5 / 1 / 11
2,197
275
39,150
19,707
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 50.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 40% until you land after launching yourself with Poppy Bomb.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Corvus
58
3 / 3 / 10
2,210
276
11,730
18,416
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Raum
Ronrota
Raum
27
5 / 2 / 10
2,280
285
24,836
70,476
1,399
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Caspian
mahboy123
Caspian
55
15 / 3 / 13
2,676
335
53,212
26,798
0
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.

Level 1

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Bans
KhanTyra
Team 1 Score

4

VS

Team 2 Score

0

Bans
EvieZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
BBN69
Imani
59
3 / 6 / 4
1,499
187
36,002
20,935
2,475
Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

59
0 / 8 / 2
1,200
150
20,121
53,646
10,910
War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Thrive

Thrive

Shoulder Bash

Heal for 800 after hitting an enemy with Shoulder Bash.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

57
2 / 6 / 3
1,509
189
27,157
29,621
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Grover
59
1 / 6 / 2
1,276
160
37,415
30,753
900
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

57
5 / 9 / 1
1,606
201
55,138
30,713
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 14s
Objective Time
1m 27s
85
Kill Participation
23
35
Kills
11
11
Deaths
35
50
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Imani
BBN69
Imani
3
6
4
0.83
W
Fernando
DiDaDo
Fernando
7
2
6
5
W
Bomb King
Frndolin11
Bomb King
5
1
11
10.5
L
0
8
2
0.13
W
Corvus
3
3
10
2.67
L
2
6
3
0.58
W
Raum
Ronrota
Raum
5
2
10
5
L
Grover
1
6
2
0.33
W
Caspian
mahboy123
Caspian
15
3
13
7.17
L
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,668
Damage
175,833
175,833
Taken
165,668
25,752
Shielding
14,285
105,806
Healing
63,904
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Imani
BBN69
Imani
36,002
26,560
0
1,824
20,935
2,475
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
DiDaDo
Fernando
36,740
16,845
0
6,830
40,436
24,353
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Bomb King
Frndolin11
Bomb King
39,150
35,354
0
2,193
19,707
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
20,121
17,505
0
1,360
53,646
10,910
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Corvus
11,730
8,115
59,016
10,040
18,416
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
27,157
14,760
21,959
13,563
29,621
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Raum
Ronrota
Raum
24,836
20,438
0
15,741
70,476
1,399
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Grover
37,415
34,202
7,685
12,322
30,753
900
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Caspian
mahboy123
Caspian
53,212
32,643
0
11,986
26,798
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
55,138
34,088
0
5,191
30,713
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role