Player Matchup

Dredge
Dredge
Nucrios
Dredge
Level 66
Champion Stats
3W - 5L
1,476 SR
Queue Stats
68W - 49L
1,640 Elo+
Solo
Maeve
Maeve
Rainstorrm
Maeve
Level 135
Champion Stats
1W - 0L
1,271 SR
Queue Stats
5W - 2L
1,817 Elo+
Solo
Rei
Rei
StrawHatLucy97
Rei
Level 52
Champion Stats
7W - 12L
1,533 SR
Queue Stats
84W - 72L
1,594 Elo+
Solo
Lex
Lex
ßlâdë
Lex
Level 563
Champion Stats
5W - 2L
1,791 SR
Queue Stats
72W - 45L
1,724 Elo+
Party 1
Androxus
Androxus
Šlädê
Androxus
Level 881
Champion Stats
31W - 16L
1,679 SR
Queue Stats
123W - 58L
1,740 Elo+
Party 1
Team Averages
Level 339
1,550 SR
1,703 Elo+

VS

Team Averages
Level 546
1,463 SR
1,633 Elo+
Sha Lin
Sha Lin
AlkalineKuro
Sha Lin
Level 382
Champion Stats
0W - 1L
1,550 SR
Queue Stats
16W - 8L
1,683 Elo+
Solo
Ying
Ying
Beast DarkAngel
Ying
Level 816
Champion Stats
21W - 15L
1,636 SR
Queue Stats
374W - 322L
1,630 Elo+
Solo
ChaosLeDoomfang
Unknown
Level 321
Champion Stats
0W - 3L
1,190 SR
Queue Stats
21W - 21L
1,531 Elo+
Solo
Evie
Evie
Essstroyer
Evie
Level 808
Champion Stats
0W - 2L
1,411 SR
Queue Stats
45W - 46L
1,590 Elo+
Solo
Rei
Rei
detiobjugbjn
Rei
Level 405
Champion Stats
10W - 12L
1,531 SR
Queue Stats
191W - 123L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Nucrios
Dredge
48
6 / 4 / 7
2,420
484
20,334
16,964
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Maeve
57
6 / 4 / 7
2,600
520
31,070
24,984
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 2s.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

15
0 / 1 / 17
2,645
529
4,026
6,552
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

56
19 / 7 / 9
3,760
752
64,643
36,796
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Androxus
Šlädê
Androxus
59
8 / 1 / 10
2,776
555
46,582
24,350
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

-19

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
AlkalineKuro
Sha Lin
59
1 / 11 / 0
1,540
308
12,007
32,803
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Master Archer

Master Archer

Rapid Shot

Reduce the Cooldown of Rapid Shot by 1.2s.

Level 2

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 14% for 3s after using Withdraw.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

52
4 / 6 / 10
2,870
574
32,811
24,864
0
Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

55
3 / 9 / 7
2,620
524
17,127
36,962
0

Level 2

Level 4

Level 3

Level 2

Level 4

Level 1

58
6 / 8 / 3
2,727
545
21,950
34,193
0
Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

59
3 / 6 / 11
3,005
601
25,751
37,833
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
89
Kill Participation
48
39
Kills
17
17
Deaths
40
50
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sha Lin
AlkalineKuro
Sha Lin
1
11
0
0.09
L
4
6
10
1.5
L
3
9
7
0.72
L
6
8
3
0.94
W
Dredge
Nucrios
Dredge
6
4
7
2.38
W
Maeve
6
4
7
2.38
W
0
1
17
8.5
L
3
6
11
1.42
W
19
7
9
3.36
W
Androxus
Šlädê
Androxus
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,655
Damage
109,646
109,646
Taken
166,655
0
Shielding
0
72,202
Healing
82,601
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Sha Lin
AlkalineKuro
Sha Lin
12,007
10,192
0
1,185
32,803
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
32,811
14,708
21,529
6,319
24,864
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
17,127
9,417
0
346
36,962
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
21,950
21,830
0
2,257
34,193
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
Nucrios
Dredge
20,334
17,176
0
1,239
16,964
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Maeve
31,070
27,321
0
6,192
24,984
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
4,026
3,753
50,082
4,304
6,552
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
25,751
21,267
33,971
16,994
37,833
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
64,643
60,171
0
9,192
36,796
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
Šlädê
Androxus
46,582
32,512
0
1,193
24,350
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role