Player Matchup

Saati
Saati
Aleaktor
Saati
Level 125
Champion Stats
8W - 7L
1,516 SR
Queue Stats
428W - 425L
1,587 Elo+
Solo
Terminus
Terminus
JekaZal
Terminus
Level 58
Champion Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,692 Elo+
Solo
Grover
Grover
KingofNoms
Grover
Level 205
Champion Stats
9W - 11L
1,533 SR
Queue Stats
106W - 96L
1,565 Elo+
Solo
Vatu
Vatu
MoJIekyJI9pHbIu
Vatu
Level 618
Champion Stats
24W - 27L
1,624 SR
Queue Stats
481W - 463L
1,592 Elo+
Solo
Jenos
Jenos
èndiønèşşå
Jenos
Level 999
Champion Stats
936W - 754L
1,597 SR
Queue Stats
3,858W - 3,724L
1,594 Elo+
Solo
Team Averages
Level 401
1,554 SR
1,606 Elo+

VS

Team Averages
Level 276
1,639 SR
1,580 Elo+
Viktor
Viktor
Baer0867
Viktor
Level 26
Champion Stats
17W - 15L
1,699 SR
Queue Stats
27W - 30L
1,699 Elo+
Party 1
Jenos
Jenos
Guiguitch
Jenos
Level 401
Champion Stats
146W - 150L
1,530 SR
Queue Stats
380W - 388L
1,509 Elo+
Solo
Atlas
Atlas
Toho05
Atlas
Level 570
Champion Stats
1W - 0L
1,709 SR
Queue Stats
102W - 87L
1,644 Elo+
Party 1
VII
VII
Traraxs
VII
Level 196
Champion Stats
128W - 158L
1,479 SR
Queue Stats
543W - 506L
1,552 Elo+
Solo
Vivian
Vivian
ilvexs
Vivian
Level 189
Champion Stats
2W - 0L
1,778 SR
Queue Stats
71W - 83L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Aleaktor
Saati
52
5 / 9 / 2
3,268
204
62,462
51,121
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Terminus
JekaZal
Terminus
39
5 / 10 / 3
4,053
253
31,071
163,123
0
Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Despoiler

Despoiler

Shatterfall

Heal for 100 for each enemy hit with Shatterfall.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 2% for each Calamity Charge you have.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Grover
KingofNoms
Grover
50
3 / 12 / 8
3,486
218
71,673
77,767
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

58
12 / 10 / 8
3,890
243
87,735
80,699
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 80.

Level 2

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 32% after earning a Killing Blow or Elimination.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

59
1 / 1 / 16
3,810
238
12,875
18,335
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Baer0867
Viktor
15
10 / 8 / 16
3,076
192
99,992
45,096
0
Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Jenos
Guiguitch
Jenos
31
1 / 3 / 24
3,123
195
14,380
17,318
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Atlas
Toho05
Atlas
59
12 / 3 / 13
3,217
201
110,363
88,763
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

VII
56
14 / 8 / 10
3,122
195
84,433
70,921
0
Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Vivian
ilvexs
Vivian
59
6 / 4 / 14
2,782
174
81,877
43,718
14,763
Runic Ammunition

Runic Ammunition

Weapon

Gain 20% Lifesteal.

Level 5

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 20% while using Precision Sights.

Level 1

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.

Level 1

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 150.

Level 3

Crack the Whip

Crack the Whip

Sensor Drone

Gain 40% Lifesteal against enemies Revealed by Sensor Drone.

Level 5

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 5s
Objective Time
2m 18s
63
Kill Participation
120
26
Kills
43
42
Deaths
26
37
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Saati
Aleaktor
Saati
5
9
2
0.67
W
Viktor
Baer0867
Viktor
10
8
16
2.25
W
Jenos
Guiguitch
Jenos
1
3
24
4.33
L
Terminus
JekaZal
Terminus
5
10
3
0.65
L
Grover
KingofNoms
Grover
3
12
8
0.58
L
12
10
8
1.6
W
Atlas
Toho05
Atlas
12
3
13
6.17
W
VII
14
8
10
2.38
W
Vivian
ilvexs
Vivian
6
4
14
3.25
L
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

265,816
Damage
391,045
391,045
Taken
265,816
0
Shielding
14,763
267,226
Healing
173,660
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
Aleaktor
Saati
62,462
49,482
0
1,709
51,121
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Viktor
Baer0867
Viktor
99,992
69,858
0
8,254
45,096
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
Guiguitch
Jenos
14,380
9,198
134,309
10,572
17,318
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Terminus
JekaZal
Terminus
31,071
11,341
0
19,745
163,123
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Grover
KingofNoms
Grover
71,673
62,949
50,119
29,084
77,767
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
87,735
61,622
0
11,789
80,699
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Atlas
Toho05
Atlas
110,363
110,363
0
9,223
88,763
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
VII
84,433
78,163
0
9,890
70,921
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Vivian
ilvexs
Vivian
81,877
56,818
0
1,412
43,718
14,763
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
12,875
11,693
142,212
12,568
18,335
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role