Player Matchup

Androxus
Androxus
Army489419
Androxus
Level 7
Champion Stats
3W - 1L
1,251 SR
Queue Stats
3W - 1L
1,306 Elo+
Solo
Skye
Skye
Askipp3299
Skye
Level 11
Champion Stats
3W - 1L
1,608 SR
Queue Stats
3W - 3L
1,513 Elo+
Solo
Ruckus
Ruckus
Kirilliysfg
Ruckus
Level 14
Champion Stats
1W - 1L
1,213 SR
Queue Stats
9W - 9L
1,385 Elo+
Party 1
Tyra
Tyra
bafbaf38
Tyra
Level 8
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Rei
Rei
ikirill24275
Rei
Level 21
Champion Stats
4W - 5L
1,205 SR
Queue Stats
8W - 13L
1,370 Elo+
Party 1
Team Averages
Level 12
1,355 SR
1,415 Elo+

VS

Team Averages
Level 13
1,476 SR
1,468 Elo+
Skye
Skye
BetterHideBro
Skye
Level 10
Champion Stats
1W - 3L
1,488 SR
Queue Stats
2W - 4L
1,747 Elo+
Solo
Drogoz
Drogoz
VRY Martynas
Drogoz
Level 10
Champion Stats
5W - 7L
1,449 SR
Queue Stats
7W - 13L
1,419 Elo+
Party 2
Vora
Vora
Vxxcx1345
Vora
Level 16
Champion Stats
8W - 19L
1,363 SR
Queue Stats
35W - 37L
1,395 Elo+
Party 2
Maeve
Maeve
Zok1950
Maeve
Level 11
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,303 Elo+
Solo
Seris
Seris
нудист
Seris
Level 18
Champion Stats
0W - 3L
1,579 SR
Queue Stats
17W - 26L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Army489419
Androxus
2
7 / 9 / 10
4,244
472
35,328
35,323
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

9
21 / 8 / 11
5,606
623
75,957
36,949
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -25s.

Level 5

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 3

Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Ruckus
10
15 / 12 / 20
5,613
624
66,350
85,540
32,127
Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 20 Ammo every 1s while Emitter is active.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Tyra
3
4 / 10 / 10
3,875
431
22,674
36,367
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

24
9 / 9 / 18
4,754
528
27,372
39,323
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
6
20 / 7 / 13
5,660
629
64,950
39,421
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Slip Away

Slip Away

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Drogoz
4
7 / 12 / 9
4,377
486
49,346
47,391
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 75%.

Level 5

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 10% Health.

Level 1

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 100.

Level 2

Lung Capacity

Lung Capacity

Fire Spit

Heal for 100 for each enemy hit with Fire Spit.

Level 2

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 50% for 3s after hitting an enemy with your weapon.

Level 5

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

Vora
7
6 / 16 / 12
4,534
504
45,253
50,920
0
Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 16% of its base value.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Maeve
Zok1950
Maeve
12
9 / 15 / 9
4,697
522
49,734
48,305
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Level 1

14
6 / 6 / 21
5,014
557
24,219
41,644
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 46s
Objective Time
11m 6s
125
Kill Participation
112
56
Kills
48
48
Deaths
56
69
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Androxus
Army489419
Androxus
7
9
10
1.33
W
21
8
11
3.31
L
20
7
13
3.79
W
Ruckus
15
12
20
2.08
L
Drogoz
7
12
9
0.96
L
Vora
6
16
12
0.75
L
Maeve
Zok1950
Maeve
9
15
9
0.9
W
Tyra
4
10
10
0.9
W
9
9
18
2
L
6
6
21
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

227,681
Damage
233,502
233,502
Taken
227,681
32,127
Shielding
0
94,810
Healing
102,381
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
Army489419
Androxus
35,328
25,904
0
8,144
35,323
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
75,957
54,950
0
14,347
36,949
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
64,950
39,210
0
10,756
39,421
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

W
Ruckus
66,350
45,036
0
7,022
85,540
32,127
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Drogoz
49,346
46,714
0
8,554
47,391
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vora
45,253
33,260
0
5,041
50,920
0
L
Maeve
Zok1950
Maeve
49,734
46,702
0
9,720
48,305
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tyra
22,674
13,750
0
5,955
36,367
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
27,372
26,709
39,817
19,525
39,323
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
24,219
19,705
45,685
22,625
41,644
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role