Player Matchup

Koga
Koga
Dr_Deadly4011
Koga
Level 446
Champion Stats
6W - 3L
1,673 SR
Queue Stats
26W - 22L
1,580 Elo+
Solo
Willo
Willo
Maggie420
Willo
Level 999
Champion Stats
54W - 36L
1,661 SR
Queue Stats
549W - 540L
1,535 Elo+
Solo
Barik
Barik
MetaIFaceGrey
Barik
Level 242
Champion Stats
43W - 28L
1,683 SR
Queue Stats
162W - 139L
1,674 Elo+
Party 1
Bomb King
Bomb King
Sweiner
Bomb King
Level 172
Champion Stats
5W - 14L
1,450 SR
Queue Stats
105W - 119L
1,613 Elo+
Solo
Ying
Ying
streetstrucky
Ying
Level 460
Champion Stats
65W - 48L
1,664 SR
Queue Stats
180W - 155L
1,674 Elo+
Party 1
Team Averages
Level 464
1,626 SR
1,615 Elo+

VS

Team Averages
Level 169
1,460 SR
1,578 Elo+
Atlas
Atlas
Dragon192007
Atlas
Level 197
Champion Stats
74W - 78L
1,629 SR
Queue Stats
575W - 538L
1,564 Elo+
Party 2
Grohk
Grohk
Garbagefire878
Grohk
Level 401
Champion Stats
1W - 3L
1,420 SR
Queue Stats
225W - 221L
1,655 Elo+
Solo
Torvald
Torvald
Royal6060
Torvald
Level 45
Champion Stats
6W - 6L
1,742 SR
Queue Stats
57W - 45L
1,626 Elo+
Solo
Lex
Lex
darklegend382
Lex
Level 72
Champion Stats
4W - 8L
1,501 SR
Queue Stats
248W - 220L
1,535 Elo+
Party 2
Saati
Saati
terryfick66
Saati
Level 131
Champion Stats
2W - 19L
1,006 SR
Queue Stats
383W - 359L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
6 / 14 / 3
1,213
93
38,666
49,148
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Level 1

Willo
Maggie420
Willo
59
9 / 7 / 6
2,764
213
77,687
55,315
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 6%.

Level 1

Nectar

Nectar

Seedling

Heal for 75 after using Seedling.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

55
4 / 5 / 9
3,475
267
52,553
108,270
125,532
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bomb King
Sweiner
Bomb King
50
5 / 9 / 6
2,421
186
51,772
64,188
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

52
1 / 3 / 16
3,247
250
14,229
28,346
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
4 / 3 / 14
3,262
251
59,611
86,804
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
4 / 3 / 18
3,575
275
43,756
42,123
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.4s.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Torvald
Royal6060
Torvald
33
8 / 6 / 19
3,399
261
52,477
44,660
82,068
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 10% during Recharge and for 3s after it ends.

Level 1

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Arcane Etching

Arcane Etching

Nullify

Gain a 100-Health Shield after activating Nullify.

Level 1

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

56
6 / 9 / 12
3,031
233
68,031
34,704
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 3.5999999999999996s.

Level 3

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

54
16 / 4 / 5
3,467
267
81,392
26,616
0
Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 45s
Objective Time
10m 11s
65
Kill Participation
106
25
Kills
38
38
Deaths
25
40
Assists
68
Player
Kills
Deaths
Assists
KDA
L
6
14
3
0.54
W
4
3
14
3.67
W
4
3
18
4.33
L
Willo
Maggie420
Willo
9
7
6
1.71
L
4
5
9
1.7
W
Torvald
Royal6060
Torvald
8
6
19
2.92
L
Bomb King
Sweiner
Bomb King
5
9
6
0.89
W
6
9
12
1.33
L
1
3
16
3
W
16
4
5
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

234,907
Damage
305,267
305,267
Taken
234,907
125,532
Shielding
82,068
214,428
Healing
143,123
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
38,666
31,692
0
3,475
49,148
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
59,611
59,611
0
20,283
86,804
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
43,756
22,808
73,738
34,320
42,123
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Willo
Maggie420
Willo
77,687
45,297
0
2,324
55,315
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
52,553
52,553
0
1,600
108,270
125,532
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Torvald
Royal6060
Torvald
52,477
45,469
0
1,350
44,660
82,068
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Bomb King
Sweiner
Bomb King
51,772
38,914
0
5,288
64,188
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
68,031
65,721
0
8,747
34,704
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
14,229
14,229
181,884
19,857
28,346
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
81,392
22,778
0
4,685
26,616
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role