Player Matchup

Lex
Lex
BANANE-ROSE-XD
Lex
Level 596
Champion Stats
29W - 17L
1,751 SR
Queue Stats
307W - 205L
1,700 Elo+
Party 2
Makoa
Makoa
LaDiablesseDu84
Makoa
Level 999
Champion Stats
76W - 72L
1,575 SR
Queue Stats
492W - 441L
1,628 Elo+
Party 2
Barik
Barik
StephPastel_
Barik
Level 999
Champion Stats
31W - 19L
1,694 SR
Queue Stats
1,074W - 875L
1,734 Elo+
Party 2
Mal'Damba
Mal'Damba
flinkee
Mal'Damba
Level 999
Champion Stats
155W - 171L
1,628 SR
Queue Stats
770W - 755L
1,612 Elo+
Solo
Strix
Strix
Çrono
Strix
Level 80
Champion Stats
6W - 6L
1,543 SR
Queue Stats
152W - 137L
1,687 Elo+
Solo
Team Averages
Level 735
1,638 SR
1,672 Elo+

VS

Team Averages
Level 608
1,680 SR
1,713 Elo+
Barik
Barik
Hatã
Barik
Level 339
Champion Stats
42W - 33L
1,672 SR
Queue Stats
723W - 506L
1,657 Elo+
Party 3
Kasumi
Kasumi
OFNIR-_-
Kasumi
Level 228
Champion Stats
96W - 105L
1,591 SR
Queue Stats
520W - 493L
1,641 Elo+
Party 1
Corvus
Corvus
dolfakar
Corvus
Level 999
Champion Stats
79W - 45L
1,748 SR
Queue Stats
1,088W - 587L
1,820 Elo+
Party 3
Imani
Imani
lAZURAI
Imani
Level 477
Champion Stats
345W - 356L
1,574 SR
Queue Stats
906W - 878L
1,637 Elo+
Party 1
Androxus
Androxus
Õujry
Androxus
Level 999
Champion Stats
264W - 94L
1,813 SR
Queue Stats
932W - 380L
1,811 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
12 / 7 / 8
2,604
260
54,666
45,907
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

59
4 / 3 / 8
2,041
204
26,849
85,650
28,095
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

58
4 / 6 / 11
2,196
220
39,938
65,464
74,032
Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Mal'Damba
flinkee
Mal'Damba
59
2 / 2 / 15
2,689
269
12,829
19,107
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Strix
Çrono
Strix
56
5 / 6 / 6
2,105
211
58,970
32,075
0
Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Hatã
Barik
57
5 / 6 / 11
2,982
298
40,587
61,736
48,483
Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Kasumi
OFNIR-_-
Kasumi
55
4 / 9 / 5
2,113
211
32,890
50,127
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -10s.

Level 2

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.

Level 1

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Corvus
dolfakar
Corvus
58
2 / 1 / 17
2,898
290
25,231
11,416
250
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Imani
lAZURAI
Imani
58
5 / 6 / 10
2,811
281
77,975
31,579
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 100 every 1s while using FrostFire Glide.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Androxus
Õujry
Androxus
58
8 / 5 / 5
2,774
277
71,520
38,394
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 31s
Objective Time
5m 35s
75
Kill Participation
72
27
Kills
24
24
Deaths
27
48
Assists
48
Player
Kills
Deaths
Assists
KDA
L
12
7
8
2.29
W
Barik
Hatã
Barik
5
6
11
1.75
L
4
3
8
2.67
W
Kasumi
OFNIR-_-
Kasumi
4
9
5
0.72
L
4
6
11
1.58
W
Corvus
dolfakar
Corvus
2
1
17
10.5
L
Mal'Damba
flinkee
Mal'Damba
2
2
15
4.75
W
Imani
lAZURAI
Imani
5
6
10
1.67
L
Strix
Çrono
Strix
5
6
6
1.33
W
Androxus
Õujry
Androxus
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

193,252
Damage
248,203
248,203
Taken
193,252
102,127
Shielding
48,733
164,281
Healing
108,743
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
54,666
50,978
0
200
45,907
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
Hatã
Barik
40,587
40,587
0
4,797
61,736
48,483
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
26,849
24,879
0
7,602
85,650
28,095
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Kasumi
OFNIR-_-
Kasumi
32,890
21,689
0
11,186
50,127
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
39,938
39,938
0
3,350
65,464
74,032
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Corvus
dolfakar
Corvus
25,231
25,229
83,193
4,005
11,416
250
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Mal'Damba
flinkee
Mal'Damba
12,829
6,716
140,207
11,408
19,107
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Imani
lAZURAI
Imani
77,975
49,788
0
1,420
31,579
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Strix
Çrono
Strix
58,970
58,669
0
1,514
32,075
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Androxus
Õujry
Androxus
71,520
62,012
0
4,142
38,394
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Damage Done by Role

Damage Taken by Role