Player Matchup

Dredge
Dredge
GRrafas04
Dredge
Level 230
Champion Stats
3W - 3L
1,715 SR
Queue Stats
92W - 89L
1,586 Elo+
Solo
Strix
Strix
Rel3aseWhite
Strix
Level 92
Champion Stats
26W - 27L
1,520 SR
Queue Stats
29W - 31L
1,526 Elo+
Solo
Maeve
Maeve
ShutUpTR
Maeve
Level 64
Champion Stats
88W - 57L
1,670 SR
Queue Stats
112W - 82L
1,652 Elo+
Solo
Khan
Khan
Sinfector
Khan
Level 38
Champion Stats
10W - 9L
1,554 SR
Queue Stats
138W - 133L
1,570 Elo+
Solo
Lillith
Lillith
TheBlackestHour
Lillith
Level 999
Champion Stats
156W - 110L
1,582 SR
Queue Stats
1,605W - 1,625L
1,504 Elo+
Solo
Team Averages
Level 285
1,608 SR
1,568 Elo+

VS

Team Averages
Level 168
1,575 SR
1,607 Elo+
Barik
Barik
Inkontinenzia
Barik
Level 72
Champion Stats
17W - 6L
1,687 SR
Queue Stats
103W - 91L
1,563 Elo+
Solo
Tiberius
Tiberius
SuperPunDURIF
Tiberius
Level 198
Champion Stats
1W - 3L
1,500 SR
Queue Stats
48W - 36L
1,654 Elo+
Solo
Evie
Evie
WölfchenYT
Evie
Level 435
Champion Stats
5W - 6L
1,611 SR
Queue Stats
39W - 40L
1,583 Elo+
Party 1
Maeve
Maeve
daxter2012
Maeve
Level 56
Champion Stats
2W - 1L
1,607 SR
Queue Stats
40W - 28L
1,635 Elo+
Solo
Grover
Grover
fornmitretw
Grover
Level 78
Champion Stats
2W - 1L
1,471 SR
Queue Stats
31W - 32L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
GRrafas04
Dredge
55
10 / 9 / 10
3,235
190
57,687
65,264
4,900
Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

31
11 / 9 / 15
3,481
205
70,136
51,728
0
Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 10%.

Level 1

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Maeve
ShutUpTR
Maeve
34
17 / 14 / 6
3,455
203
59,053
59,867
0
Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Khan
13
6 / 8 / 11
4,085
240
50,329
180,919
31,285
Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

58
3 / 5 / 22
3,842
226
50,750
39,015
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 20%.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 18%.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
6 / 6 / 16
4,005
236
90,174
74,957
75,008
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Tiberius
SuperPunDURIF
Tiberius
47
13 / 9 / 15
4,204
247
126,127
49,814
375
Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 75-Health Shield for 3s after activating Crouching Tigron.

Level 1

Making the Cut

Making the Cut

Heavy Blade

Heal for 80 for each enemy hit by Heavy Blade.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 5.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

58
13 / 9 / 7
3,344
197
66,359
53,341
0
Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Maeve
45
9 / 11 / 5
3,021
178
56,705
39,504
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Grover
52
4 / 12 / 19
3,708
218
57,428
70,339
1,246
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 8s
Objective Time
8m 22s
111
Kill Participation
107
47
Kills
45
45
Deaths
47
64
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Dredge
GRrafas04
Dredge
10
9
10
1.67
W
6
6
16
2.33
L
11
9
15
2.06
L
Maeve
ShutUpTR
Maeve
17
14
6
1.43
L
Khan
6
8
11
1.44
W
Tiberius
SuperPunDURIF
Tiberius
13
9
15
2.28
L
3
5
22
2.8
W
13
9
7
1.83
W
Maeve
9
11
5
1.05
W
Grover
4
12
19
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

287,955
Damage
396,793
396,793
Taken
287,955
36,185
Shielding
76,629
224,379
Healing
162,299
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
GRrafas04
Dredge
57,687
42,083
0
13,043
65,264
4,900
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
90,174
90,174
0
12,389
74,957
75,008
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
70,136
69,608
0
8,055
51,728
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Maeve
ShutUpTR
Maeve
59,053
53,664
0
12,753
59,867
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Khan
50,329
41,743
7,225
17,348
180,919
31,285
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tiberius
SuperPunDURIF
Tiberius
126,127
90,088
0
12,058
49,814
375
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
50,750
15,586
165,574
381
39,015
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
66,359
66,227
0
13,669
53,341
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
56,705
52,430
0
10,839
39,504
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
57,428
52,455
73,688
39,656
70,339
1,246
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role