Player Matchup

Tiberius
Tiberius
BlithWaif0
Tiberius
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,367 Elo+
Solo
Demonking1584x3
Unknown
Level 2
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Furia
Furia
EdwardxRDx
Furia
Level 14
Champion Stats
0W - 2L
1,590 SR
Queue Stats
7W - 19L
1,296 Elo+
Solo
Maeve
Maeve
Maid nomad
Maeve
Level 4
Champion Stats
2W - 1L
1,807 SR
Queue Stats
5W - 8L
1,730 Elo+
Solo
Fernando
Fernando
PEREKUP
Fernando
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,381 Elo+
Solo
Team Averages
Level 7
1,579 SR
1,455 Elo+

VS

Team Averages
Level 7
1,582 SR
1,526 Elo+
Imani
Imani
Antspartan514
Imani
Level 12
Champion Stats
4W - 1L
1,728 SR
Queue Stats
10W - 10L
1,452 Elo+
Party 1
Barik
Barik
Pyrodent
Barik
Level 9
Champion Stats
3W - 1L
1,744 SR
Queue Stats
6W - 1L
1,865 Elo+
Party 1
Vatu
Vatu
THAT TTVKING889
Vatu
Level 6
Champion Stats
5W - 13L
1,362 SR
Queue Stats
7W - 16L
1,361 Elo+
Solo
le3gendzz
Unknown
Level 6
Champion Stats
5W - 2L
1,580 SR
Queue Stats
12W - 7L
1,484 Elo+
Party 2
Jenos
Jenos
le3gendzzLaT1p
Jenos
Level 4
Champion Stats
16W - 5L
1,495 SR
Queue Stats
16W - 8L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
BlithWaif0
Tiberius
6
8 / 10 / 3
3,190
456
35,974
28,018
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

1
7 / 8 / 2
3,220
460
19,766
26,277
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Furia
15
1 / 7 / 6
2,940
420
13,672
16,742
0
Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Inner Fire

Inner Fire

Kindle Soul

Generate 3 Ammo after Healing an ally with Kindle Soul.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.44999999999999996s.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Maeve
2
5 / 9 / 6
3,230
461
28,506
29,331
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Fernando
PEREKUP
Fernando
10
2 / 6 / 1
3,020
431
14,879
47,236
61,473
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

-12

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
10
13 / 8 / 8
3,510
501
44,725
24,592
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Barik
Pyrodent
Barik
2
5 / 1 / 8
3,070
439
24,590
14,081
23,573
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

1
9 / 3 / 4
3,227
461
24,074
28,143
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Extraction

Extraction

Dash

Increase your Movement Speed by 15% for 2s after Dash ends.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

le3gendzz
Unknown
2
8 / 6 / 8
3,200
457
29,962
25,787
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

1
5 / 6 / 17
3,305
472
24,253
20,194
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
41
Kill Participation
85
23
Kills
40
40
Deaths
24
18
Assists
45
Player
Kills
Deaths
Assists
KDA
W
13
8
8
2.13
L
Tiberius
BlithWaif0
Tiberius
8
10
3
0.95
L
7
8
2
1
L
Furia
1
7
6
0.57
L
Maeve
5
9
6
0.89
L
Fernando
PEREKUP
Fernando
2
6
1
0.42
W
Barik
Pyrodent
Barik
5
1
8
9
W
9
3
4
3.67
W
le3gendzz
Unknown
8
6
8
2
W
5
6
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,797
Damage
147,604
147,604
Taken
112,797
61,473
Shielding
23,573
42,070
Healing
59,092
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
44,725
30,212
0
604
24,592
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
BlithWaif0
Tiberius
35,974
27,435
0
2,950
28,018
0
L
19,766
19,136
0
1,374
26,277
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Furia
13,672
6,789
20,360
3,013
16,742
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Maeve
28,506
22,573
0
10,912
29,331
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
PEREKUP
Fernando
14,879
11,232
0
3,461
47,236
61,473
W
Barik
Pyrodent
Barik
24,590
24,590
0
9,722
14,081
23,573
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
24,074
21,101
0
13,613
28,143
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
le3gendzz
Unknown
29,962
22,267
0
6,412
25,787
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
24,253
21,718
21,741
7,000
20,194
0

Damage Done by Role

Damage Taken by Role