Player Matchup

Khan
Khan
D2carry
Khan
Level 179
Champion Stats
1W - 1L
1,845 SR
Queue Stats
36W - 33L
1,481 Elo+
Party 1
Willo
Willo
Jannostach
Willo
Level 314
Champion Stats
8W - 8L
1,414 SR
Queue Stats
36W - 32L
1,513 Elo+
Solo
Vora
Vora
Moonlight890
Vora
Level 568
Champion Stats
33W - 27L
1,650 SR
Queue Stats
453W - 407L
1,590 Elo+
Solo
Io
Io
Salazx
Io
Level 31
Champion Stats
38W - 26L
1,590 SR
Queue Stats
40W - 29L
1,496 Elo+
Party 1
Lillith
Lillith
termedAtol6735
Lillith
Level 352
Champion Stats
9W - 8L
1,591 SR
Queue Stats
185W - 171L
1,551 Elo+
Solo
Team Averages
Level 289
1,618 SR
1,526 Elo+

VS

Team Averages
Level 116
1,452 SR
1,458 Elo+
Tyra
Tyra
HEREBOSS
Tyra
Level 31
Champion Stats
10W - 6L
1,227 SR
Queue Stats
13W - 13L
1,128 Elo+
Solo
Tiberius
Tiberius
JustNotKermit
Tiberius
Level 52
Champion Stats
1W - 4L
1,416 SR
Queue Stats
51W - 37L
1,549 Elo+
Party 2
Maeve
Maeve
Pathhata
Maeve
Level 263
Champion Stats
23W - 14L
1,562 SR
Queue Stats
94W - 71L
1,617 Elo+
Party 2
Corvus
Corvus
Z4TuRn0
Corvus
Level 77
Champion Stats
1W - 4L
1,315 SR
Queue Stats
39W - 42L
1,525 Elo+
Solo
Barik
Barik
redakk
Barik
Level 157
Champion Stats
6W - 1L
1,741 SR
Queue Stats
19W - 23L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
D2carry
Khan
52
6 / 7 / 7
1,961
218
34,041
108,634
20,930
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 16 Ammo after activating Battle Shout.

Level 4

Bloodthirst

Bloodthirst

Armor

Gain 8% Lifesteal.

Level 2

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Willo
54
2 / 10 / 3
1,301
145
22,450
36,546
0
Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

49
6 / 6 / 2
1,771
197
31,491
27,366
2,705
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Io
12
0 / 8 / 12
1,702
189
15,610
27,884
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

59
4 / 7 / 8
1,855
206
17,677
43,876
1,111
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
22
6 / 5 / 13
2,447
272
42,693
23,365
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Tiberius
JustNotKermit
Tiberius
39
12 / 3 / 7
2,766
307
59,435
29,497
660
Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Maeve
Pathhata
Maeve
59
18 / 3 / 7
2,978
331
64,910
23,689
0
Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1.5s.

Level 3

Level 1

Corvus
Z4TuRn0
Corvus
25
1 / 3 / 19
2,393
266
42,360
12,660
912
Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Barik
redakk
Barik
52
1 / 4 / 19
2,644
294
34,908
32,058
32,104
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 3.2s.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 34s
Objective Time
7m 18s
50
Kill Participation
103
18
Kills
38
38
Deaths
18
32
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Khan
D2carry
Khan
6
7
7
1.36
W
Tyra
6
5
13
2.5
L
Willo
2
10
3
0.35
W
Tiberius
JustNotKermit
Tiberius
12
3
7
5.17
L
6
6
2
1.17
W
Maeve
Pathhata
Maeve
18
3
7
7.17
L
Io
0
8
12
0.75
W
Corvus
Z4TuRn0
Corvus
1
3
19
3.5
W
Barik
redakk
Barik
1
4
19
2.63
L
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,269
Damage
244,306
244,306
Taken
121,269
24,746
Shielding
33,676
112,907
Healing
62,497
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Khan
D2carry
Khan
34,041
30,042
0
11,986
108,634
20,930
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Tyra
42,693
28,986
0
2,758
23,365
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Willo
22,450
16,461
0
943
36,546
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tiberius
JustNotKermit
Tiberius
59,435
45,166
0
7,734
29,497
660
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
31,491
22,292
0
4,449
27,366
2,705
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
Pathhata
Maeve
64,910
63,394
0
13,326
23,689
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Io
15,610
14,858
56,355
5,328
27,884
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Corvus
Z4TuRn0
Corvus
42,360
41,684
23,316
3,869
12,660
912
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
redakk
Barik
34,908
34,908
0
11,494
32,058
32,104
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
17,677
8,284
33,602
244
43,876
1,111
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role