Player Matchup

Cassie
Cassie
Platinum IV
ASGØREφLD
Cassie
Platinum IV
Level 999
Champion Stats
80W - 98L
1,599 SR
Queue Stats
881W - 826L
1,575 Elo+
Solo
Fernando
Fernando
Platinum IV
AcidMasterPsy
Fernando
Platinum IV
Level 999
Champion Stats
90W - 84L
1,624 SR
Queue Stats
532W - 540L
1,484 Elo+
Party 3
Dredge
Dredge
Diamond III
KingCardiB
Dredge
Diamond III
Level 332
Champion Stats
206W - 185L
1,649 SR
Queue Stats
811W - 768L
1,643 Elo+
Party 2
Ruckus
Ruckus
Diamond V
SaintLong
Ruckus
Diamond V
Level 999
Champion Stats
40W - 28L
1,716 SR
Queue Stats
831W - 783L
1,660 Elo+
Party 2
Mal'Damba
Mal'Damba
Gold II
iSavage OP
Mal'Damba
Gold II
Level 573
Champion Stats
1W - 5L
1,456 SR
Queue Stats
203W - 205L
1,510 Elo+
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 780
1,609 SR
1,574 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 269
1,638 SR
1,576 Elo+
Tyra
Tyra
Diamond V
Cammy9627
Tyra
Diamond V
Level 339
Champion Stats
23W - 13L
1,711 SR
Queue Stats
289W - 269L
1,650 Elo+
Party 1
Androxus
Androxus
Diamond IV
Jllyy
Androxus
Diamond IV
Level 347
Champion Stats
55W - 52L
1,646 SR
Queue Stats
288W - 268L
1,665 Elo+
Party 1
Torvald
Torvald
Platinum V
Serenous
Torvald
Platinum V
Level 323
Champion Stats
22W - 22L
1,601 SR
Queue Stats
975W - 967L
1,499 Elo+
Solo
Atlas
Atlas
Gold I
lJEFl
Atlas
Gold I
Level 196
Champion Stats
16W - 15L
1,618 SR
Queue Stats
150W - 144L
1,560 Elo+
Solo
Lillith
Lillith
Gold IV
ludwin03
Lillith
Gold IV
Level 140
Champion Stats
4W - 3L
1,613 SR
Queue Stats
37W - 35L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
56
12 / 9 / 7
2,484
191
70,098
35,871
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 20%.

Level 4

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 150 over 2s for each enemy hit by Blast Shot.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Fernando
AcidMasterPsy
Fernando
59
1 / 5 / 12
2,845
219
53,302
107,073
115,380
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Dredge
KingCardiB
Dredge
58
11 / 8 / 12
2,713
209
82,261
41,881
3,554
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Ruckus
SaintLong
Ruckus
59
7 / 11 / 13
2,350
181
46,918
72,081
36,546
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Mal'Damba
iSavage OP
Mal'Damba
48
2 / 5 / 13
2,392
184
20,604
22,534
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Bans
VoraCaspian
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanStrix
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
58
15 / 8 / 9
3,808
293
95,626
53,315
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Androxus
Jllyy
Androxus
57
14 / 7 / 10
3,629
279
65,200
47,079
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Torvald
Serenous
Torvald
50
4 / 4 / 15
3,241
249
46,336
25,289
78,788
Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 1s.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 10% during Recharge and for 3s after it ends.

Level 1

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Atlas
lJEFl
Atlas
48
3 / 8 / 10
3,719
286
48,720
105,031
0
Life Unlived

Life Unlived

Second Chance

Heal for an additional 750 when using Second Chance.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Lillith
ludwin03
Lillith
50
2 / 6 / 15
3,452
266
23,558
42,469
0
Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.

Level 1

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 2s.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 35s
Objective Time
9m 19s
90
Kill Participation
97
33
Kills
38
38
Deaths
33
57
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cassie
12
9
7
1.72
L
Fernando
AcidMasterPsy
Fernando
1
5
12
1.4
W
Tyra
15
8
9
2.44
W
Androxus
Jllyy
Androxus
14
7
10
2.71
L
Dredge
KingCardiB
Dredge
11
8
12
2.13
L
Ruckus
SaintLong
Ruckus
7
11
13
1.23
W
Torvald
Serenous
Torvald
4
4
15
2.88
L
Mal'Damba
iSavage OP
Mal'Damba
2
5
13
1.7
W
Atlas
lJEFl
Atlas
3
8
10
1
W
Lillith
ludwin03
Lillith
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

273,183
Damage
279,440
279,440
Taken
273,183
155,480
Shielding
78,788
145,975
Healing
115,790
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Cassie
70,098
57,032
0
5,047
35,871
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
AcidMasterPsy
Fernando
53,302
39,309
0
3,981
107,073
115,380
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Tyra
95,626
77,067
0
758
53,315
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
Jllyy
Androxus
65,200
56,516
0
8,413
47,079
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Dredge
KingCardiB
Dredge
82,261
30,999
0
12,960
41,881
3,554
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ruckus
SaintLong
Ruckus
46,918
31,480
0
8,889
72,081
36,546
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Torvald
Serenous
Torvald
46,336
34,197
0
506
25,289
78,788
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Mal'Damba
iSavage OP
Mal'Damba
20,604
3,008
106,426
8,672
22,534
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Atlas
lJEFl
Atlas
48,720
48,720
0
8,021
105,031
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Lillith
ludwin03
Lillith
23,558
13,488
96,699
1,393
42,469
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role