Player Matchup

Bomb King
Bomb King
BrickHardmeat
Bomb King
Level 386
Champion Stats
23W - 21L
1,532 SR
Queue Stats
105W - 68L
1,666 Elo+
Solo
Terminus
Terminus
Magnuz22
Terminus
Level 999
Champion Stats
16W - 6L
1,625 SR
Queue Stats
128W - 108L
1,596 Elo+
Solo
Kasumi
Kasumi
ProMDFK123
Kasumi
Level 532
Champion Stats
0W - 1L
1,484 SR
Queue Stats
7W - 11L
1,467 Elo+
Solo
Seris
Seris
deleon84
Seris
Level 105
Champion Stats
0W - 1L
1,429 SR
Queue Stats
8W - 20L
1,337 Elo+
Solo
Grohk
Grohk
xxHizombyxx
Grohk
Level 930
Champion Stats
5W - 6L
1,573 SR
Queue Stats
213W - 209L
1,573 Elo+
Solo
Team Averages
Level 590
1,528 SR
1,528 Elo+

VS

Team Averages
Level 69
1,646 SR
1,574 Elo+
Ashewell
Unknown
Level 50
Champion Stats
11W - 7L
1,702 SR
Queue Stats
47W - 37L
1,615 Elo+
Party 1
Viktor
Viktor
Kakeruo
Viktor
Level 99
Champion Stats
12W - 5L
1,673 SR
Queue Stats
424W - 237L
1,768 Elo+
Party 1
Pip
Pip
Oniichan4200685
Pip
Level 64
Champion Stats
7W - 9L
1,468 SR
Queue Stats
198W - 248L
1,500 Elo+
Solo
Raum
Raum
Rikyuu
Raum
Level 67
Champion Stats
27W - 6L
1,891 SR
Queue Stats
135W - 57L
1,772 Elo+
Party 1
Kinessa
Kinessa
ztum
Kinessa
Level 65
Champion Stats
1W - 0L
1,496 SR
Queue Stats
1W - 1L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
BrickHardmeat
Bomb King
59
6 / 17 / 5
4,162
416
38,941
47,272
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 1.6s.

Level 2

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.2s.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 375 after using Poppy Bomb.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Terminus
Magnuz22
Terminus
59
8 / 4 / 6
5,066
507
48,884
72,245
0
Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 45%.

Level 3

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Kasumi
ProMDFK123
Kasumi
59
5 / 15 / 3
4,220
422
39,114
47,287
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Soulfire

Soulfire

Heal for 150 each time one of your Spirit Lures triggers.

Level 3

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Seris
deleon84
Seris
38
0 / 5 / 6
1,811
181
12,734
34,853
0
Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 6 Ammo every 0.5s while channeling Restore Soul.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

56
10 / 7 / 10
5,340
534
84,919
59,209
0
Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ashewell
Unknown
16
15 / 9 / 11
5,038
504
56,435
41,254
0

Level 5

Level 2

Level 1

Level 2

Level 5

Level 1

Viktor
Kakeruo
Viktor
55
22 / 1 / 13
5,218
522
96,000
28,837
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 6% while using Hustle.

Level 2

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

47
4 / 9 / 8
4,156
416
33,889
34,795
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Raum
Rikyuu
Raum
19
6 / 5 / 22
5,257
526
44,546
105,165
9,268
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Tormented Fissure

Tormented Fissure

Ignition

Generate 75 Ammo after activating Ignition.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Kinessa
ztum
Kinessa
27
4 / 5 / 6
3,678
368
29,996
14,541
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 54s
Objective Time
10m 28s
59
Kill Participation
111
29
Kills
51
48
Deaths
29
30
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ashewell
Unknown
15
9
11
2.28
L
Bomb King
BrickHardmeat
Bomb King
6
17
5
0.5
W
Viktor
Kakeruo
Viktor
22
1
13
28.5
L
Terminus
Magnuz22
Terminus
8
4
6
2.75
W
4
9
8
0.89
L
Kasumi
ProMDFK123
Kasumi
5
15
3
0.43
W
Raum
Rikyuu
Raum
6
5
22
3.4
L
Seris
deleon84
Seris
0
5
6
0.6
L
10
7
10
2.14
W
Kinessa
ztum
Kinessa
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

224,592
Damage
260,866
260,866
Taken
224,592
0
Shielding
9,268
145,030
Healing
91,889
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ashewell
Unknown
56,435
46,953
0
9,684
41,254
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Bomb King
BrickHardmeat
Bomb King
38,941
29,633
0
5,733
47,272
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Viktor
Kakeruo
Viktor
96,000
74,214
0
18,850
28,837
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Terminus
Magnuz22
Terminus
48,884
42,260
0
22,411
72,245
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
33,889
31,648
13,847
12,576
34,795
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Kasumi
ProMDFK123
Kasumi
39,114
32,056
0
7,287
47,287
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Raum
Rikyuu
Raum
44,546
38,366
11,907
22,470
105,165
9,268
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Seris
deleon84
Seris
12,734
10,825
29,222
18,543
34,853
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
84,919
43,363
29,065
32,769
59,209
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Kinessa
ztum
Kinessa
29,996
28,200
0
2,555
14,541
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role