Player Matchup

Moji
Moji
Detrailehall260
Moji
Level 12
Champion Stats
12W - 6L
1,659 SR
Queue Stats
19W - 18L
1,417 Elo+
Party 1
Fernando
Fernando
Glandwerd
Fernando
Level 3
Champion Stats
1W - 1L
1,500 SR
Queue Stats
11W - 4L
1,500 Elo+
Party 3
Inara
Inara
ItsToL8-_-
Inara
Level 13
Champion Stats
9W - 6L
1,500 SR
Queue Stats
28W - 22L
1,536 Elo+
Party 1
Seris
Seris
NullVoidus
Seris
Level 10
Champion Stats
1W - 0L
1,740 SR
Queue Stats
11W - 4L
1,500 Elo+
Party 3
Lex
Lex
Sureloch
Lex
Level 9
Champion Stats
3W - 1L
1,669 SR
Queue Stats
8W - 3L
1,680 Elo+
Solo
Team Averages
Level 9
1,614 SR
1,527 Elo+

VS

Team Averages
Level 10
1,600 SR
1,481 Elo+
Fernando
Fernando
Juanchooo113382
Fernando
Level 9
Champion Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,428 Elo+
Solo
Kam-Kam717
Unknown
Level 8
Champion Stats
2W - 3L
1,806 SR
Queue Stats
2W - 8L
1,338 Elo+
Party 2
Viktor
Viktor
iiJuuzo
Viktor
Level 17
Champion Stats
5W - 3L
1,938 SR
Queue Stats
22W - 27L
1,532 Elo+
Party 2
Maeve
Maeve
maddyyy15626
Maeve
Level 7
Champion Stats
0W - 2L
1,391 SR
Queue Stats
36W - 25L
1,500 Elo+
Solo
Furia
Furia
shenzifan420
Furia
Level 8
Champion Stats
1W - 1L
1,362 SR
Queue Stats
6W - 7L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
6
7 / 9 / 8
2,244
249
27,057
29,883
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Fernando
Glandwerd
Fernando
2
11 / 4 / 17
3,058
340
36,919
56,398
66,062
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Inara
12
5 / 3 / 20
2,973
330
34,108
50,087
26,186
Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Seris
7
6 / 5 / 26
3,064
340
21,753
29,704
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

5
13 / 4 / 18
3,442
382
47,566
35,003
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
6
0 / 8 / 2
1,609
179
19,784
45,463
29,613
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Kam-Kam717
Unknown
4
5 / 13 / 7
2,342
260
38,105
40,442
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Viktor
iiJuuzo
Viktor
10
6 / 8 / 8
2,507
279
69,880
31,468
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

3
9 / 4 / 8
2,626
292
41,131
28,134
0
Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Level 1

5
5 / 9 / 4
2,003
223
32,175
21,896
0
Inner Fire

Inner Fire

Kindle Soul

Generate 3 Ammo after Healing an ally with Kindle Soul.

Level 3

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 60% Wrath after hitting an enemy with Pyre Strike.

Level 4

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 20%.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 0.6s.

Level 1

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 50%.

Level 5

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 25s
Objective Time
5m 59s
131
Kill Participation
54
42
Kills
25
25
Deaths
42
89
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
9
8
1.22
W
Fernando
Glandwerd
Fernando
11
4
17
4.88
W
Inara
5
3
20
5
L
Fernando
0
8
2
0.13
L
Kam-Kam717
Unknown
5
13
7
0.65
W
Seris
6
5
26
3.8
W
13
4
18
5.5
L
Viktor
iiJuuzo
Viktor
6
8
8
1.25
L
9
4
8
3.25
L
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,403
Damage
201,075
201,075
Taken
167,403
92,248
Shielding
29,613
104,884
Healing
39,610
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
27,057
26,124
0
1,622
29,883
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Glandwerd
Fernando
36,919
23,357
0
2,465
56,398
66,062
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Inara
34,108
31,760
0
11,985
50,087
26,186
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
19,784
17,492
0
2,103
45,463
29,613
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Kam-Kam717
Unknown
38,105
22,601
0
2,405
40,442
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Seris
21,753
18,751
66,830
13,878
29,704
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
47,566
44,699
0
8,104
35,003
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Viktor
iiJuuzo
Viktor
69,880
49,170
0
5,783
31,468
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
41,131
39,570
0
15,317
28,134
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
32,175
28,286
13,760
242
21,896
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role