Player Matchup

Jenos
Jenos
JazHands
Jenos
Level 521
Champion Stats
13W - 7L
1,668 SR
Queue Stats
98W - 72L
1,615 Elo+
Party 3
Ying
Ying
LooseWoman
Ying
Level 142
Champion Stats
140W - 100L
1,653 SR
Queue Stats
352W - 342L
1,521 Elo+
Party 1
Saati
Saati
StinkyRam
Saati
Level 217
Champion Stats
2W - 3L
1,432 SR
Queue Stats
85W - 76L
1,577 Elo+
Party 3
Nyx
Nyx
UncleSadBoi
Nyx
Level 48
Champion Stats
19W - 8L
1,861 SR
Queue Stats
61W - 38L
1,664 Elo+
Party 1
Zhin
Zhin
readyClover2414
Zhin
Level 356
Champion Stats
9W - 8L
1,571 SR
Queue Stats
400W - 400L
1,554 Elo+
Solo
Team Averages
Level 257
1,637 SR
1,586 Elo+

VS

Team Averages
Level 199
1,532 SR
1,542 Elo+
Dredge
Dredge
Barthandalus
Dredge
Level 399
Champion Stats
2W - 3L
1,657 SR
Queue Stats
56W - 52L
1,581 Elo+
Solo
Fernando
Fernando
Honey_Badger_235
Fernando
Level 43
Champion Stats
4W - 4L
1,439 SR
Queue Stats
7W - 12L
1,324 Elo+
Party 2
Maeve
Maeve
Xxf_0rkb0_bxX
Maeve
Level 183
Champion Stats
0W - 3L
1,500 SR
Queue Stats
107W - 101L
1,648 Elo+
Solo
Mal'Damba
Mal'Damba
bobrules150
Mal'Damba
Level 118
Champion Stats
5W - 6L
1,523 SR
Queue Stats
146W - 145L
1,554 Elo+
Party 2
Kasumi
Kasumi
kanevav
Kasumi
Level 252
Champion Stats
28W - 29L
1,540 SR
Queue Stats
320W - 315L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
JazHands
Jenos
55
9 / 0 / 20
2,777
309
53,978
29,602
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

43
2 / 2 / 12
2,510
279
14,212
22,271
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Saati
StinkyRam
Saati
52
5 / 2 / 10
2,157
240
40,638
22,026
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

24
6 / 0 / 13
2,788
310
51,578
69,592
28,042
Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 5%.

Level 1

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 20%.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.8s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 4

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 48%.

Level 4

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

58
11 / 2 / 5
2,366
263
47,429
36,456
0
Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
59
3 / 5 / 1
1,693
188
67,967
27,443
2,450
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 500 after exiting a Shortcut.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

26
0 / 6 / 0
1,599
178
27,570
90,064
49,913
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

55
1 / 9 / 3
1,392
155
31,338
32,730
0
Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 18% for 2s after using Nine Lives.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Level 1

Mal'Damba
bobrules150
Mal'Damba
52
1 / 6 / 2
1,720
191
16,518
30,053
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 10% while in your Gourd .

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Level 1

Kasumi
kanevav
Kasumi
48
1 / 7 / 1
1,196
133
36,554
27,545
0
Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 17 every 0.25s during Body and Soul.

Level 1

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1s.

Level 2

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.7999999999999998s.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 56s
Objective Time
1m 47s
93
Kill Participation
13
33
Kills
6
6
Deaths
33
60
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Dredge
3
5
1
0.7
L
0
6
0
0
W
Jenos
JazHands
Jenos
9
0
20
19
W
2
2
12
4
W
Saati
StinkyRam
Saati
5
2
10
5
W
6
0
13
12.5
L
1
9
3
0.28
L
Mal'Damba
bobrules150
Mal'Damba
1
6
2
0.33
L
Kasumi
kanevav
Kasumi
1
7
1
0.21
W
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

207,835
Damage
179,947
179,947
Taken
207,835
28,042
Shielding
52,363
175,362
Healing
117,480
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
67,967
47,174
0
12,631
27,443
2,450
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
27,570
18,464
0
3,486
90,064
49,913
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Jenos
JazHands
Jenos
53,978
37,767
47,724
14,211
29,602
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
14,212
14,212
93,295
11,565
22,271
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Saati
StinkyRam
Saati
40,638
16,223
0
0
22,026
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
51,578
44,388
0
518
69,592
28,042
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
31,338
30,938
0
7,868
32,730
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Mal'Damba
bobrules150
Mal'Damba
16,518
9,371
72,597
15,631
30,053
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Kasumi
kanevav
Kasumi
36,554
23,648
0
5,267
27,545
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
47,429
40,684
0
8,049
36,456
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role