Player Matchup

Ash
Ash
Dweebsock
Ash
Level 13
Champion Stats
11W - 9L
1,517 SR
Queue Stats
17W - 15L
1,605 Elo+
Party 1
Buck
Buck
Kuziim
Buck
Level 62
Champion Stats
7W - 8L
1,766 SR
Queue Stats
11W - 16L
1,782 Elo+
Party 1
Jenos
Jenos
Nattheman21
Jenos
Level 61
Champion Stats
4W - 6L
1,697 SR
Queue Stats
27W - 34L
1,605 Elo+
Party 1
Zhin
Zhin
RedJarr
Zhin
Level 193
Champion Stats
32W - 18L
1,633 SR
Queue Stats
102W - 107L
1,565 Elo+
Party 1
Grover
Grover
julianfrist123
Grover
Level 65
Champion Stats
14W - 9L
1,453 SR
Queue Stats
35W - 32L
1,565 Elo+
Party 1
Team Averages
Level 79
1,613 SR
1,624 Elo+

VS

Team Averages
Level 309
1,570 SR
1,580 Elo+
Tyra
Tyra
INF Brunin
Tyra
Level 161
Champion Stats
33W - 13L
1,532 SR
Queue Stats
187W - 149L
1,556 Elo+
Solo
Zhin
Zhin
Sixshot626
Zhin
Level 225
Champion Stats
47W - 32L
1,615 SR
Queue Stats
487W - 473L
1,579 Elo+
Party 3
Fernando
Fernando
Supernova112
Fernando
Level 92
Champion Stats
10W - 5L
1,611 SR
Queue Stats
196W - 201L
1,531 Elo+
Party 3
Seris
Seris
xImExo
Seris
Level 91
Champion Stats
2W - 0L
1,500 SR
Queue Stats
46W - 42L
1,661 Elo+
Party 2
Saati
Saati
Ðeathclaw
Saati
Level 975
Champion Stats
10W - 3L
1,591 SR
Queue Stats
255W - 229L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
9
2 / 7 / 2
1,701
213
31,061
52,528
18,245
Thrive

Thrive

Shoulder Bash

Heal for 400 after hitting an enemy with Shoulder Bash.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 500.

Level 2

Level 1

Buck
Kuziim
Buck
42
0 / 9 / 5
1,325
166
27,646
41,531
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

29
4 / 8 / 1
1,579
197
27,265
28,815
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Zhin
RedJarr
Zhin
52
2 / 8 / 1
1,311
164
35,087
35,312
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

28
1 / 8 / 7
1,668
209
29,825
36,212
0
Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
13 / 2 / 12
2,736
342
69,451
26,294
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

45
13 / 3 / 12
2,709
339
49,414
34,443
0
Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Fernando
Supernova112
Fernando
42
2 / 3 / 11
2,478
310
15,467
51,986
33,724
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Seris
xImExo
Seris
42
1 / 1 / 25
2,626
328
10,225
8,563
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Saati
59
11 / 0 / 11
2,545
318
49,841
29,598
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 53s
Objective Time
7m 42s
25
Kill Participation
111
9
Kills
40
40
Deaths
9
16
Assists
71
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
13
2
12
9.5
L
Buck
Kuziim
Buck
0
9
5
0.28
L
4
8
1
0.56
L
Zhin
RedJarr
Zhin
2
8
1
0.31
W
13
3
12
6.33
W
Fernando
Supernova112
Fernando
2
3
11
2.5
L
1
8
7
0.56
W
Seris
xImExo
Seris
1
1
25
13.5
W
Saati
11
0
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,884
Damage
194,398
194,398
Taken
150,884
18,245
Shielding
33,724
81,497
Healing
109,347
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
31,061
28,795
0
822
52,528
18,245
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
69,451
52,953
0
7,283
26,294
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Buck
Kuziim
Buck
27,646
20,226
0
6,988
41,531
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
27,265
18,178
20,613
3,358
28,815
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Zhin
RedJarr
Zhin
35,087
26,482
0
3,142
35,312
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
49,414
43,041
0
3,359
34,443
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Supernova112
Fernando
15,467
12,857
0
6,903
51,986
33,724
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
29,825
27,826
32,301
14,273
36,212
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Seris
xImExo
Seris
10,225
8,956
81,380
6,264
8,563
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
49,841
42,362
0
4,158
29,598
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role