Player Matchup

Inara
Inara
Silver II
IAM5P33D
Inara
Silver II
Level 247
Champion Stats
69W - 60L
1,625 SR
Queue Stats
259W - 286L
1,425 Elo+
Party 1
Nyx
Nyx
Silver IV
KingSizeFina
Nyx
Silver IV
Level 310
Champion Stats
222W - 136L
1,671 SR
Queue Stats
1,137W - 1,115L
1,498 Elo+
Solo
Moji
Moji
Silver I
Llifa
Moji
Silver I
Level 151
Champion Stats
0W - 1L
1,550 SR
Queue Stats
36W - 39L
1,444 Elo+
Party 3
Ying
Ying
Silver II
Nocturne1385
Ying
Silver II
Level 200
Champion Stats
20W - 18L
1,608 SR
Queue Stats
260W - 285L
1,425 Elo+
Party 1
Viktor
Viktor
Bronze I
OTX g4b3
Viktor
Bronze I
Level 58
Champion Stats
2W - 2L
1,631 SR
Queue Stats
7W - 14L
1,342 Elo+
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 193
1,617 SR
1,427 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 431
1,691 SR
1,435 Elo+
Grover
Grover
Silver III
CaptainHookIV
Grover
Silver III
Level 597
Champion Stats
45W - 37L
1,546 SR
Queue Stats
446W - 460L
1,358 Elo+
Solo
Fernando
Fernando
Bronze III
HLA1002
Fernando
Bronze III
Level 560
Champion Stats
11W - 1L
1,715 SR
Queue Stats
38W - 31L
1,458 Elo+
Party 2
Lillith
Lillith
Bronze I
Rainbow69Kid
Lillith
Bronze I
Level 573
Champion Stats
652W - 585L
1,569 SR
Queue Stats
886W - 877L
1,382 Elo+
Solo
Khan
Khan
Gold III
SebasXwest
Khan
Gold III
Level 164
Champion Stats
3W - 3L
1,815 SR
Queue Stats
28W - 30L
1,503 Elo+
Party 2
Saati
Saati
Platinum V
cipriano2011xx
Saati
Platinum V
Level 260
Champion Stats
10W - 7L
1,810 SR
Queue Stats
27W - 27L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
IAM5P33D
Inara
55
1 / 3 / 0
1,231
176
30,768
32,674
13,532
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

58
0 / 9 / 2
1,255
179
27,868
40,582
22,362
All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

A Swift End

A Swift End

Increase your fire rate by 12% for 3s when passing through Abyssal Fortress.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 1s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 5

Forever Changed

Forever Changed

Increase your maximum Health by 150.

Level 1

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 15%.

Level 3

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

Moji
Llifa
Moji
56
3 / 9 / 0
1,518
217
31,869
35,447
0
Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Boop

Boop

Scamper

Increase your Movement Speed by 8% for 2s after using Scamper.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.

Level 1

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

24
0 / 4 / 3
1,254
179
10,206
12,588
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Viktor
OTX g4b3
Viktor
21
0 / 7 / 1
1,384
198
66,277
24,209
0
Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Bans
SerisTorvald
Team 1 Score

0

VS

Team 2 Score

4

Bans
AndroxusCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
2 / 1 / 19
2,395
342
12,051
14,138
300
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
HLA1002
Fernando
59
8 / 0 / 11
2,512
359
33,524
68,669
53,354
Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lillith
Rainbow69Kid
Lillith
48
3 / 1 / 19
2,494
356
25,056
18,513
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 1s.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Level 1

53
10 / 1 / 13
2,369
338
29,679
46,795
12,414
Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

55
9 / 1 / 9
2,274
325
45,190
18,873
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 38s
Objective Time
6m 52s
10
Kill Participation
103
4
Kills
32
32
Deaths
4
6
Assists
71
Player
Kills
Deaths
Assists
KDA
W
2
1
19
11.5
W
Fernando
HLA1002
Fernando
8
0
11
13.5
L
Inara
IAM5P33D
Inara
1
3
0
0.33
L
0
9
2
0.11
L
Moji
Llifa
Moji
3
9
0
0.33
L
0
4
3
0.38
L
Viktor
OTX g4b3
Viktor
0
7
1
0.07
W
Lillith
Rainbow69Kid
Lillith
3
1
19
12.5
W
10
1
13
16.5
W
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,988
Damage
145,500
145,500
Taken
166,988
35,894
Shielding
66,068
52,109
Healing
138,199
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
12,051
11,307
48,220
10,015
14,138
300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
HLA1002
Fernando
33,524
25,283
0
1,533
68,669
53,354
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Inara
IAM5P33D
Inara
30,768
21,405
0
1,851
32,674
13,532
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
27,868
9,527
0
0
40,582
22,362
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Moji
Llifa
Moji
31,869
28,856
0
7,068
35,447
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
10,206
9,736
35,898
3,788
12,588
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Viktor
OTX g4b3
Viktor
66,277
41,228
0
3,504
24,209
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Lillith
Rainbow69Kid
Lillith
25,056
10,320
60,529
66
18,513
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
29,679
26,079
10,492
6,554
46,795
12,414
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
45,190
41,373
0
790
18,873
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role