Player Matchup

Saati
Saati
Fonesus
Saati
Level 73
Champion Stats
30W - 17L
1,676 SR
Queue Stats
219W - 195L
1,601 Elo+
Solo
Moji
Moji
GuffeErGud
Moji
Level 77
Champion Stats
144W - 104L
1,669 SR
Queue Stats
340W - 263L
1,656 Elo+
Party 1
Lillith
Lillith
MaraGossep
Lillith
Level 999
Champion Stats
528W - 522L
1,498 SR
Queue Stats
558W - 581L
1,498 Elo+
Solo
Barik
Barik
Shindeiru42069
Barik
Level 94
Champion Stats
2W - 1L
1,500 SR
Queue Stats
286W - 219L
1,654 Elo+
Party 1
Torvald
Torvald
ZHlN99
Torvald
Level 227
Champion Stats
1W - 0L
1,630 SR
Queue Stats
16W - 10L
1,576 Elo+
Solo
Team Averages
Level 294
1,595 SR
1,597 Elo+

VS

Team Averages
Level 183
1,633 SR
1,633 Elo+
Buck
Buck
ALVINCZ
Buck
Level 86
Champion Stats
1W - 1L
1,817 SR
Queue Stats
106W - 86L
1,678 Elo+
Solo
Vora
Vora
Angeleur
Vora
Level 118
Champion Stats
33W - 30L
1,646 SR
Queue Stats
307W - 277L
1,661 Elo+
Solo
Ying
Ying
Sarah67110
Ying
Level 391
Champion Stats
70W - 74L
1,664 SR
Queue Stats
1,182W - 921L
1,588 Elo+
Party 2
Willo
Willo
TheWhiteBirdy
Willo
Level 220
Champion Stats
3W - 6L
1,541 SR
Queue Stats
1,348W - 1,030L
1,605 Elo+
Party 2
Ruckus
Ruckus
kapitankostas
Ruckus
Level 102
Champion Stats
1W - 4L
1,500 SR
Queue Stats
14W - 15L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Fonesus
Saati
41
9 / 2 / 12
3,604
515
53,122
23,263
0
Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

26
16 / 3 / 8
3,981
569
78,445
55,655
0
Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 15% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 3

Will-o-the-Wisp

Will-o-the-Wisp

Armor

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Cozy

Cozy

Magic Barrier

Heal for 50 every 1s while Magic Barrier is active.

Level 1

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Lillith
MaraGossep
Lillith
59
2 / 1 / 20
3,719
531
22,550
12,433
0
Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 12%.

Level 2

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

58
1 / 1 / 20
3,827
547
38,286
28,093
59,308
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Torvald
ZHlN99
Torvald
25
4 / 2 / 13
3,368
481
45,014
29,359
78,885
Hearthwarder

Hearthwarder

Protection

Generate 75 Shield after using Protection.

Level 1

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 10% for 2s.

Level 1

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.6s.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
ALVINCZ
Buck
50
2 / 6 / 4
2,940
420
38,142
61,968
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 7%.

Level 1

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 1s.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Vora
46
4 / 5 / 2
2,832
405
40,522
37,040
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
1 / 1 / 4
3,223
460
5,715
10,509
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

45
2 / 7 / 3
2,770
396
33,820
37,262
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

48
0 / 13 / 3
3,141
449
30,604
90,638
60,780
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 12s
Objective Time
1m 11s
105
Kill Participation
25
32
Kills
9
9
Deaths
32
73
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Buck
ALVINCZ
Buck
2
6
4
0.67
L
Vora
4
5
2
1
W
Saati
Fonesus
Saati
9
2
12
7.5
W
16
3
8
6.67
W
Lillith
MaraGossep
Lillith
2
1
20
12
L
1
1
4
3
W
1
1
20
11
L
2
7
3
0.5
W
Torvald
ZHlN99
Torvald
4
2
13
5.25
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

237,417
Damage
148,803
148,803
Taken
237,417
138,193
Shielding
60,780
101,404
Healing
141,755
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Buck
ALVINCZ
Buck
38,142
35,847
0
11,929
61,968
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Vora
40,522
31,238
0
9,896
37,040
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Saati
Fonesus
Saati
53,122
41,785
0
2,240
23,263
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
78,445
71,475
0
2,100
55,655
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lillith
MaraGossep
Lillith
22,550
2,552
94,435
127
12,433
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
5,715
5,715
106,089
8,120
10,509
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
38,286
38,286
0
1,444
28,093
59,308
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
33,820
20,979
0
365
37,262
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Torvald
ZHlN99
Torvald
45,014
33,018
0
1,058
29,359
78,885
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
30,604
29,185
0
5,356
90,638
60,780
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role