Player Matchup

Grohk
Grohk
CHROMEFACED
Grohk
Level 28
Champion Stats
0W - 1L
1,800 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 1
Vivian
Vivian
FreakyIndian
Vivian
Level 222
Champion Stats
0W - 1L
1,433 SR
Queue Stats
102W - 113L
1,563 Elo+
Solo
Sha Lin
Sha Lin
Home71154
Sha Lin
Level 28
Champion Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,527 Elo+
Solo
Barik
Barik
fishball12swim
Barik
Level 126
Champion Stats
0W - 1L
1,291 SR
Queue Stats
7W - 12L
1,377 Elo+
Party 1
Tiberius
Tiberius
privracy
Tiberius
Level 5
Champion Stats
1W - 4L
1,495 SR
Queue Stats
1W - 5L
1,299 Elo+
Solo
Team Averages
Level 82
1,504 SR
1,411 Elo+

VS

Team Averages
Level 174
1,573 SR
1,567 Elo+
Grover
Grover
BUCK07
Grover
Level 392
Champion Stats
47W - 43L
1,502 SR
Queue Stats
137W - 129L
1,506 Elo+
Solo
Dredge
Dredge
FlankDMC
Dredge
Level 107
Champion Stats
18W - 13L
1,499 SR
Queue Stats
75W - 63L
1,527 Elo+
Solo
Zhin
Zhin
Shartman
Zhin
Level 48
Champion Stats
6W - 0L
1,744 SR
Queue Stats
16W - 6L
1,622 Elo+
Solo
Moji
Moji
TeiDzuTo
Moji
Level 33
Champion Stats
1W - 2L
1,478 SR
Queue Stats
37W - 29L
1,558 Elo+
Solo
Atlas
Atlas
zzuzzzummamma
Atlas
Level 292
Champion Stats
15W - 5L
1,645 SR
Queue Stats
131W - 82L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
1 / 6 / 1
2,430
347
24,394
29,157
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 60 for each enemy hit with Shock Pulse.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 600.

Level 4

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Vivian
59
6 / 5 / 0
2,729
390
40,241
25,564
11,695
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 375.

Level 3

Crack the Whip

Crack the Whip

Sensor Drone

Gain 8% Lifesteal against enemies Revealed by Sensor Drone.

Level 1

Runic Ammunition

Runic Ammunition

Weapon

Gain 4% Lifesteal.

Level 1

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 250.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Sha Lin
Home71154
Sha Lin
23
0 / 10 / 0
2,087
298
9,461
29,051
0
Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

49
0 / 3 / 1
2,384
341
24,130
40,265
25,172
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Tiberius
privracy
Tiberius
3
1 / 10 / 1
2,347
335
24,636
25,707
700
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
BUCK07
Grover
51
5 / 0 / 17
3,852
550
16,867
14,938
1,565
Force of Nature

Force of Nature

Armor

Gain a 600-Health Shield for 3s after dropping to or below 50% Health.

Level 4

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Chopper

Chopper

Crippling Throw

Heal for 50 after hitting an enemy with Crippling Throw.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Dredge
FlankDMC
Dredge
55
9 / 2 / 7
2,911
416
34,915
25,356
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Zhin
26
10 / 4 / 2
2,722
389
37,162
25,099
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Moji
41
6 / 2 / 8
3,011
430
26,754
24,550
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

50
4 / 0 / 12
2,977
425
34,046
32,919
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 3s
Objective Time
9m 40s
11
Kill Participation
80
8
Kills
34
34
Deaths
8
3
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Grover
BUCK07
Grover
5
0
17
13.5
L
1
6
1
0.25
W
Dredge
FlankDMC
Dredge
9
2
7
6.25
L
Vivian
6
5
0
1.2
L
Sha Lin
Home71154
Sha Lin
0
10
0
0
W
Zhin
10
4
2
2.75
W
Moji
6
2
8
5
L
0
3
1
0.17
L
Tiberius
privracy
Tiberius
1
10
1
0.15
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,862
Damage
149,744
149,744
Taken
122,862
37,567
Shielding
1,565
66,693
Healing
95,339
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
BUCK07
Grover
16,867
13,599
60,847
13,988
14,938
1,565
L
24,394
15,955
28,584
17,964
29,157
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Dredge
FlankDMC
Dredge
34,915
15,571
0
7,232
25,356
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vivian
40,241
37,680
0
5,775
25,564
11,695
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Sha Lin
Home71154
Sha Lin
9,461
9,461
0
2,570
29,051
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Zhin
37,162
30,600
0
5,317
25,099
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Moji
26,754
26,372
0
2,856
24,550
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
24,130
24,130
0
9,050
40,265
25,172
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tiberius
privracy
Tiberius
24,636
16,165
0
2,750
25,707
700
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
34,046
34,046
0
5,099
32,919
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role