Player Matchup

Fernando
Fernando
Darkness978023
Fernando
Level 10
Champion Stats
1W - 3L
1,547 SR
Queue Stats
51W - 48L
1,398 Elo+
Party 2
Seris
Seris
DjRex94
Seris
Level 9
Champion Stats
0W - 1L
1,749 SR
Queue Stats
28W - 32L
1,554 Elo+
Party 2
Viktor
Viktor
MatrixFitt
Viktor
Level 33
Champion Stats
2W - 3L
1,500 SR
Queue Stats
102W - 109L
1,420 Elo+
Party 2
Buck
Buck
hanspetterlikerb
Buck
Level 25
Champion Stats
5W - 6L
1,258 SR
Queue Stats
36W - 41L
1,446 Elo+
Solo
r1zol
Unknown
Level 29
Champion Stats
0W - 5L
1,347 SR
Queue Stats
20W - 47L
1,376 Elo+
Solo
Team Averages
Level 21
1,480 SR
1,439 Elo+

VS

Team Averages
Level 19
1,559 SR
1,537 Elo+
Koga
Koga
AMMARz109
Koga
Level 21
Champion Stats
29W - 13L
1,499 SR
Queue Stats
51W - 47L
1,418 Elo+
Party 1
Lillith
Lillith
BayoWithNetta
Lillith
Level 21
Champion Stats
3W - 2L
1,591 SR
Queue Stats
25W - 29L
1,644 Elo+
Solo
Jenos
Jenos
Wirrek
Jenos
Level 24
Champion Stats
3W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Khan
Khan
XZv17M
Khan
Level 6
Champion Stats
5W - 3L
1,254 SR
Queue Stats
36W - 36L
1,465 Elo+
Party 1
Vivian
Vivian
xIamCrazyyy_L2
Vivian
Level 21
Champion Stats
6W - 0L
1,949 SR
Queue Stats
29W - 25L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
6
3 / 9 / 9
2,268
252
30,100
76,306
77,255
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Seris
DjRex94
Seris
10
4 / 9 / 7
2,225
247
22,799
29,843
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Viktor
MatrixFitt
Viktor
25
2 / 10 / 6
1,765
196
37,558
27,923
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

16
3 / 8 / 7
1,790
199
24,948
36,198
0
Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 14%.

Level 2

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 1.5s.

Level 3

Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

r1zol
Unknown
22
6 / 12 / 3
2,111
235
35,886
37,698
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
8
22 / 3 / 5
3,109
345
69,369
33,235
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Lillith
18
1 / 3 / 23
2,345
261
16,542
23,874
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Jenos
Wirrek
Jenos
27
11 / 2 / 14
2,451
272
44,833
17,724
0
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Khan
XZv17M
Khan
3
4 / 5 / 10
2,197
244
23,691
53,049
10,485
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

21
10 / 5 / 11
2,726
303
53,533
23,409
9,371
Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 100% while using Precision Sights.

Level 5

Crack the Whip

Crack the Whip

Sensor Drone

Gain 8% Lifesteal against enemies Revealed by Sensor Drone.

Level 1

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Informants

Informants

Sensor Drone

Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.

Level 3

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 100 every 1s while Deflector Shield is active.

Level 5

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 5s
Objective Time
4m 46s
50
Kill Participation
111
18
Kills
48
48
Deaths
18
32
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Koga
22
3
5
8.17
W
Lillith
1
3
23
4.17
L
Fernando
3
9
9
0.83
L
Seris
DjRex94
Seris
4
9
7
0.83
L
Viktor
MatrixFitt
Viktor
2
10
6
0.5
W
Jenos
Wirrek
Jenos
11
2
14
9
W
Khan
XZv17M
Khan
4
5
10
1.8
L
3
8
7
0.81
L
r1zol
Unknown
6
12
3
0.63
W
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,291
Damage
207,968
207,968
Taken
151,291
77,255
Shielding
19,856
66,551
Healing
73,079
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Koga
69,369
43,732
0
6,788
33,235
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Lillith
16,542
10,195
32,711
44
23,874
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
30,100
16,648
0
2,159
76,306
77,255
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Seris
DjRex94
Seris
22,799
18,936
42,107
9,066
29,843
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Viktor
MatrixFitt
Viktor
37,558
15,333
0
108
27,923
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Jenos
Wirrek
Jenos
44,833
33,983
17,845
1,844
17,724
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Khan
XZv17M
Khan
23,691
21,864
539
8,457
53,049
10,485
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
24,948
24,148
0
11,703
36,198
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
r1zol
Unknown
35,886
24,849
0
1,408
37,698
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
53,533
48,827
0
4,851
23,409
9,371
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role