Player Matchup

Ying
Ying
Platinum II
KUBANOIDold
Ying
Platinum II
Level 348
Champion Stats
10W - 15L
1,524 SR
Queue Stats
905W - 858L
1,580 Elo+
Solo
Willo
Willo
Platinum I
RamboShot405
Willo
Platinum I
Level 458
Champion Stats
2W - 3L
1,760 SR
Queue Stats
97W - 70L
1,689 Elo+
Party 2
Koga
Koga
Platinum I
SwoZ_KaMiKaS
Koga
Platinum I
Level 771
Champion Stats
50W - 35L
1,657 SR
Queue Stats
389W - 358L
1,579 Elo+
Party 1
Ash
Ash
Diamond IV
Tynaa
Ash
Diamond IV
Level 671
Champion Stats
17W - 17L
1,670 SR
Queue Stats
534W - 495L
1,680 Elo+
Party 2
Fernando
Fernando
Platinum III
nemesis_D_VII
Fernando
Platinum III
Level 72
Champion Stats
39W - 22L
1,692 SR
Queue Stats
460W - 446L
1,571 Elo+
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 464
1,660 SR
1,620 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 633
1,671 SR
1,607 Elo+
Grover
Grover
Gold II
B1ONICATOR
Grover
Gold II
Level 765
Champion Stats
96W - 73L
1,647 SR
Queue Stats
290W - 296L
1,534 Elo+
Solo
Tyra
Tyra
Platinum I
Kabrosh
Tyra
Platinum I
Level 743
Champion Stats
38W - 14L
1,849 SR
Queue Stats
197W - 182L
1,610 Elo+
Solo
Buck
Buck
Diamond V
Kôrsair
Buck
Diamond V
Level 266
Champion Stats
32W - 31L
1,630 SR
Queue Stats
758W - 705L
1,634 Elo+
Party 3
Inara
Inara
Platinum III
Sn0wF0xHun
Inara
Platinum III
Level 999
Champion Stats
3W - 8L
1,644 SR
Queue Stats
647W - 645L
1,577 Elo+
Solo
Zhin
Zhin
Diamond III
etmercelazone
Zhin
Diamond III
Level 392
Champion Stats
2W - 2L
1,585 SR
Queue Stats
593W - 559L
1,678 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
3 / 2 / 30
3,963
305
17,168
31,607
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

53
13 / 7 / 13
3,227
248
90,721
41,945
0
Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

59
16 / 5 / 17
3,559
274
67,906
54,831
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Level 1

Ash
Tynaa
Ash
57
13 / 4 / 21
3,273
252
87,101
80,960
21,046
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 3.2s.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Level 1

Fernando
nemesis_D_VII
Fernando
37
5 / 4 / 14
3,352
258
37,622
112,938
46,411
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 800 to enemies hit by Charge.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
CaspianAzaan
Team 1 Score

4

VS

Team 2 Score

2

Bans
KhanKinessa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
B1ONICATOR
Grover
59
2 / 8 / 11
2,860
220
40,816
53,003
2,515
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Tyra
Kabrosh
Tyra
49
7 / 8 / 8
2,992
230
86,440
45,071
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Buck
48
7 / 14 / 8
2,645
203
76,482
66,344
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Inara
58
1 / 10 / 4
2,486
191
44,719
90,433
20,799
Crag

Crag

Impasse

Heal for 600 after activating Impasse.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 750.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

58
5 / 10 / 7
2,548
196
73,824
45,667
0
Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 12s
Objective Time
3m 31s
145
Kill Participation
60
50
Kills
22
22
Deaths
50
95
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Grover
B1ONICATOR
Grover
2
8
11
0.94
W
3
2
30
9
L
Tyra
Kabrosh
Tyra
7
8
8
1.38
L
Buck
7
14
8
0.79
W
13
7
13
2.79
L
Inara
1
10
4
0.3
W
16
5
17
4.9
W
Ash
Tynaa
Ash
13
4
21
5.88
L
5
10
7
0.85
W
Fernando
nemesis_D_VII
Fernando
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

300,518
Damage
322,281
322,281
Taken
300,518
67,457
Shielding
23,314
225,955
Healing
158,423
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
B1ONICATOR
Grover
40,816
32,766
94,995
34,611
53,003
2,515
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
17,168
17,168
170,868
27,102
31,607
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tyra
Kabrosh
Tyra
86,440
64,595
0
5,934
45,071
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Buck
76,482
63,488
0
13,218
66,344
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
90,721
87,533
0
2,495
41,945
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Inara
44,719
37,431
0
6,237
90,433
20,799
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
67,906
62,482
0
15,981
54,831
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ash
Tynaa
Ash
87,101
82,805
0
2,509
80,960
21,046
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
73,824
60,889
0
3,428
45,667
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
nemesis_D_VII
Fernando
37,622
27,446
0
7,000
112,938
46,411
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role