Player Matchup

Saati
Saati
Diamond V
DanniSay
Saati
Diamond V
Level 763
Champion Stats
83W - 58L
1,734 SR
Queue Stats
755W - 740L
1,595 Elo+
Party 3
Terminus
Terminus
Gold III
DarkLord1115
Terminus
Gold III
Level 180
Champion Stats
12W - 11L
1,741 SR
Queue Stats
66W - 70L
1,486 Elo+
Party 2
Zhin
Zhin
Silver IV
DerekFrozen
Zhin
Silver IV
Level 25
Champion Stats
15W - 22L
1,525 SR
Queue Stats
72W - 69L
1,458 Elo+
Party 2
Khan
Khan
Platinum V
sambajer
Khan
Platinum V
Level 74
Champion Stats
4W - 0L
1,766 SR
Queue Stats
52W - 54L
1,536 Elo+
Party 3
Ying
Ying
Platinum III
xxxFuryX
Ying
Platinum III
Level 628
Champion Stats
6W - 7L
1,457 SR
Queue Stats
501W - 451L
1,640 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 334
1,644 SR
1,543 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 372
1,631 SR
1,581 Elo+
Inara
Inara
Gold V
Bo77as
Inara
Gold V
Level 104
Champion Stats
8W - 7L
1,622 SR
Queue Stats
102W - 115L
1,524 Elo+
Solo
Grover
Grover
Platinum IV
CezarTheKing
Grover
Platinum IV
Level 464
Champion Stats
20W - 15L
1,544 SR
Queue Stats
434W - 411L
1,610 Elo+
Party 1
Grohk
Grohk
Platinum V
Hp3KiLLer
Grohk
Platinum V
Level 516
Champion Stats
1W - 2L
1,642 SR
Queue Stats
295W - 240L
1,590 Elo+
Party 4
VII
VII
Platinum I
MercuryFlame
VII
Platinum I
Level 643
Champion Stats
123W - 97L
1,692 SR
Queue Stats
276W - 262L
1,571 Elo+
Party 1
Fernando
Fernando
Qualifying
YamiTheMuffin
Fernando
Qualifying
Level 131
Champion Stats
7W - 6L
1,656 SR
Queue Stats
81W - 65L
1,612 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
DanniSay
Saati
58
14 / 5 / 12
3,439
344
95,087
41,897
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Terminus
DarkLord1115
Terminus
57
5 / 6 / 14
3,385
339
62,770
98,231
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Abomination

Abomination

Calamity Blast

Generate 2% Power Siphon charge for each enemy hit with Calamity Blast.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 60 for each enemy hit by Calamity Blast.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

It Watches

It Watches

Armor

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

23
7 / 7 / 7
2,839
284
76,342
46,709
0
Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Khan
49
10 / 2 / 12
3,670
367
43,339
101,413
68,983
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Ying
59
3 / 3 / 21
3,505
351
25,270
30,860
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
CaspianTyra
Team 1 Score

4

VS

Team 2 Score

0

Bans
AzaanSha Lin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Bo77as
Inara
25
2 / 10 / 9
2,004
200
51,738
79,518
17,635
Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Grover
50
3 / 4 / 16
2,570
257
60,084
39,742
580
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Grohk
Hp3KiLLer
Grohk
59
6 / 9 / 11
2,461
246
93,923
67,756
0
Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 30% for 3s after hitting an enemy with Shock Pulse.

Level 5

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

59
12 / 9 / 4
2,317
232
72,958
31,630
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Fernando
YamiTheMuffin
Fernando
53
3 / 7 / 9
2,367
237
40,407
84,162
74,814
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 11s
Objective Time
5m 39s
105
Kill Participation
75
39
Kills
26
23
Deaths
39
66
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Inara
Bo77as
Inara
2
10
9
0.65
L
Grover
3
4
16
2.75
W
Saati
DanniSay
Saati
14
5
12
4
W
Terminus
DarkLord1115
Terminus
5
6
14
2
W
7
7
7
1.5
L
Grohk
Hp3KiLLer
Grohk
6
9
11
1.28
L
12
9
4
1.56
L
Fernando
YamiTheMuffin
Fernando
3
7
9
1.07
W
Khan
10
2
12
8
W
Ying
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

302,808
Damage
319,110
319,110
Taken
302,808
68,983
Shielding
93,029
228,662
Healing
178,808
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
Bo77as
Inara
51,738
38,579
0
5,780
79,518
17,635
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Grover
60,084
51,833
81,259
25,066
39,742
580
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Saati
DanniSay
Saati
95,087
70,085
0
0
41,897
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Terminus
DarkLord1115
Terminus
62,770
50,431
0
17,517
98,231
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
76,342
56,824
0
4,045
46,709
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Grohk
Hp3KiLLer
Grohk
93,923
47,023
24,762
30,561
67,756
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
72,958
63,825
0
6,876
31,630
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Fernando
YamiTheMuffin
Fernando
40,407
30,834
0
4,504
84,162
74,814
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Khan
43,339
36,356
14,448
19,495
101,413
68,983
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
25,270
25,270
153,375
19,782
30,860
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role