Player Matchup

Buck
Buck
Moray14
Buck
Level 28
Champion Stats
29W - 7L
1,853 SR
Queue Stats
32W - 11L
1,792 Elo+
Party 1
Ying
Ying
karisssa
Ying
Level 999
Champion Stats
49W - 26L
1,812 SR
Queue Stats
1,651W - 1,116L
1,855 Elo+
Party 1
Saati
Saati
ßlâdë
Saati
Level 565
Champion Stats
21W - 16L
1,672 SR
Queue Stats
2,064W - 1,948L
1,736 Elo+
Party 1
Fernando
Fernando
ágní
Fernando
Level 121
Champion Stats
27W - 22L
1,564 SR
Queue Stats
891W - 582L
1,676 Elo+
Party 1
Grover
Grover
メGhøst
Grover
Level 74
Champion Stats
4W - 4L
1,300 SR
Queue Stats
547W - 417L
1,799 Elo+
Party 1
Team Averages
Level 357
1,640 SR
1,771 Elo+

VS

Team Averages
Level 29
1,473 SR
1,415 Elo+
Jenos
Jenos
BlueArcher08
Jenos
Level 33
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,343 Elo+
Party 2
Moji
Moji
JoaoGilberto565
Moji
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,369 Elo+
Solo
Viktor
Viktor
Luxnbright
Viktor
Level 9
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Strix
Strix
MammothDeer1
Strix
Level 77
Champion Stats
0W - 2L
1,559 SR
Queue Stats
5W - 8L
1,428 Elo+
Party 2
Androxus
Androxus
TheGaltor
Androxus
Level 17
Champion Stats
0W - 3L
1,306 SR
Queue Stats
43W - 48L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
Moray14
Buck
16
4 / 2 / 5
1,598
320
8,130
6,334
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Giga Siphon

Giga Siphon

Recovery

Increase your Movement Speed by 12% while Recovery is active.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Ying
59
2 / 0 / 3
1,785
357
2,957
0
0
Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Saati
ßlâdë
Saati
56
14 / 1 / 12
2,210
442
39,755
14,985
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
ágní
Fernando
53
6 / 0 / 13
1,946
389
30,028
23,246
24,785
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
メGhøst
Grover
37
4 / 1 / 20
2,080
416
19,410
11,104
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
1 / 6 / 1
1,136
227
12,593
23,581
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

4
1 / 6 / 0
819
164
4,190
22,004
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Viktor
Luxnbright
Viktor
9
0 / 4 / 1
866
173
14,249
14,231
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

49
2 / 6 / 2
1,166
233
16,057
21,754
0
Overburn

Overburn

Flare

Flare lasts 3s longer.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 20%.

Level 2

Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 1s every 1s.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Androxus
TheGaltor
Androxus
12
0 / 8 / 0
781
156
8,580
18,710
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 41s
Objective Time
7s
83
Kill Participation
8
30
Kills
4
4
Deaths
30
53
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
1
6
0
0.17
L
Viktor
Luxnbright
Viktor
0
4
1
0.13
L
2
6
2
0.5
W
Buck
Moray14
Buck
4
2
5
3.25
L
Androxus
TheGaltor
Androxus
0
8
0
0
W
Ying
2
0
3
3.5
W
Saati
ßlâdë
Saati
14
1
12
20
W
Fernando
ágní
Fernando
6
0
13
12.5
W
Grover
メGhøst
Grover
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,280
Damage
55,669
55,669
Taken
100,280
24,785
Shielding
0
51,597
Healing
14,899
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
12,593
6,073
6,608
4,714
23,581
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
4,190
4,190
0
1,930
22,004
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Viktor
Luxnbright
Viktor
14,249
10,789
0
1,302
14,231
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
16,057
14,809
0
218
21,754
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Buck
Moray14
Buck
8,130
7,330
0
550
6,334
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Androxus
TheGaltor
Androxus
8,580
6,923
0
127
18,710
0
W
Ying
2,957
2,957
6,052
0
0
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Saati
ßlâdë
Saati
39,755
34,933
0
1,434
14,985
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Fernando
ágní
Fernando
30,028
21,041
0
880
23,246
24,785
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Grover
メGhøst
Grover
19,410
15,585
36,062
6,619
11,104
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role